I am back from my very,very long time of me being dead.. So im starting again with a New RPG That should be Unique
Description:
In this RPG Your objective is to become stronger,Gain an army,Fight your enemies,Join a faction or even create your own kingdom..Or just simply become a bandit or a trader
Sheet: (Pretty Long)
Name: Age: Gender: Description: Biography: Health:60/60 ----------------------------------------------- Head armor: 2 Armor: 5 Leg armor: 3 ----------------------------------------------- Attributes: 10 Points Remaining Strength:5 Agility:5 Charisma:5 Intelligence:5 ----------------------------------------------- Skills: 10 points remaining Ironflesh:0 (Increases Health by 2) Power Strike:1 (More dmg with melee) Power Draw:1 (More dmg and range with bows) Power Throw:0 (More dmg with Throwable Objects) Shield:0 (Decreases Dmg done to shield) Athletics:1 (Makes your Hero faster) Riding:1 (More Riding Means you can ride better horses) Horse Archery:0 (Better aim with a bow on a horse) Looting:0 (Increases loot from battle by 10% and just increase loot) Inventory Management:1 (Increase inv. Space by 6) Trainer:1 (Your Units gain more exp from battles) Tracking:0 (The Higher tracking,The more information of the tracks) Tactics:1 (More tactics means..Well..Better tactics!) Path-Finding:1 (Increases party Movement Speed) Wound Treatment:1 (Increases Party health regeneration) Surgery:0 (Surgery lowers the chance of a unit dieing in battle) First Aid:1 (Increase Your health regeneration) Engineer:1 (Better skills with engineering) Persuasion:0 (Persuading skills!!!!) Prisoner Management:0 (1 to this..Increase prisoner capacity by 5) Leadership:1 (You can have more ppl in your army) Trade:0 (Increases Profit,Decreases Price in shops) ------------------------------------------------------ Party: 75 Units Max You (100%)
Name: Jericho Swift Age: 22 Gender: Male Description: Albion Biography: Was born in a large city, lived on the streets. Health:60/60 ----------------------------------------------- Head armor: 2 Armor: 5 Leg armor: 3 ----------------------------------------------- Attributes: 10 Points Remaining Strength:5 Agility:9 Charisma:8 Intelligence:8 -----------------------------------------------
Ironflesh:0 (Increases Health by 2) Power Strike:1 (More dmg with melee) Power Draw:2 (More dmg and range with bows) Power Throw:1 (More dmg with Throwable Objects) Shield:0 (Decreases Dmg done to shield) Athletics:7 (Makes your Hero faster) Riding:2 (More Riding Means you can ride better horses) Horse Archery:1 (Better aim with a bow on a horse) Looting:1 (Increases loot from battle by 10% and just increase loot) Inventory Management:2 (Increase inv. Space by 6) Trainer:1 (Your Units gain more exp from battles) Tracking:1 (The Higher tracking,The more information of the tracks) Tactics:1 (More tactics means..Well..Better tactics!) Path-Finding:1 (Increases party Movement Speed) Wound Treatment:1 (Increases Party health regeneration) Surgery:0 (Surgery lowers the chance of a unit dieing in battle) First Aid:1 (Increase Your health regeneration) Engineer:1 (Better skills with engineering) Persuasion:1 (Persuading skills!!!!) Prisoner Management:0 (1 to this..Increase prisoner capacity by 5) Leadership:1 (You can have more ppl in your army) Trade:0 (Increases Profit,Decreases Price in shops) ------------------------------------------------------ Party: 75 Units Max You (100%)
You seemed to have worked very hard on the character sheet. I won't let it go to waste.
Name:Akari Tsubaki Age:16 Gender:Female Description:Akari is a very weird and short girl. She is often calm unless someone pisses her off making her throw a fit. Her emotions can be unpreditable. She has silver hair, red eyes and she wears a maroon tanktop and red skirt over a black cape Biography: Akari used to be very happy when she was little. She was very optomistic and cared about nothing but everlasting happyness and things that never happen in real life. After a few years, she realizes than there is no such thing as everlasting happyness and she puts all her fantasies and childish dreams away. Now she is trainning to become a good fighter and protect the people she would cherish the most. Health:60/60 ----------------------------------------------- Head armor: 2 Armor: 5 Leg armor: 3 ----------------------------------------------- Attributes: Strength:8 Agility:8 Charisma:6 Intelligence:8 ----------------------------------------------- Skills: Ironflesh:2 (Increases Health by 2) Power Strike:2 (More dmg with melee) Power Draw:1 (More dmg and range with bows) Power Throw:1 (More dmg with Throwable Objects) Shield:0 (Decreases Dmg done to shield) Athletics:3 (Makes your Hero faster) Riding:1 (More Riding Means you can ride better horses) Horse Archery:0 (Better aim with a bow on a horse) Looting:1 (Increases loot from battle by 10% and just increase loot) Inventory Management:1 (Increase inv. Space by 6) Trainer:1 (Your Units gain more exp from battles) Tracking:1 (The Higher tracking,The more information of the tracks) Tactics:1 (More tactics means..Well..Better tactics!) Path-Finding:1 (Increases party Movement Speed) Wound Treatment:1 (Increases Party health regeneration) Surgery:0 (Surgery lowers the chance of a unit dieing in battle) First Aid:1 (Increase Your health regeneration) Engineer:1 (Better skills with engineering) Persuasion:0 (Persuading skills!!!!) Prisoner Management:0 (1 to this..Increase prisoner capacity by 5) Leadership:1 (You can have more ppl in your army) Trade:1 (Increases Profit,Decreases Price in shops) ------------------------------------------------------ Party: 75 Units Max You (100%)
rofl.. I put much much much more in the sheet..So cause 2 ppl joined..Its a waste to let it go
Copy and do this sheet again please:
Name: Age: Gender: Description: Biography: Health:60/60 ----------------------------------------------- Head armor: 3 Armor: 5 Leg armor: 2 ----------------------------------------------- Attributes: 10 Points Remaining Strength:5 Agility:5 Charisma:5 Intelligence:5 ----------------------------------------------- Skills: 10 points remaining Ironflesh:0 (Increases Health by 2) Power Strike:1 (More dmg with melee) Power Draw:1 (More dmg and range with bows) Power Throw:0 (More dmg with Throwable Objects) Shield:0 (Decreases Dmg done to shield) Athletics:1 (Makes your Hero faster) Riding:1 (More Riding Means you can ride better horses) Horse Archery:0 (Better aim with a bow on a horse) Looting:0 (Increases loot from battle by 10% and just increase loot) Inventory Management:1 (Increase inv. Space by 6) Trainer:1 (Your Units gain more exp from battles) Tracking:0 (The Higher tracking,The more information of the tracks) Tactics:1 (More tactics means..Well..Better tactics!) Path-Finding:1 (Increases party Movement Speed) Wound Treatment:1 (Increases Party health regeneration) Surgery:0 (Surgery lowers the chance of a unit dieing in battle) First Aid:1 (Increase Your health regeneration) Engineer:1 (Better skills with engineering) Persuasion:0 (Persuading skills!!!!) Prisoner Management:0 (1 to this..Increase prisoner capacity by 5) Leadership:1 (You can have more ppl in your army) Trade:0 (Increases Profit,Decreases Price in shops) ------------------------------------------------------ Party: 75 Units Max You (100%) ------------------------------------------------------ Inventory: 2 Dried Meat (50/50) 1 Sack of Flour 1 Sack of Wheat (50/50) ------------------------------------------------------ You:
Thats the sheet that needs to be copied and done again...either me or the forum games glitched and only half was written of everything.
Factions are the Kingdoms in the game..You can join them,Destroy them or become allies with them..Each faction has there Specialty and Special Unit..If you join them you will gain some skill from the specialty and You can buy the special unit they have
FACTIONS:
The Nords:
Best at Melee Low at Range Good in Health No cavalry (Cavalry is too mainstream )
Specialty:Melee Combat Special Unit:The Nord Huscarl
The Veigars:
Good at melee Good at range Good in Health Good cavalry
Specialty:A Bit of everything! Special Unit:The Ice Knights
The Swadians:
Low at Melee Best at range Low on Health Good on Cavalry
Specialty:Ranged Combat Special Unit:The Swadian Sharpshooter
The Rhodoks:
Good at Melee Low at range Best in Health Low At Cavalry
Specialty:Health!!! Special Unit:The Holy Guardian!
The Khergit Khanate:
Low at Melee Good at Range Good in Health Best in Horses!
Specialty:HORSES Special Unit:Rider of the Winds
The Sarranid Sultante:
Good at Melee Fast But Weak at Range (They are the fastest Bowmen ) Low in Health Good in Horses
Specialty:Fast shooting Special Unit:The Peacekeeper
You can make your own faction..And create your own specialty and own Special Unit.. HOWEVER You can only have 1 Specialty And 1 Balanced Special Unit
Now to explain the special Units
Nord Huscarl:
Has a lot of health..And is the best melee fighter in the land of Calradia! He is brutal and he carries a very durable shield and a Sharp axe.. So watch out
The Ice Knights:
The Ice Knights are Cold blooded killers (irony) which can devastate the Battleground..ALSO..When walking trough snow,ice or any Harsh Landscape...They do not slow down..And continue walking/riding at the same speed..
The Swadian Sharpshooter:
He is the best Sharpshooter..And always shoots in the head...He has a crossbow which makes his bolts very powerful...So put your shield up high at your head..But that wont help...Cause he will shoot you below
The Holy Gaurdian:
He is the TANK Of the Battlefield..No strong weapons..However..He has a Very Durable Shield which is large and protects almost himself entirely...His armor is the same...If you slice him..He wouldnt feel a thing..That is unless you attack him with cheats..
Rider of the Winds:
They are the best and fastest riders that can mow you down either with there long Lances..Or by the charge of the horse itself... The Horses dont have armor..But have a lot of health and can barely be put down..However that wont stop a Long lance from stopping it...
The Peacekeeper:
The Peacekeeper...Is not a fight unit..However he still fights.. If you are in a war with another faction..The Peacekeeper can return the previous.."Good" Status back with your faction..Which makes him a very good unit if you dont want wars
Name: Jericho Thatcher Age: 23 Gender: Male Description: Albino. longish hair, tall Biography: Lived on the streets in a large city. Health:60/60 ----------------------------------------------- Head armor: 3 Armor: 5 Leg armor: 2 ----------------------------------------------- Attributes: 10 Points Remaining Strength:5 Agility:8 Charisma:8 Intelligence:9 ----------------------------------------------- Skills: 10 points remaining Ironflesh:0 (Increases Health by 2) Power Strike:1 (More dmg with melee) Power Draw:2 (More dmg and range with bows) Power Throw:2 (More dmg with Throwable Objects) Shield:0 (Decreases Dmg done to shield) Athletics:2 (Makes your Hero faster) Riding:1 (More Riding Means you can ride better horses) Horse Archery:0 (Better aim with a bow on a horse) Looting:3 (Increases loot from battle by 10% and just increase loot) Inventory Management:2 (Increase inv. Space by 6) Trainer:1 (Your Units gain more exp from battles) Tracking:1 (The Higher tracking,The more information of the tracks) Tactics:1 (More tactics means..Well..Better tactics!) Path-Finding:1 (Increases party Movement Speed) Wound Treatment:1 (Increases Party health regeneration) Surgery:0 (Surgery lowers the chance of a unit dieing in battle) First Aid:1 (Increase Your health regeneration) Engineer:1 (Better skills with engineering) Persuasion:0 (Persuading skills!!!!) Prisoner Management:0 (1 to this..Increase prisoner capacity by 5) Leadership:1 (You can have more ppl in your army) Trade:1 (Increases Profit,Decreases Price in shops) ------------------------------------------------------ Party: 75 Units Max You (100%) ------------------------------------------------------ Inventory: 2 Dried Meat (50/50) 1 Sack of Flour 1 Sack of Wheat (50/50) ------------------------------------------------------ You:
Name: Jericho Thatcher Age: 23 Gender: Male Description: Albino. longish hair, tall Biography: Lived on the streets in a large city. Health:60/60 ----------------------------------------------- Head armor: 3 Armor: 5 Leg armor: 2 ----------------------------------------------- Attributes: 10 Points Remaining Strength:5 Agility:8 Charisma:8 Intelligence:9 ----------------------------------------------- Skills: 10 points remaining Ironflesh:0 (Increases Health by 2) Power Strike:1 (More dmg with melee) Power Draw:2 (More dmg and range with bows) Power Throw:2 (More dmg with Throwable Objects) Shield:0 (Decreases Dmg done to shield) Athletics:2 (Makes your Hero faster) Riding:1 (More Riding Means you can ride better horses) Horse Archery:0 (Better aim with a bow on a horse) Looting:3 (Increases loot from battle by 10% and just increase loot) Inventory Management:2 (Increase inv. Space by 6) Trainer:1 (Your Units gain more exp from battles) Tracking:1 (The Higher tracking,The more information of the tracks) Tactics:1 (More tactics means..Well..Better tactics!) Path-Finding:1 (Increases party Movement Speed) Wound Treatment:1 (Increases Party health regeneration) Surgery:0 (Surgery lowers the chance of a unit dieing in battle) First Aid:1 (Increase Your health regeneration) Engineer:1 (Better skills with engineering) Persuasion:0 (Persuading skills!!!!) Prisoner Management:0 (1 to this..Increase prisoner capacity by 5) Leadership:1 (You can have more ppl in your army) Trade:1 (Increases Profit,Decreases Price in shops) ------------------------------------------------------ Party: 75 Units Max You (100%) ------------------------------------------------------ Inventory: 2 Dried Meat (50/50) 1 Sack of Flour 1 Sack of Wheat (50/50) ------------------------------------------------------ You:
In the city where you were raised..You stumble upon a group of Caravans lead my a Person called Marco le Resior..A Rich French dude..He seems to be nervous as he forgot to buy men to protect the Caravan..He then spots you..A Strong looking street boy..He comes to you and says "I dont care what you say..You will go on 1 of these caravans and protect them until they arrive in Calradia..You will receive a Payment of 1000 Denars which Is more then a Normal Person can offer...Now choose"
You can choose:
A Caravan to The Capital of Sarannid Sultante A Caravan Boat to The Capital of The Nords A Caravan to The Capital of the Khergit Khanate A Caravan to The Capital of the Swadians A Caravan Boat to The Capital of the Rhodoks A Caravan to The Capital of the Veigars
Name: Jericho Thatcher Age: 23 Gender: Male Description: Albino. longish hair, tall Biography: Lived on the streets in a large city. Health:60/60 ----------------------------------------------- Head armor: 3 Armor: 5 Leg armor: 2 ----------------------------------------------- Attributes: 10 Points Remaining Strength:5 Agility:8 Charisma:8 Intelligence:9 ----------------------------------------------- Skills: 10 points remaining Ironflesh:0 (Increases Health by 2) Power Strike:1 (More dmg with melee) Power Draw:2 (More dmg and range with bows) Power Throw:2 (More dmg with Throwable Objects) Shield:0 (Decreases Dmg done to shield) Athletics:2 (Makes your Hero faster) Riding:1 (More Riding Means you can ride better horses) Horse Archery:0 (Better aim with a bow on a horse) Looting:3 (Increases loot from battle by 10% and just increase loot) Inventory Management:2 (Increase inv. Space by 6) Trainer:1 (Your Units gain more exp from battles) Tracking:1 (The Higher tracking,The more information of the tracks) Tactics:1 (More tactics means..Well..Better tactics!) Path-Finding:1 (Increases party Movement Speed) Wound Treatment:1 (Increases Party health regeneration) Surgery:0 (Surgery lowers the chance of a unit dieing in battle) First Aid:1 (Increase Your health regeneration) Engineer:1 (Better skills with engineering) Persuasion:0 (Persuading skills!!!!) Prisoner Management:0 (1 to this..Increase prisoner capacity by 5) Leadership:1 (You can have more ppl in your army) Trade:1 (Increases Profit,Decreases Price in shops) ------------------------------------------------------ Party: 75 Units Max You (100%) ------------------------------------------------------ Inventory: 2 Dried Meat (50/50) 1 Sack of Flour 1 Sack of Wheat (50/50) ------------------------------------------------------ You: