sorry for the double post, but i vote for the Stayinâ Alive Kit so we can heal ourself (note that the medkits and the pain pills recharge so we can re-use them). plus the armor would give each of us a boost of 500 health.
Medival Kit:2 votes 3 Magic Staff 1 Epic Sword (Specially designed for one player in particular... HINT HINT! 300 damage per hit, melee range.) 10 Trusty Horses (More on mounts and vehicles later) 1 set of Knightâs plate armor (Takes 40 % of the damage) 5 Bows (Dishes out 50 damage per hit, clip of 1) Firestarter Kit:2 votes 100 Molotov Cocktails (Applies burn, dishes out 30 damage per hit.) 10 flamethrowers (Applies burn, dishes out 40 damage per hit, short Range, clip of 100) 10 Fireproof suit ( Grants immunity to fire, HP + 50) Stayinâ Alive Kit: 1 vote 10 Recharging Medkits (Can be used every 3 turns, heals 100 but eats your turn) 10 Recharging Pain Pills (Can be used every 3 turns, heals 30 but can still do something else) 10 VitalSuits (HP + 500) Sci-Fi Kit: 5 Timeslow Module (Enables more actions to be performed during your turn) 5 Energy Rifles (Clip of 30, dishes out 40 damage per hit, You can decide how many bullets to fire) 100 Plazma Burst Grenades (A burst of plazma dishes out 200 damage. Thrown.) Minecraft Mod items Kit: 10 Iron Spear (Melee and thrown, can be retrieved. Dishes out 60 damage per hit.) 1 Massive Weapon (Dishes out 300 Damage per hit, melee range) 1 Blunderbuss (Dishes out up to 100 damage, but spreads over an area. Ranged.) 1 The worldâs Best Tothbrush (I did spell that correctly. Dishes out 100 damage per hit.) =====Battlefield and Monsters ===== Zombies! Special: Not staying dead, god (Expletive) it! They have a 50/50 chance of reviving 1 turn after death. Monsters: 100, consisting of: 11 Rotten Zombie Hp: 70/70, 16 Zombie wolves Hp: 100/100 15 Undead Brutes Hp: 150/150 Weather: Sunny day Enviroment: To the west there's a forest, a beach to the north. The rest is a grassy plain. =====Players, Items, and their Status===== Items: 10 M16s (3 shot burst, 33 damage per bullet. 30 round Mag) A recharging ammo box (takes 5 turns to " Charge", then can supply ammo for 30 clips worth [Appllies to any weapon] ) 10 Starter Armor (Boosts HP by 100) 7 Energy Knives (For melee combat, dishes out 50 damage per hit.) 6 Players. EpicGameKing: 100/100 Armor: None Weapons: Refined Power Energy Knife (200 Damage per hit,Melee Range)
R2D21999: 100/100 Armor: None Weapons: Fists (dishes out 10 Damage per hit) You stabby-stab 2 zombies. Yes, you can interact with other players.-2 rotten zombies sonicheroes95: 60/100 Armor: None Weapons: Energy (dishes out 50 Damage per hit. Melee Range) ENRAAAAAAAAAAGED. You attack zombies randomly, ending up in a big pile of undead limbs. -8 Rotten Zombies, 5 Zombie Brutes noladi: 100/100 Armor: None Weapons: Fists (dishes out 10 Damage per hit)
pangtongshu: 100/100 Armor: None Weapons: Fists (dishes out 10 Damage per hit)
Nerdsoft 100/100 Armor: None Weapons: Energy Knife (Dishes out 50 damage per hit. Melee Range)
xAyjAy 200/200 Armor: Starter Armor Weapon: 2 Energy Knives (Dishes out 50 damage per hit. Melee Range) You kill 1 Zombie Brute very stealthily. Vote counted, but I dont think Stayin' Alive will win at this rate. You sure?
A blur whizzes past all of you,then suddenly you notice one of the energy knives are gone.The blur whizzes past zombies,stabbing them in the process.Then it comes back and stops.And the blur...is me.
xAyjAy 200/200 Armor: Starter Armor Weapon: 2 Energy Knives (Dishes out 50 damage per hit. Melee Range)
yes, i am sure. i want the medkit and that armor. also, combine that armor with the time modules, ad the weapons we allready have and you get more dead enemies. would even be helpful against bosses.
anyway, i try to kill as many zombies as stealthily as possible.
Suddenly, you notice a strange looking zombie. This guy doesnât look rotten or snacked on. On the contrary, HIS mouth is dripping with blood. He looks incredibly muscled, and there are several cuts and bullet wounds on his body, presumably in a failed attempt to take him down. You never really thought the rumors were true, but it seems that they are.... This is a MUTATED ZOMBIE!
2 turns left till I send in the kit. Medival Kit:2 votes 3 Magic Staff 1 Epic Sword (Specially designed for one player in particular... HINT HINT! 300 damage per hit, melee range.) 10 Trusty Horses (More on mounts and vehicles later) 1 set of Knightâs plate armor (Takes 40 % of the damage) 5 Bows (Dishes out 50 damage per hit, clip of 1) Firestarter Kit:2 votes 100 Molotov Cocktails (Applies burn, dishes out 30 damage per hit.) 10 flamethrowers (Applies burn, dishes out 40 damage per hit, short Range, clip of 100) 10 Fireproof suit ( Grants immunity to fire, HP + 50) Stayinâ Alive Kit: 1 vote 10 Recharging Medkits (Can be used every 3 turns, heals 100 but eats your turn) 10 Recharging Pain Pills (Can be used every 3 turns, heals 30 but can still do something else) 10 VitalSuits (HP + 500) Sci-Fi Kit: 5 Timeslow Module (Enables more actions to be performed during your turn) 5 Energy Rifles (Clip of 30, dishes out 40 damage per hit, You can decide how many bullets to fire) 100 Plazma Burst Grenades (A burst of plazma dishes out 200 damage. Thrown.) Minecraft Mod items Kit: 10 Iron Spear (Melee and thrown, can be retrieved. Dishes out 60 damage per hit.) 1 Massive Weapon (Dishes out 300 Damage per hit, melee range) 1 Blunderbuss (Dishes out up to 100 damage, but spreads over an area. Ranged.) 1 The worldâs Best Tothbrush (I did spell that correctly. Dishes out 100 damage per hit.) =====Battlefield and Monsters ===== Zombies! Special: Not staying dead, god (Expletive) it! They have a 50/50 chance of reviving 1 turn after death. Monsters: 40, consisting of: 11 Rotten Zombie Hp: 70/70, 16 Zombie wolves Hp: 100/100 12 Undead Brutes Hp: 150/150 1 Mutant Zombie Hp: 1000/1000 Weather: Sunny day Enviroment: To the west there's a forest, a beach to the north. The rest is a grassy plain. =====Players, Items, and their Status===== Items: 10 M16s (3 shot burst, 33 damage per bullet. 30 round Mag) A recharging ammo box (takes 5 turns to " Charge", then can supply ammo for 30 clips worth [Appllies to any weapon] ) Currently Charged, 30/30 10 Starter Armor (Boosts HP by 100) 7 Energy Knives (For melee combat, dishes out 50 damage per hit.) 6 Players. EpicGameKing: 100/100 Armor: None Weapons: Refined Power Energy Knife (200 Damage per hit,Melee Range) Several of the zombies surround you and attack you mercilessly. -80 HP. You need a heal desperately. Maybe you should have used a gun... R2D21999: 100/100 Armor: None Weapons: Energy Knife (Dishes out 50 damage per hit. Melee Range) sonicheroes95: 60/100 Armor: None Weapons: Energy Knife (dishes out 50 Damage per hit. Melee Range) noladi: 50/100 Armor: None Weapons: Fists (dishes out 10 Damage per hit) One of the rotten zombies bites you! Oh no! Now youâre infected! JK, but it hurts a lot. -50 HP pangtongshu: 25/100 Armor: None Weapons: Fists (dishes out 10 Damage per hit) The Mutant Zombie Jumps on you with enough force to dish out... 75 damage to you. He grabs your head and begins to rip it off... -75 HP Nerdsoft 100/100 Armor: None Weapons: Energy Knife (Dishes out 50 damage per hit. Melee Range) xAyjAy 125/200 Armor: Starter Armor Weapon: 2 Energy Knives (Dishes out 50 damage per hit. Melee Range) Rank: Backstabber Perks: Stealthy (Can sneak up on people) You kill 3 more Zombie Brutes, very stealthily. Then your element of stealth is ruined, as a Zombie Brute comes back to life, walks up behind you, and clonks you on the head. Ouch. - 75 HP Raispeed55: 100/100 Armor: None. Weapon: 1 Energy Knife (Dishes out 50 damage per hit. Melee Range) Rank: Knifeman Perks: Speedy (Do I even need to explain this one?)
xAyjAy 125/200 Armor: Starter Armor Weapon: 2 Energy Knives (Dishes out 50 damage per hit. Melee Range) Rank: Backstabber Perks: Stealthy (Can sneak up on people)
i grab two M16s, run to the woods, climb on a tree, aim carefully shoot at the heads of the zombies. after my ammo ran out i get of the tree and sneak carefully around around, keeping my guard up (i use the trees to hide) while i kill the zombies with my knives but only if some of them followed me.
if no zombie followed me then i get down, gather some stones and some wood, dig some holes and create some tiger traps by using one of my knives to sharpen the thick branches. i create some long wood spears using one of my knives too. then i use the stones to lure some of the sloweer zombies towards me so they fall into the traps and if they survived the tiger traps then i kill them with my spears.
From the darkness a hazy shadow begins to condense into a shape. And forward falls me out of the shadow with a missing leg. "God RAWR Dangit." Shadows again seep and form around my stump and form a new leg from the shadows. The thrusting my hand into the shadows and extract a shadowy bow. "Hey everybody!" I say with a big stupid grin on my face.
OWWWWW....RAAAAAAAAAAAAAAAAAGHHHHH *Bursts into flame and slashes down zombies wildly, BBQing the rest in an attempt to get back to base and grab a starter armour*.* DIE UNDEAD MONSTERS! I HATE GETTING HIT.