Name: Tracie Gardner
Gender: Female
Class: Scavenger
Health: 77/100
Stamina: 85/100
Hunger: 90/100
Infection: 1.5%
Strength: 2
Stealth: 4
Intelligence: 6
Charisma: 3
Accuracy: 7
Perception: 4
Luck: 4
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Bio: Slim, 5'10", used to work as a pharmacist. Tracie is calm and cautious in most situations, and she is slow to anger. She tends to never get nervous, but when she does, she bites her nails or sweats a lot. She tends to favor tight clothing so she isn't so easy to grab. Her hair is cut short. She doesn't prefer this, but she figured short hair is better for survival. She doesn't get along very well with people who try to control her actions and give her orders without something that could benefit herself in the end. In short, she is more of a lone wolf. She prefers a group of two survivors instead of any more than that -- she believes too many survivors in one group can get too confusing and too hard to keep track of everyone.
Personality: Tracie likes to avoid contact with everyone, even welcoming survivors. She likes to use items that she finds for her advantage and to create make-shift items to benefit her; she is very innovative. She really only wants to rely on herself in the long run. Trading with survivors is the only acceptable course of action for Tracie. Grouping up is not really in her nature.
Inventory weight: 0/15
Weapons: Switchblade
Gear: None
Equipment: None
Aid: Water bottle (2), Sleeping pills (1), Cold pizza (1)
Other: Dollar (7)
Vehicle: None
You find a crumbling apartment building. It's mostly destroyed, but has enough shelter to hide you from anyone outside who might be using ranged weapons. Nothing happens for a minute, but then a new scratch comes along, bringing new pain to your leg this time. This is becoming quite dangerous. What do you do?
Name: Angela McGracen
Gender: Female
Class: Commander
Health: 96/100
Stamina: 90/100
Hunger: 90/100
Strength: 1
Stealth: 4
Intelligence: 6
Charisma: 6
Accuracy: 5
Perception: 3
Luck: 5
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Bio: Born in the rural countryside of Michigan, this 5 foot 2, 25 year-old crimson haired firebrand had always dreamed of taking center stage with the New York Ballet. Instead should ended up dancing on tables and in cages at a variety of night clubs always hoping that someone would take notice of her talents, rather than trying to shove currency into her undergarments. In a way, the end of the world was a release for her. Sure everyone was trying to eat her, beat her, or do other unsavory things for her, but at least she wasn't dancing for tips anymore.
Personality: Typically stubborn and temperamental (to be expected given her Irish roots). Angela means well most of the time, but tends to be very blunt. Several tramatizing encounters with other survivors have left her a bit suspicious, and she does not like being casually touched.
Inventory weight: 11/15
Weapons: Hunting Rifle (2)(6/23), Pistol (10/27), tazer gun, metal pipe
Gear: None
Equipment: Flashlight (47%)
Aid: Water bottle (5), beer bottle (1), cold pizza (2), yogurt (1)
Other: Spare flashlight batteries (37%), dollar (13)
Vehicle: None
You do so. You go through the door and leave, blocking it with rubbish as it's locking mechanism is broken. You move ahead with your rifle and flashlight down a maintenance hall. You keep going, until you reach a corner, at which point you stop, seeing human-shaped shadows on the wall in front of you, cast by a flickering light. What do you do?
Name: Tyler
Gender: Male
Class: Scavenger
Health: 47/100
Stamina: 70/100
Hunger: 62/100
Infection: 1.5%
Strength: 3
Stealth: 4
Intelligence: 4
Charisma: 2
Accuracy: 4
Perception: 4
Luck: 9
Bio: Tall. Black hair. Not so muscular. His old job was at an office so he is accustom to being bored. He was in a gun club for 2 years before he was thrown out for misfiring and nearly hitting the director. This made him be more careful around firearms and later take a class that taught some basic safety for firearms.
Personality: Uncool but level-headed.
Inventory weight: 15/15
Weapons: Revolver (6/15), Silenced pistol (8/11), Rocket launcher (0/0), Chainsaw (97% Gas), Bat
Gear: None
Equipment: Flashlight (27%)
Aid: Turkey Sandvich (2), Water bottle (2)
Other: Dollar (18)
Vehicle: Pick-up truck, 95% Gas (Shotgun shells [21], Assault rifle rounds [39], Hunting rifle rounds [11])
You do so. As you charge it, it screams again, bringing you unbelievable amounts of pain an confusion as you are in close proximity, but you are still able to slice its head and part of it's upper body off. You sit on the ground, unable to stand from the blurriness in your vision and aching in your head. Now what?
Name: Elisa Tresa Finder (Storm)
Gender: Female
Class: Scavenger
Health: 39/100
Stamina: 70/100
Hunger: 65/100
Infection: 1.9%
Strength: 4
Stealth: 4
Intelligence: 4
Charisma: 4
Accuracy: 4
Perception: 5
Luck: 5
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Bio: Elisa was born in the USA and did very good in school. Despite being what most people called a geek, Elisa had a good sized group of friends. These friends are the ones who call her Storm due to her white hair and slightly tanned skin reminding them of the character from X-Men that had the same codename. In 2019 Elisa graduated from collage with the classes to become an archeologist or a paleontologist. She now uses her skills to find what her friends and her need to survive.
Personality: Elisa is playful and quick thinking.
Inventory weight: 10/15
Weapons: Knife (Multitool), Frying pan, Army knife, Switchblade
Gear: None
Equipment: Can opener (Multitool), Screwdriver (Multitool), Handsaw (Multitool), Flashlight (67% battery), Lighter
Aid: Water bottle (3), Soda (1), Chocolate bar (2), Apple (3), Veggie sandvich (1), Sleeping pills (5)
Other: Cigarette (9), Dollar (21), Pick-up truck keys
Vehicle: Pick-up truck, 97% Gas (Shotgun shells [21], Assault rifle rounds [39], Hunting rifle rounds [11])
The hallway that the four of you are in does not allow you to sneak around much, but either way, your friend from earlier is able to get to the infected with his chainsaw. He collapses from pain and dizziness caused by it's screaming, but now the infected is dead. What do you do?
Name: Lillou Zitah
Gender: Female
Age : 29
Class: Recon
Health: 85/100
Stamina: 77/100
Hunger: 90/100
Infection : 0%
Strength: 3
Stealth: 4
Intelligence: 7
Charisma: 4
Accuracy: 1
Perception: 8
Luck: 3
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Bio: Lillou was a scientist. She did not work on the "EDEN" program but she was really interested in the human improvement topic. Its main research was about automated plants and robotics. After the infection spread, she decided to reach the laboratory were EDEN was developed and try to find a remedy. She has no illusion of saving the world but that's all she can do.
Personality: "Observe and analyze". That's how she think. Helpful, maybe naive, she try to find the best solution for everybody.
Inventory weight: 13/15
Weapons: Saw-off shotgun (2)(2/12), Revolver (6/15), Pistol (11/33), Small knife
Gear: None
Equipment: Flashlight (78% Battery)
Aid: Turkey Sandvich (2), chocolate bar (1)
Other: Dollar (9)
Vehicle: None
You try to do so. However, before you are able to take out your knife one of your friends is able to get to the infected with his chainsaw. He collapses from pain and dizziness caused by it's screaming, but now the infected is dead. What do you do?
Name: Jon Eclipsis Vexin
Gender: Male
Class: Sniper
Health: 100/100
Stamina: 100/100
Hunger: 100/100
Strength: 2
Stealth: 2
Intelligence: 4
Charisma: 1
Accuracy: 5
Perception:3
Luck: 3
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Bio: Jon lived a relatively normal life with his two sisters and parents, he graduated high school early at the top of his class at age 15, Jon graduated college at age 19 while majoring in Virology, he joined the Navy right after graduating college, after getting shot in the line of duty he was honorably discharged, he came back to the states and became a virologist shortly afterwars, upon hearing of a new type of infection Jon quickly leapt into action getting samples, supplies, and most importantly a gun, ater sending his sisters to a government bunker, even during this apocalypse Jon still searches for a cure in his lab.
Inventory weight: 15/15
Weapons: None
Gear: Knee pads, basic leather armor
Equipement: None
Aid: First Aid kit
You wake up, finding yourself in what looks to be a storeroom: plenty of shelves and crates everywhere, dumpsters, etc. What do you do?
Name: Dom Shepard
Gender: Male
Class: Hunter
Health: 77/100
Stamina: 100/100
Hunger: 100/100
Infection: 1.0%
Strength: 4
Stealth: 5
Intelligence: 2
Charisma: 2
Accuracy: 2
Perception: 3
Luck: 2
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Bio: Dom have live in Canada during a long time then he goes to Russia to live the rest of his life. During the travel the plane crash and Dom has being the only survivor during 4 months and he got evacuated 1 week before the virus start to infected people.
Personality: he's like a mercenary and he's quiet.
Inventory weight: 5/15
Weapons: Pistol (0/0), Army knife
Gear: None
Equipment: Rope (10 feet), Flashlight (48% Battery)
Aid: Turkey sandvich (2), Bottled water (1), Pepsi (1), Chocolate bar (1)
Other: None
Vehicle: None
You are already in the security room, as something has blocked your path forward.