This thread is a place to discuss quests for Kingdom Rush. Here is a list of the current quests available for this popular tower defense game...
Daring
Call 3 early waves.
Difficulty: Easy
What's that?
Open 10 enemy information cards.
Difficulty: Easy
Diversity
Build one tower of each type and complete the level.
Difficulty: Easy
First Encounter
Complete stage one.
Difficulty: Easy
Nuts and Bolts
Defeat the Juggernaut
Difficulty: Easy
Rush 3-Day Play
Play Kingdom Rush 3 days in a row.
Hardness: Medium [INFO] This Quest has been moved to Legacy status for now and is no longer achievable.
Slayer
Kill 1000 enemies.
Difficulty: Medium
Home Improvement
Upgrade all basic tower types to level 3.
Difficulty: Medium
Is he dead Yeti?
Defeat J.T.
Difficulty: Medium
Cannon Fodder
Send 500 Soldiers to their deaths.
Difficulty: Medium
Like a Henderson
Free the Sasquatch.
Difficulty: Medium
Specialist
Build all 8 tower specializations.
Difficulty: Medium
Old School
Complete any level without using barracks, reinforcements or rain of fire.
Difficulty: Medium
This is the end
Defeat Vez'nan
Difficulty: Hard
Superstar
Earn 62 Stars.
Difficulty: Hard
Magician
Complete level 11 on Iron using only magic towers.
Difficulty: Hard
for superstar quest (for non premium users), the one with 62 stars: 3 stars for comleting the game without allowing anyone to pass thru 1 star for heroic chalange per level 1 star for iron challenge per level so that comes for 12 levels = 12x5= 60 stars, rest 2 stars from compulsory liking game on fb and twitter? so u have to compulsory like the game on fb/twitter to earn that quest? dont think any other game has that kind of quest...
so u have to compulsory like the game on fb/twitter to earn that quest? dont think any other game has that kind of quest...
Some games have an "like/add/follow" feature and grant some reward for it. NOTE: there is no need to rly like/add/follow this games, its enough to click on the link, the site (fb/twitter/g+... whatever) shows up in a new window, you can close this window then and you get the reward, either you rly like it or close the window without doing that
i have no problem in liking it on fb or twitter, have already done that, but it can't/shouldn't be a requirement for a quest on armorgames... thats my point...
Magician isnt that hard, just make sure you can upgrade all in your magic tree and your spells. You must work with your spells to slow down/dmg the enemys waves, maybe it requires a few "test-plays" to get the best time to use your spells (specially meteor), beyond that i found it nice to have a few elementals (summoned by sorcerer tower), but not sure if thats absolutely needed, was just my play style.^^
Sry for DP, but i tried it again to lay down my strategy:
I build 10 towers at the start, in the inner circle (with the vulcano) you have 12 positions, i build 8 there (1 on each side of the vulcano-entrance ("front", then 1 free, then 2 (in the "middle", 1 free and the last 2 on the "back" the other 2 on the outer circle, at the end. Then i upgrade one of outer-circles straight into elemental (level 1) then the other, build 1 the "middles" (inner circle) into elemental (each side), then the ones in the back, take care of the positiong of your elementals. From now just upgrade them all up to elementals, if you have 10 upgrade the elemental-levels (prefer building up from 1 to 3 in a row)... the only thing you have to take care are necromancers, meteor them asap/slow them down with support. Only the start is a lil bit tricky, the rest is not a big problem. Flying units take eonugh dmg, the elementals slow/crush the ground, you can also stay at lvl 1 elementals and build more towers, mixing some x-ray into them.