Risk: Europe This game takes place in a fictional Europe. You rule a country that currently only has one province, but grows over time.
Country Sheet Country: Government: (Republic, Imperial, or Constitutional) Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: Nothing
Combat Combat is pretty simple. I will roll dice. The side with the most total numbers wins. So basically, you don't even have troops, you attack with numbers. The lowest roll is a 0, and the highest roll is a 9.
Multi Country Battles Here is a scenario attempting to explain multiple country battles.
France and Italy vs Germany
France rolls a 1. Italy rolls a 5. Their rolls combine to make their roll a 6. Germany rolls a 4.
Germany loses, even though France had a much lower roll.
Sieging Each province automatically has 20 lives.
The attacking side has to keep rolling dice, subtracting lives until the province falls.
The defender rolls dice as well, but automatically gains a +1 to their roll. The attackers only have 10 lives, so it is much wiser to bring more allies.
1 more ally attacker will bring another extra 10 lives, and 1 more ally defender will bring another extra 5 lives.
Sometimes, you will need to fight a battle before beginning a siege. This happens at a 50/50 chance.
Combat Bonuses A Great Power gains a +2 to their rolls, and a Secondary Power gains a +1 to their rolls.
Naval Battles Sorry, no naval battles in this game.
Expanding Your Country To expand, you need to colonize. The full points needed to colonize a province is 10. Roll dice, and the number you get is the amount of points added to colonization points. Once you get the full 10 points, the province is painted your color and officially becomes your territory. Iceland is an exception, it takes 50 points to colonize it.
Micromanagement Why would I put micromanagement in a game like this? Do not pay attention to the little things!
Rebellions and Militancy At a certain percent chance, there is a chance that your country or another country will have a rebellion.
The base militancy is 0%, however it increases by +1% every lost battle, +5% every large lost battle, +10% every lost war, and +25% every large lost war.
A small rebellion will occur at 40% militancy, a normal rebellion will occur at 50%, a strong rebellion will occur at 60%, and a revolution will occur at 70%.
A nationalist rebellion will become successful if they successfully hold their desired provinces for a year (1 page in the thread) or when they are defeated.
A normal rebellion will end when you surrender and give the rebels what they want or when they are defeated.
A revolution will end when the capital falls and the government surrenders to the rebels or when the rebels are defeated.
Governments Sorry, nothing too complex. I might add more in the future.
Republic: +10% Required Militancy for a Rebellion Imperial: +2 points to colonization, -10% Required Militancy for a Rebellion Constitutional: +1 point to colonization
Countries Available to Play England France Spain The Netherlands Italy Germany Denmark Sweden Norway Czechia Austria Slovenia Croatia Hungary Poland Lithuania Finland Russia Albania Hungary Romania Turkey Greece
Allowed Players and Joining in Progress Up to 4 players can join. The game starts as soon as the first person replies. If you join in progress, you might have to play as a country that was already managed beforehand, which could mean either benefits or a great disadvantage.
Country: Russia Government: Imperial Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Currently Colonizing: Continuing north of newest colony
Country: Russia Government: Imperial Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Currently Colonizing: Continuing north of newest colony
ountry: Russia Government: Imperial Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Currently Colonizing: Go north-east of newest colony (or would you consider it east?)
Country: Russia Government: Imperial Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Currently Colonizing: Go north-east of newest colony (or would you consider it east?)
Country: Russia Government: Imperial Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Currently Colonizing: Go north-east of newest colony (8/10) currently
Politic: I'm asking the Netherlands to become my ally (or whatever that gray country nearest me is called), via a mutual defense/optional aggression pack.
Country: Russia Government: Imperial Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Currently Colonizing: Go north-east of newest colony (8/10) currently
Would you like a colonization with that order of politic?
Country: Russia Government: Imperial Militancy: 0% Allies: Finland Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Currently Colonizing: Go north-east of newest colony (8/10) currently
Country: England Government: Constitutional Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: Continue westward to the sea
Country: Finland Government: Imperial Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: North
Country: England Government: Constitutional Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: Continue westward to the sea
You rolled a 1, and got +1 point. 6/10 points so far. ------------------------------------------------------------------------------------------------
Country: Finland Government: Imperial Militancy: 0% Allies: Russia Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: North
You took the last spot.
You are allied with Russia. You rolled a 9, and got +2 points to colonization, finishing your colonization.
Also, try to be more specific when stating where you are colonizing.
Country: Finland Government: Imperial Militancy: 0% Allies: Russia Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: West of Southernmost Colony