Name: Mec
Blood: 12000
Temperature: 35°C
Day: 1
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Humanity: 0 - Neutral
Thirst: 93%
Hunger: 82%
---------
Zombies Killed: 0
Headshots: 0
Murders: 0
Bandits Killed: 0
Overall Rank: Clever Ghost
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Inventory(0/12):2 Painkillers;Wire Fencing Kit;10 Chemlights;2 Bandage;3 cans of beans;Empty Water Bottle;Binoculars
Primary: Hatchet
Secondary: Flashlight(100%)
Additional: Watch
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Time: 2:26 PM
Location: Unknown
Mec's Story:
If only this was actually the game, then I could just yell out "Friendly!"
You could have, since your in the same building, the survivor/bandit/zombie would have heard you loud and clear. By the way, have you actually played the game?
You exit through the back door, and you creep up to a shed of some sort. Behind it, you see a huge building, bigger than the factory with the tower. You look back at the tower, but you can only see the staircase through the glass. You don't see any movement, or shadows. What do you want to do?
============================
Name: Michael
Blood: 12000
Temperature: 36°C
Day: 1
---------
Humanity: 0 - Neutral
Thirst: 82%
Hunger: 91%
---------
Zombies Killed: 0
Headshots: 0
Murders: 0
Bandits Killed: 0
Overall Rank: Lone Survivor
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Inventory(7/12): Painkillers;Wire Fencing Kit;Whiskey Bottle; 2 Tin cans
Primary: Nothing
Secondary: Flashlight(100%)
---------
Location: Unknown
Michael's Story:
First, you investigate the warehouse and search the items within. In the warehouse, you find:
-two empty tin cans
-an empty whiskey bottle
-an empty soda can
-a Soda Can(Coke)
-a DMR Mag
-a Hunting Knife
Apart from those things, you find piles of trash around the factory.
You couldn't find anything in there to fortify the factory, but you still have your wire fencing kit. You can set up barbed wire wherever you want, but you can only use it once. The warehouse has two large blue double doors, and one white door on the very end, but they are all on the same side--there are no back doors to the factory, so it is an easy place to fortify and defend. Do you still want to fortify? If so, what door? You will need to find more fencing wire kits in order to block every door.
======================================
Name: Jon Vexin
Blood: 12000
Temperature: 36°C
Day: 1
---------
Humanity: 0 - Neutral
Thirst: 89%
Hunger: 94%
---------
Zombies Killed: 0
Headshots: 0
Murders: 0
Bandits Killed: 0
Overall Rank: Fresh Meat
---------
Inventory(11/12): Painkillers
Coyote Patrol Pack(1/8):Road Flares(10);3 Sodas;2 Bandages;2Rnd. Slugs
Primary: Makarov
Secondary: Flashlight(100%)
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Location: Chernogorsk
Jon's Story:
You head towards the hospital by crossing the road. The zombies haven't seen you, and hopefully no other people saw you. You reach the doors of the hospital, but the doors are locked. The only way you can get in is if you break the glass windows on the side of the hospital. Suddenly, you hear a gunshot. Then, the glass windows break. You hear the zombies screech wildly, and run past you, down the road, and past other buildings. Then, another shot is heard. The bullet passes right by your shoulder, and ricochets off of a metal bar on the door. Quickly, you decide to run through the broken glass and take cover inside the hospital. As you run into the building, another bullet barely misses you as you dive into the hospital. The interior is very small... there is just an office, and a door to the left of you, but the door is fortified with four wooden planks. What do you want to do in this situation?
===============================
Name: Mopar
Blood: 12000
Temperature: 36°C
Day: 1
---------
Humanity: 0 - Neutral
Thirst: 98%
Hunger: 95%
---------
Zombies Killed: 0
Headshots: 0
Murders: 0
Bandits Killed: 0
Overall Rank: Fresh Meat
---------
Inventory(11/12):Painkillers
Primary: Nothing
Secondary: Flashlight(100%)
---------
Location: Unknown
Mopar's Story:
You investigate the sign. It reads,"Kamenka." You pass a few buildings, but you run into a couple of zombies staggering around inside the town, so you take cover behind the building, right next to the gas station. You count thirteen zombies now, and some are walking in and out of some houses down the road. You count two small shacks, and nine houses, varying in sizes. Some of the buildings are blocking the view of others, there may be more to the town. What are you doing to do, now that you know of the dangers and possibilities?