Welcome to the continent of Irridia. For generations the Humans of âThe Empireâ have fought the âConglomerate Of Tribesâ with the support of their allies, the Dwarves, while the Sylvan Elves fought the Dark Elves. And for generation the balance of power was intact. But then Humans and Elves allied, forming âTHE ALLIANCE OF LIGHTâ. And the balance shifted. Now on the losing side the âTribesâ and the Dark Elves formed a tedious alliance to become âTHE DUNGEONâ. The war continued. But then a new threat arises. In the east of âThe Empireâ the obscure cult of necromancers caused a cataclysm that turned vast areas of the land into swampland. Many died and the necromancers turned them into undead hordes and took over the newly formed swampland. The war effort of the âThe Empireâ shifted towards the eastern lands that were formerly theirs. âThe Dungeonâ however couldnât benefit from it as the Necromancers slowly but surely began attacking âThe Tribesâ. Now both sides fight not only each other but also a new common foe. In addition to this there are rumors of an even bigger evil slowly emerging from the north. The fate of the whole world now rests in the hands of those who decide to take up the cause and fight. The fate of the world now lies in the hands of THE HEROES OF IRRIDIA!
Kenji: "What are you talking about? Neither of them had both his arms broken. And slave duels? We never hosted them. You must think of another city" the man says
Kenji: It's a coastal city in a bay... there is a small harbor. The slavers are probably travelling to orc or dark elf lands from here. Maybe if you ask around you will find out more.
Name:Ugluk Shakil Race:Orc Class: Warrior, Might Level: 1 XP: 0/30 Primary Attributes: Str:14 Con:14 Dex:12 Per:10 Wis:10 Int:9 Cha:10 Secondary Attributes: Hp:42 Hit: 13/20 Def:13/20 Control: 38 Skills: Gutting 1/2: +1 bleeding damage over the next 1-6 rounds. 5 control Weapons: Serrated Orcish scimitar (4-9), Buckler(second parry/ +2 Defense for that parry), Fur Helmet (1 Armor) Armor: Clothes (Orcish Tunic & Breeches) Inv.:Meat(3) Waterskin, Booze, 2 smokesticks, Bag o' Caltrops, Strange vial, Dagger Gold:30 Description: He was a shorter orc, deemed almost a goblin when he was born, he was the weakest whenever him and his friends wrestled or had tournaments of strength. He made up for it by cheating, he would "accidentally" hurt other opponents in ways against the rules.
excellent danke
anywho, now off to the local barracks/conscription center
Ugluk: You leave the office and aks around for the recruitment center. There is no real city guard here (they are mercenaries) but there is a conscription center for mercenary companies. You go to the recruitment center. It is a big building inside there is a man sitting behind a desk writing something on a piece of paper. You go to him "What can i do for you?" he asks
The Dungeon Name: Sizadiev Race: Dark Elves Class: Rogue, Shadow Element Level: 1, 10/30 XP Primary Attributes: *Stre: 10 *Con: 11 *Dex: 14 *Cha: 13 *Per: 11 *Wis: 10 *Int: 11 Secondary Attributes: *Hp: 19/32 *Hit: 11/20 *Def: 13/20 *Ran: 11/20 *Ene: 39/39 Skills: Stunning strike (5 energy, 50% damage, stuns) Weapons: 2 Daggers (2-7 Damage), Hidden Blade (1-6 damage/hidden) Armor: Clothes (you can choose how they look if you want Inventory: Quiver, 29 Arrows, Waterskin, Mushrooms (3), Stockfish (5), Cavefish (2) Gold: 30 Description: Strangely tall for an Elf, also built from all the training he does. He has a recognizable tattoo on his arm of The Dungeon. Known as one of the darkest elves known in The Dungeon. He is known for his stealth and power. He has a freshly healed gash on his right arm. He has a freshly healed large wound on his chest that is sewn shut and will surely leave a scar.
~Ask them if they found anything interesting after the fight ended. Or if they actually even looted the other ship... Though they probably did.~
Name:Ugluk Shakil Race:Orc Class: Warrior, Might Level: 1 XP: 0/30 Primary Attributes: Str:14 Con:14 Dex:12 Per:10 Wis:10 Int:9 Cha:10 Secondary Attributes: Hp:42 Hit: 13/20 Def:13/20 Control: 38 Skills: Gutting 1/2: +1 bleeding damage over the next 1-6 rounds. 5 control Weapons: Serrated Orcish scimitar (4-9), Buckler(second parry/ +2 Defense for that parry), Fur Helmet (1 Armor) Armor: Clothes (Orcish Tunic & Breeches) Inv.:Meat(3) Waterskin, Booze, 2 smokesticks, Bag o' Caltrops, Strange vial, Dagger Gold:30 Description: He was a shorter orc, deemed almost a goblin when he was born, he was the weakest whenever him and his friends wrestled or had tournaments of strength. He made up for it by cheating, he would "accidentally" hurt other opponents in ways against the rules.
"I know you usually hire whole divisions, but i'd like to volunteer to as a mercenary"
Sizadiev: "Hmm?" one of the pirates replies. "Oh yeah... of course we looted the ship but there was not much interresting. Mainly supplies and combat equipment. We have 2 prisoners, maybe they know more. You could of course try to get something out of them, they haven't talked yet."
Ugluk: The man looks at you. "Hmm... you look strong enough. Go through the backdoor there" he says as he points behind him to a large door " Elsif, our recruiter will muster you and will see if you are fit for service."
Name:Ugluk Shakil Race:Orc Class: Warrior, Might Level: 1 XP: 0/30 Primary Attributes: Str:14 Con:14 Dex:12 Per:10 Wis:10 Int:9 Cha:10 Secondary Attributes: Hp:42 Hit: 13/20 Def:13/20 Control: 38 Skills: Gutting 1/2: +1 bleeding damage over the next 1-6 rounds. 5 control Weapons: Serrated Orcish scimitar (4-9), Buckler(second parry/ +2 Defense for that parry), Fur Helmet (1 Armor) Armor: Clothes (Orcish Tunic & Breeches) Inv.:Meat(3) Waterskin, Booze, 2 smokesticks, Bag o' Caltrops, Strange vial, Dagger Gold:30 Description: He was a shorter orc, deemed almost a goblin when he was born, he was the weakest whenever him and his friends wrestled or had tournaments of strength. He made up for it by cheating, he would "accidentally" hurt other opponents in ways against the rules.
"aye." he walks through the door and meets up with this person.
The Dungeon Name: Sizadiev Race: Dark Elves Class: Rogue, Shadow Element Level: 1, 10/30 XP Primary Attributes: *Stre: 10 *Con: 11 *Dex: 14 *Cha: 13 *Per: 11 *Wis: 10 *Int: 11 Secondary Attributes: *Hp: 19/32 *Hit: 11/20 *Def: 13/20 *Ran: 11/20 *Ene: 39/39 Skills: Stunning strike (5 energy, 50% damage, stuns) Weapons: 2 Daggers (2-7 Damage), Hidden Blade (1-6 damage/hidden) Armor: Clothes (you can choose how they look if you want Inventory: Quiver, 29 Arrows, Waterskin, Mushrooms (3), Stockfish (5), Cavefish (2) Gold: 30 Description: Strangely tall for an Elf, also built from all the training he does. He has a recognizable tattoo on his arm of The Dungeon. Known as one of the darkest elves known in The Dungeon. He is known for his stealth and power. He has a freshly healed gash on his right arm. He has a freshly healed large wound on his chest that is sewn shut and will surely leave a scar.
~I quickly finish my soup and head over to interrogate the prisoners.~
Ugluk: You go to the recruiter. He is a large scarred muscular man. You greet him and tell him what you want. "good, you look strong enough, tell me what have you done until now? fighting experience?"
Sizadiev: You go to the brig. the prison guard greets you and you tell him that you want to interrogate one of the prisoners. He asks you which one you want to interrogate. The two prisoners are both navy soldiers, but you recognize one of the men as the one who knocked you out. Who do you choose?
The Dungeon Name: Sizadiev Race: Dark Elves Class: Rogue, Shadow Element Level: 1, 10/30 XP Primary Attributes: *Stre: 10 *Con: 11 *Dex: 14 *Cha: 13 *Per: 11 *Wis: 10 *Int: 11 Secondary Attributes: *Hp: 19/32 *Hit: 11/20 *Def: 13/20 *Ran: 11/20 *Ene: 39/39 Skills: Stunning strike (5 energy, 50% damage, stuns) Weapons: 2 Daggers (2-7 Damage), Hidden Blade (1-6 damage/hidden) Armor: Clothes (you can choose how they look if you want Inventory: Quiver, 29 Arrows, Waterskin, Mushrooms (3), Stockfish (5), Cavefish (2) Gold: 30 Description: Strangely tall for an Elf, also built from all the training he does. He has a recognizable tattoo on his arm of The Dungeon. Known as one of the darkest elves known in The Dungeon. He is known for his stealth and power. He has a freshly healed gash on his right arm. He has a freshly healed large wound on his chest that is sewn shut and will surely leave a scar.
Sizadiev: The guard takes the prisoner out of the cell and brings him and you to the next room that is an interrogation room. he cuffs the prisoner to one of the chairs inside and leaves the room. "You will never get me to talk, pirate scum" What do you do?
The Dungeon Name: Sizadiev Race: Dark Elves Class: Rogue, Shadow Element Level: 1, 10/30 XP Primary Attributes: *Stre: 10 *Con: 11 *Dex: 14 *Cha: 13 *Per: 11 *Wis: 10 *Int: 11 Secondary Attributes: *Hp: 19/32 *Hit: 11/20 *Def: 13/20 *Ran: 11/20 *Ene: 39/39 Skills: Stunning strike (5 energy, 50% damage, stuns) Weapons: 2 Daggers (2-7 Damage), Hidden Blade (1-6 damage/hidden) Armor: Clothes (you can choose how they look if you want Inventory: Quiver, 29 Arrows, Waterskin, Mushrooms (3), Stockfish (5), Cavefish (2) Gold: 30 Description: Strangely tall for an Elf, also built from all the training he does. He has a recognizable tattoo on his arm of The Dungeon. Known as one of the darkest elves known in The Dungeon. He is known for his stealth and power. He has a freshly healed gash on his right arm. He has a freshly healed large wound on his chest that is sewn shut and will surely leave a scar.
~''Who said I want you to talk? Stay as quiet as possible as I make you suffer.'' I then proceed to start punching him a few times. This is obviously a 'reverse psychology' type of thing.~
Sizadiev: You punch him. After that he looks quite bad. As you stop he spits blood in your face and says: "That's what you call beating? In the navy we call that comforting!" What now?
Name:Ugluk Shakil Race:Orc Class: Warrior, Might Level: 1 XP: 0/30 Primary Attributes: Str:14 Con:14 Dex:12 Per:10 Wis:10 Int:9 Cha:10 Secondary Attributes: Hp:42 Hit: 13/20 Def:13/20 Control: 38 Skills: Gutting 1/2: +1 bleeding damage over the next 1-6 rounds. 5 control Weapons: Serrated Orcish scimitar (4-9), Buckler(second parry/ +2 Defense for that parry), Fur Helmet (1 Armor) Armor: Clothes (Orcish Tunic & Breeches) Inv.:Meat(3) Waterskin, Booze, 2 smokesticks, Bag o' Caltrops, Strange vial, Dagger Gold:30 Description: He was a shorter orc, deemed almost a goblin when he was born, he was the weakest whenever him and his friends wrestled or had tournaments of strength. He made up for it by cheating, he would "accidentally" hurt other opponents in ways against the rules.
some barfights and thieves fighting, and two arena fights, some wrestling experience