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Omnihero10
offline
Omnihero10
2,515 posts
Nomad

On a avery far away planet life is something new, there are hundreads of Creatures and new species everyday. You are one of them, starting small and new you must Evolve and survive your way threw the time. Once becoming Sentient you must Work to become safe and establish a Planetary Government with Other Species. Warning!!!! This game may get Complicatd and require Paragraphs of typing (not sentances)
to start...


Nameof species)
DescriptionTAKE YOUR TIME!! descirbe in detail and explain what a certain part is used for, i need lengths and weight, and colors)
Biowhere does this creture comefrom, what type of animal did it evolve from or was it made magiclt or brought by aliens or something, BE CREATIVE)
--
Status: Critter
Habitat: You must find one)
Food
primaryyou must find one)
Secondaryyou must find one)
Waterfind a place or a way to get it)
---
Population: 2
idel:2
*LOCKED*
Sentient Percentage: 5% (if you dont know what it is, you must google it)
Symbiosisagain, google it)
---

To get you started, you must Find a place to live and food.

you can start:

In a forest
In a Tundra
in a Desert
In a mountain.
you choose

  • 108 Replies
Cardibard
offline
Cardibard
2,025 posts
Nomad

Name:Shmebulocks
Description:A 7 foot tall creature with the upper half of a Monkey and the snout of a dog. The bottom half is that of a horse, able to reach 30 MPH at a short distance and 20 MPH for a longer distance. our fur is different shades of green to match the forest(this shows we are smart enough not to be seen). we have very observant eyes. We can communicate using our own language
Bio: (just go with) In the future a group of humans were trying to Create a Centur. By testing there produck out on Monkeys, the effectivly breed 2 centur monkeythings. They attached a more effective Mouth and sent it to a planet to test its Survival.
--
Evolutions
Insulated Fur
Immune to normal tempatures(super heats will affect it like volcanos and super cold will affected it like being covered in ice)
Eagle eyes
Able to see the smallest details up close and clear shapes up to 2000 feet away
---
Status: Critter
Habitat: Stick Shelter
Ammount: 5
Food
primary: 31
Secondaryyou must find one)
Water:Ground Fruit
---
Population: 26(current Group)
idel: 10
Jobs-
Gatherer:7
Food: +20
sticks: + 40
Builder:7
Status: devloping
Cost: 24 sticks
Cost: 4 Mud Glue
outcome: 1 house
Crafter:8
Mud Gluepeople assigned to this job)
Cost: Mud
Cost:1 fruit
Outcome:5 mud glue
Sentient Percentage 50%
-----
Building Materials:
Sticks: 60
Mud Glue:20
---

I see if I can reinforce the sheet with sticks or bark

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name:Wolfshark
Description:Wolfsharks have a body that is 6 ft long and a tail that is 10in. long. Their head is 6 inches long and 3 in wide. At shoulder height they are 3 ft tall and weighs 210 lb. Fifty percent of that weight is body fat and the other half is mostly mussel. They have a goblin shark's nose, tail, and a dorsal fin that is similar to a sail fish's. The rest of them looks like a gray wolf. They have webbed paws and are covered in slick fur that can interlock. They have both a set of gills and a set of lungs. They are white with gray splotches that help them blend in when they are swimming or when they are in the snowy land that they were dropped off in. Since being dropped off their front paws have become more hand like with thumbs and distinct fingers. The fur has gained an icy blue tint to it. They have distinct whiskers to help their balance. The paws have become built like snowshoes.
Bio:An alien race decided to drop off the end product of an experiment to combine the goblin shark and the gray wolf and see how it survives.
--
Evolutions:
Poison Barbs
Used for hunting and protection
Claws
used for Climbing
Mimicry
Used to attract prey and fool it into thinking that it is safe
Status: Critter
Habitat:Shell Protected Tree Dens.
Food
primary:Beartul
Food:10
Secondary:Small fish
Water: Steady
Food:-6 (no incresse, or decresse)
---
Population: 18 (current Pack)
idel:0
Jobs-
Hunter:8
Status:Good
Income:Food 16 Shell 4 (every post)
Scout:7
Explore:7
Thinker:8
Income:
Sentient Percentage: 35%
Symbiosis:
---
building Materials:
Shells:4
---

I tell the explorer to take the stick to the thinkers and see what they can figure out. I also approve of the hunter's idea and tell him that the plan should be put into action asap.

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Name:Shmebulocks
Description:A 7 foot tall creature with the upper half of a Monkey and the snout of a dog. The bottom half is that of a horse, able to reach 30 MPH at a short distance and 20 MPH for a longer distance. our fur is different shades of green to match the forest(this shows we are smart enough not to be seen). we have very observant eyes. We can communicate using our own language
Bio: (just go with) In the future a group of humans were trying to Create a Centur. By testing there produck out on Monkeys, the effectivly breed 2 centur monkeythings. They attached a more effective Mouth and sent it to a planet to test its Survival.
--
Evolutions
Insulated Fur
Immune to normal tempatures(super heats will affect it like volcanos and super cold will affected it like being covered in ice)
Eagle eyes
Able to see the smallest details up close and clear shapes up to 2000 feet away
---
Status: Critter
Habitat: Stick Shelter
Ammount: 5
Food
primary: 31
Secondaryyou must find one)
Water:Ground Fruit
---
Population: 26(current Group)
idel: 10
Jobs-
Gatherer:7
Food: +20
sticks: + 40
Builder:7
Status: devloping
Cost: 24 sticks
Cost: 4 Mud Glue
outcome: 1 house
Crafter:8
Mud Gluepeople assigned to this job)
Cost: Mud
Cost:1 fruit
Outcome:5 mud glue
Sentient Percentage 50%
-----
Building Materials:
Sticks: 60
Mud Glue:20
---

you do so, and get a very thick and sturdy walls for your houseing situarion.
WARNING
the whole with the sticky water now has a small layer of green arround it.

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Name:Wolfshark
Description:Wolfsharks have a body that is 6 ft long and a tail that is 10in. long. Their head is 6 inches long and 3 in wide. At shoulder height they are 3 ft tall and weighs 210 lb. Fifty percent of that weight is body fat and the other half is mostly mussel. They have a goblin shark's nose, tail, and a dorsal fin that is similar to a sail fish's. The rest of them looks like a gray wolf. They have webbed paws and are covered in slick fur that can interlock. They have a set of lungs. They are white with gray splotches that help them blend in when they are swimming or when they are in the snowy land that they were dropped off in. Since being dropped off their front paws have become more hand like with thumbs and distinct fingers. The fur has gained an icy blue tint to it. They have distinct whiskers to help their balance. The paws have become built like snowshoes.
Bio:An alien race decided to drop off the end product of an experiment to combine the goblin shark and the gray wolf and see how it survives.
--
Evolutions:
Poison Barbs
Used for hunting and protection
Claws
used for Climbing
Mimicry
Used to attract prey and fool it into thinking that it is safe
Status: Critter
Habitat:Shell Protected Tree Dens.
Food
primary:Beartul
Food:10
Secondary:Small fish
Water: Steady
Food:-6 (no incresse, or decresse)
---
Population: 18 (current Pack)
idel:13
Jobs-
Mis-leader:1(only need one)
Status:Good
Income:Food 16 Shell 4 (every post)
Scout:7
Explore:7
Thinker:8
Income:
Sentient Percentage: 65%
Symbiosis:
---
building Materials:
Shells:4
---
the hunters dig a large hole in the ground, and line it with rocks, and trap the Beartuls.WHITH THE DISCOVERY OF ANIMAL HUSBENDRY AS ILLIMINATED THE NEED FOR HUNTERS AND SUCH

the Thinkers give it to you to explain... (its fire, explain what fire is, where it comes from.)

The newest breeds nolonger have gills.
The webbing has become stronger for digging.
you realise that its getting ALOT colder.

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name:Shmebulocks
Description:A 7 foot tall creature with the upper half of a Monkey and the snout of a dog. The bottom half is that of a horse, able to reach 30 MPH at a short distance and 20 MPH for a longer distance. our fur is different shades of green to match the forest(this shows we are smart enough not to be seen). we have very observant eyes. We can communicate using our own language
Bio: (just go with) In the future a group of humans were trying to Create a Centur. By testing there produck out on Monkeys, the effectivly breed 2 centur monkeythings. They attached a more effective Mouth and sent it to a planet to test its Survival.
--
Evolutions
Insulated Fur
Immune to normal tempatures(super heats will affect it like volcanos and super cold will affected it like being covered in ice)
Eagle eyes
Able to see the smallest details up close and clear shapes up to 2000 feet away
---
Status: Critter
Habitat: Stick Shelter
Ammount: 5
Food
primary: 31
Secondaryyou must find one)
Water:Ground Fruit
---
Population: 26(current Group)
idel: 10
Jobs-
Gatherer:7
Food: +20
sticks: + 40
Builder:7
Status: devloping
Cost: 24 sticks
Cost: 4 Mud Glue
outcome: 1 house
Crafter:8
Mud Gluepeople assigned to this job)
Cost: Mud
Cost:1 fruit
Outcome:5 mud glue
Sentient Percentage 50%
-----
Building Materials:
Sticks: 60
Mud Glue:20
---

which my hooves I kick all surrounding things away

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name:Wolfshark
Description:Wolfsharks have a body that is 6 ft long and a tail that is 10in. long. Their head is 6 inches long and 3 in wide. At shoulder height they are 3 ft tall and weighs 210 lb. Fifty percent of that weight is body fat and the other half is mostly mussel. They have a goblin shark's nose, tail, and a dorsal fin that is similar to a sail fish's. The rest of them looks like a gray wolf. They have webbed paws and are covered in slick fur that can interlock. They have a set of lungs. They are white with gray splotches that help them blend in when they are swimming or when they are in the snowy land that they were dropped off in. Since being dropped off their front paws have become more hand like with thumbs and distinct fingers. The fur has gained an icy blue tint to it. They have distinct whiskers to help their balance. The paws have become built like snowshoes.
Bio:An alien race decided to drop off the end product of an experiment to combine the goblin shark and the gray wolf and see how it survives.
--
Evolutions:
Poison Barbs
Used for hunting and protection
Claws
used for Climbing
Mimicry
Used to attract prey and fool it into thinking that it is safe
Status: Critter
Habitat:Shell Protected Tree Dens.
Food
primary:Beartul
Food:10
Secondary:Small fish
Water: Steady
Food:-6 (no incresse, or decresse)
---
Population: 18 (current Pack)
idel:0
Jobs-
Mis-leader:1(only need one)
Status:Good
Income:Food 16 Shell 4 (every post)
Scout:12
Explore:12
Thinker:11
Income:
Sentient Percentage: 65%
Symbiosis:
---
building Materials:
Shells:4
---

I explain fire to the pack and elude to the fact that you can make your own fire instead of waiting for lighting to strike something. I also explain some of the dangers and advantages of fire and knowing how to control it. I then order the thinkers to find us ways to use fire to keep us warm without us burning down our den.

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Name:Shmebulocks
Description:A 7 foot tall creature with the upper half of a Monkey and the snout of a dog. The bottom half is that of a horse, able to reach 30 MPH at a short distance and 20 MPH for a longer distance. our fur is different shades of green to match the forest(this shows we are smart enough not to be seen). we have very observant eyes. We can communicate using our own language
Bio: (just go with) In the future a group of humans were trying to Create a Centur. By testing there produck out on Monkeys, the effectivly breed 2 centur monkeythings. They attached a more effective Mouth and sent it to a planet to test its Survival.
--
Evolutions
Insulated Fur
Immune to normal tempatures(super heats will affect it like volcanos and super cold will affected it like being covered in ice)
Eagle eyes
Able to see the smallest details up close and clear shapes up to 2000 feet away
---
Status: Critter
Habitat: Stick Shelter
Ammount: 5
Food
primary: 31
Secondaryyou must find one)
Water:Ground Fruit
---
Population: 26(current Group)
idel: 10
Jobs-
Gatherer:7
Food: +20
sticks: + 40
Builder:7
Status: devloping
Cost: 24 sticks
Cost: 4 Mud Glue
outcome: 1 house
Crafter:8
Mud Gluepeople assigned to this job)
Cost: Mud
Cost:1 fruit
Outcome:5 mud glue
Sentient Percentage 50%
-----
Building Materials:
Sticks: 60
Mud Glue:20
---
you look again, and there is something like a green stem in the bottom of the pit.

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Name:Wolfshark
Description:Wolfsharks have a body that is 6 ft long and a tail that is 10in. long. Their head is 6 inches long and 3 in wide. At shoulder height they are 3 ft tall and weighs 210 lb. Fifty percent of that weight is body fat and the other half is mostly mussel. They have a goblin shark's nose, tail, and a dorsal fin that is similar to a sail fish's. The rest of them looks like a gray wolf. They have webbed paws and are covered in slick fur that can interlock. They have a set of lungs. They are white with gray splotches that help them blend in when they are swimming or when they are in the snowy land that they were dropped off in. Since being dropped off their front paws have become more hand like with thumbs and distinct fingers. The fur has gained an icy blue tint to it. They have distinct whiskers to help their balance. The paws have become built like snowshoes.
Bio:An alien race decided to drop off the end product of an experiment to combine the goblin shark and the gray wolf and see how it survives.
--
Evolutions:
Poison Barbs
Used for hunting and protection
Claws
used for Climbing
Mimicry
Used to attract prey and fool it into thinking that it is safe
Status: Critter
Habitat:Shell Protected Tree Dens.
Food
primary:Beartul
Food:10
Secondary:Small fish
Water: Steady
Food:-6 (no incresse, or decresse)
---
Population: 24 (current Pack)
idel:6
Jobs-
Mis-leader:1(only need one)
Status:Good
Income: Scraps. (Dried skins)
Gaurds:6

Adventurers:6
Scientist:11
Income:
Sentient Percentage: 95%
Symbiosis:
---
building Materials:
Shells:4
---
YOU HAVE DISCOVERED FIRE< AND JUMP YOUR INTELEGANCE FROM 65% to 95%

The Thinkers have Evolved to Scientist!
The Scouts have evolved to Gaurds
The Explorer have evolved to Adventures
You have Discovered Builders!

The scientist have devloped that the Fire, heats up the air arround it, so they build a large Pit in the center, then dig tunnels to the Huts, heating them up.

WARNING! some Young ones start spending More time in trees, like all day.

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name:Wolfshark
Description:Wolfsharks have a body that is 6 ft long and a tail that is 10in. long. Their head is 6 inches long and 3 in wide. At shoulder height they are 3 ft tall and weighs 210 lb. Fifty percent of that weight is body fat and the other half is mostly mussel. They have a goblin shark's nose, tail, and a dorsal fin that is similar to a sail fish's. The rest of them looks like a gray wolf. They have webbed paws and are covered in slick fur that can interlock. They have a set of lungs. They are white with gray splotches that help them blend in when they are swimming or when they are in the snowy land that they were dropped off in. Since being dropped off their front paws have become more hand like with thumbs and distinct fingers. The fur has gained an icy blue tint to it. They have distinct whiskers to help their balance. The paws have become built like snowshoes.
Bio:An alien race decided to drop off the end product of an experiment to combine the goblin shark and the gray wolf and see how it survives.
--
Evolutions:
Poison Barbs
Used for hunting and protection
Claws
used for Climbing
Mimicry
Used to attract prey and fool it into thinking that it is safe
Status: Critter
Habitat:Shell Protected Tree Dens.
Food
primary:Beartul
Food:10
Secondary:Small fish
Water: Steady
Food:-6 (no incresse, or decresse)
---
Population: 24 (current Pack)
idel:0
Jobs-
Mis-leader:1(only need one)
Status:Good
Income: Scraps. (Dried skins)
Gaurds:6
Builders:5
Adventurers:6
Scientist:6
Income:
Sentient Percentage: 95%
Symbiosis:
---
building Materials:
Shells:4
---

I reassign the jobs so everyone has a job and their are as equal amount of wolfsharks on each job. The young ones that are spending all day in the trees will be encouraged to become guards who watch for danger from the trees.

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name:Shmebulocks
Description:A 7 foot tall creature with the upper half of a Monkey and the snout of a dog. The bottom half is that of a horse, able to reach 30 MPH at a short distance and 20 MPH for a longer distance. our fur is different shades of green to match the forest(this shows we are smart enough not to be seen). we have very observant eyes. We can communicate using our own language
Bio: (just go with) In the future a group of humans were trying to Create a Centur. By testing there produck out on Monkeys, the effectivly breed 2 centur monkeythings. They attached a more effective Mouth and sent it to a planet to test its Survival.
--
Evolutions
Insulated Fur
Immune to normal tempatures(super heats will affect it like volcanos and super cold will affected it like being covered in ice)
Eagle eyes
Able to see the smallest details up close and clear shapes up to 2000 feet away
---
Status: Critter
Habitat: Stick Shelter
Ammount: 5
Food
primary: 31
Secondaryyou must find one)
Water:Ground Fruit
---
Population: 26(current Group)
idel: 10
Jobs-
Gatherer:7
Food: +20
sticks: + 40
Builder:7
Status: devloping
Cost: 24 sticks
Cost: 4 Mud Glue
outcome: 1 house
Crafter:8
Mud Gluepeople assigned to this job)
Cost: Mud
Cost:1 fruit
Outcome:5 mud glue
Sentient Percentage 50%
-----
Building Materials:
Sticks: 60
Mud Glue:20
---

I see if something grows

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Name:Wolfshark
Description:Wolfsharks have a body that is 6 ft long and a tail that is 10in. long. Their head is 6 inches long and 3 in wide. At shoulder height they are 3 ft tall and weighs 210 lb. Fifty percent of that weight is body fat and the other half is mostly mussel. They have a goblin shark's nose, tail, and a dorsal fin that is similar to a sail fish's. The rest of them looks like a gray wolf. They have webbed paws and are covered in slick fur that can interlock. They have a set of lungs. They are white with gray splotches that help them blend in when they are swimming or when they are in the snowy land that they were dropped off in. Since being dropped off their front paws have become more hand like with thumbs and distinct fingers. The fur has gained an icy blue tint to it. They have distinct whiskers to help their balance. The paws have become built like snowshoes.
Bio:An alien race decided to drop off the end product of an experiment to combine the goblin shark and the gray wolf and see how it survives.
--
Evolutions:
Poison Barbs
Used for hunting and protection
Claws
used for Climbing
Mimicry
Used to attract prey and fool it into thinking that it is safe
Status: Critter
Habitat:Shell Protected Tree Dens.
Food
primary:Beartul
Food:10
Secondary:Small fish
Water: Steady
Food:-6 (no incresse, or decresse)
---
Population: 24 (current Pack)
idel:0
Jobs-
Mis-leader:1(only need one)
Status:Good
Income: Scraps. (Dried skins)
Gaurds:6
Builders:5
Adventurers:6
Scientist:6
Income:
Sentient Percentage: 95%
Symbiosis:
---
building Materials:
Shells:4
---

You start to notice, that everyones backs are becoming hunched.

You realise that its getting colder and colder...

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Name:Shmebulocks
Description:A 7 foot tall creature with the upper half of a Monkey and the snout of a dog. The bottom half is that of a horse, able to reach 30 MPH at a short distance and 20 MPH for a longer distance. our fur is different shades of green to match the forest(this shows we are smart enough not to be seen). we have very observant eyes. We can communicate using our own language
Bio: (just go with) In the future a group of humans were trying to Create a Centur. By testing there produck out on Monkeys, the effectivly breed 2 centur monkeythings. They attached a more effective Mouth and sent it to a planet to test its Survival.
--
Evolutions
Insulated Fur
Immune to normal tempatures(super heats will affect it like volcanos and super cold will affected it like being covered in ice)
Eagle eyes
Able to see the smallest details up close and clear shapes up to 2000 feet away
---
Status: Critter
Habitat: Stick Shelter
Ammount: 5
Food
primary: 31
Secondaryyou must find one)
Water:Ground Fruit
---
Population: 26(current Group)
idel: 10
Jobs-
Gatherer:7
Food: +20
sticks: + 40
Builder:7
Status: devloping
Cost: 24 sticks
Cost: 4 Mud Glue
outcome: 1 house
Crafter:8
Mud Gluepeople assigned to this job)
Cost: Mud
Cost:1 fruit
Outcome:5 mud glue
Sentient Percentage 50%
-----
Building Materials:
Sticks: 60
Mud Glue:20
---

after a while, you see a large vine grow up, and arround a tree. and there are bunches of gree and red berries on them.

evilsweetblock
offline
evilsweetblock
2,613 posts
Jester

im sorry but im quitting, dont have enough time, but i'll be eagerly watching the other people.

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name:Shmebulocks
Description:A 7 foot tall creature with the upper half of a Monkey and the snout of a dog. The bottom half is that of a horse, able to reach 30 MPH at a short distance and 20 MPH for a longer distance. our fur is different shades of green to match the forest(this shows we are smart enough not to be seen). we have very observant eyes. We can communicate using our own language
Bio: (just go with) In the future a group of humans were trying to Create a Centur. By testing there produck out on Monkeys, the effectivly breed 2 centur monkeythings. They attached a more effective Mouth and sent it to a planet to test its Survival.
--
Evolutions
Insulated Fur
Immune to normal tempatures(super heats will affect it like volcanos and super cold will affected it like being covered in ice)
Eagle eyes
Able to see the smallest details up close and clear shapes up to 2000 feet away
---
Status: Critter
Habitat: Stick Shelter
Ammount: 5
Food
primary: 31
Secondaryyou must find one)
Water:Ground Fruit
---
Population: 26(current Group)
idel:
Jobs-
Gatherer:11
Food: +20
sticks: + 40
Builder:11
Status: devloping
Cost: 24 sticks
Cost: 4 Mud Glue
outcome: 1 house
Crafter:10
Mud Gluepeople assigned to this job)
Cost: Mud
Cost:1 fruit
Outcome:5 mud glue
Sentient Percentage 50%
-----
Building Materials:
Sticks: 60
Mud Glue:20
---

I pick a berry and I examine it to see if it is edible

StormDragon
offline
StormDragon
4,584 posts
Peasant

Name:Wolfshark
Description:Wolfsharks have a body that is 6 ft long and a tail that is 10in. long. Their head is 6 inches long and 3 in wide. At shoulder height they are 3 ft tall and weighs 210 lb. Fifty percent of that weight is body fat and the other half is mostly mussel. They have a goblin shark's nose, tail, and a dorsal fin that is similar to a sail fish's. The rest of them looks like a gray wolf. They have webbed paws and are covered in slick fur that can interlock. They have a set of lungs. They are white with gray splotches that help them blend in when they are swimming or when they are in the snowy land that they were dropped off in. Since being dropped off their front paws have become more hand like with thumbs and distinct fingers. The fur has gained an icy blue tint to it. They have distinct whiskers to help their balance. The paws have become built like snowshoes.
Bio:An alien race decided to drop off the end product of an experiment to combine the goblin shark and the gray wolf and see how it survives.
--
Evolutions:
Poison Barbs
Used for hunting and protection
Claws
used for Climbing
Mimicry
Used to attract prey and fool it into thinking that it is safe
Status: Critter
Habitat:Shell Protected Tree Dens.
Food
primary:Beartul
Food:10
Secondary:Small fish
Water: Steady
Food:-6 (no incresse, or decresse)
---
Population: 24 (current Pack)
idel:0
Jobs-
Mis-leader:1(only need one)
Status:Good
Income: Scraps. (Dried skins)
Gaurds:6
Builders:5
Adventurers:6
Scientist:6
Income:
Sentient Percentage: 95%
Symbiosis:
---
building Materials:
Shells:4
---

We try to make sure that the hunched back isn't causing a problem and if it is then we try to fix it.

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