Story In the world of Cascadia, peace reigns over all. The many sentient races that exist on the planet get along with each other quite well. Choosing to cooperate with each other instead of waging mindless war over trivial things. They share among even other races, not just their own. And so, prosperity reigned over the planet for many, many years. Although recently, destruction has been abundant. Nobody knows why, but many people have been growing violent over the days and spontaneous personality changes are occurring. Mindless slaughter happens virtually everyday, even in well-protected cities. The different races began to blame each other, and all of this lead to the First Cascadian War. Alliances were made and people began to take sides. You are one of these people and you seek to find the reason for this carnage. Or will you instead take advantage of it?
Character Sheet
Name: (First and last name would be great) Race: Class: Appearance: (Just what your character's body looks like. Clothing not included. Accessories are accepted) Biography: (At least a short story behind your character. Why did you join this war and what do you seek to achieve?) Stats: (You get 50 points to distribute among these stats. Minimum of 5 for each stat. Maximum of 15.) Strength: (Increases melee damage, etc.) Constitution: (Increases HP, etc.) Agility: (Increases speed, turn-order, etc.) Dexterity: (Increases ranged damage as well as a bit of melee damage for speed-based classes, hit chance, etc.) Intelligence: (Increase magic damage, mana, etc.) Will: (Affects saving rolls, healing, gives a bit of mana, etc.) HP: MP: P. Defense: M. Defense: Abilities: Equipment: Weapons: Armor: Accessories: Inventory:
Races
Human - The most abundant in Cascadia. They have no weaknesses and are naturally charming with a strong resolve.
Elf - Closely related to Humans, but have weaker bodies than humans. They are agile, intelligent, and have a knack for magic. Can see better in the dark than humans.
Dragonkin - A race that is half-dragon and half-human. In terms of physique, they are almost that of humans. They can fly for short bursts and are very capable in melee combat, but in turn are weak to magic and cannot cast any forms of it.
Dwarf - Short and stout, they are dwarves. They have tough bodies and are rather strong for their size. Not very agile though. Due to generations of spending most of their lives in the underground, they can see perfectly well in the dark.
Classes
Warrior - The mighty warrior, often put in the front line of battles. They charge in with no regrets. Very tough, it's hard to put a Warrior down. Specializes in outlasting opponents. Starts with a Longsword, Hide Armor, and Wooden Shield. Starting Ability: Staggering Blow - Hit the opponent with your weapon's pommel, dealing 50% damage but stunning them for 1 round.
Rogue - Often mistaken for thieves, Rogues are much different from thieves. Agile and sneaky, they kill with deadly precision. Specializes in taking out targets quickly. Starts with a pair of Daggers, and Leather Armor. Starting Ability: Double Strike - Strike the opponent twice with both daggers, dealing 200% damage. Can be split amongst multiple enemies.
Archer - Although not as agile as the Rogue, they kill their targets from afar with hawk-eye precision. Starts with a Wooden Bow (limitless regular arrows), Leather Armor, and a Hunting Knife. Starting Ability: Piercing Arrow - Shoot the enemy with a specialized arrow, dealing 125% damage and ignoring 50% of their armor.
Mage - Specialized in the arcane arts, they are a force to be reckoned with. They kill their targets mercilessly with magic. Starts with a Wooden Staff and Cloth Robes. Starting Ability: Choose one from the following Fireball - Hurl a fireball at the enemy. Dealing 175% damage and a 25% chance of inflicting Burn, damaging them for 25% of your damage each turn for 2 turns. Ice Spikes - Shoot 3 spikes of frozen ice at the enemy, dealing 125% damage with a 50% chance of inflicting Frostbite, slowing them by 50% for 3 turns. Lightning Bolt - Zap the enemy with a bolt of lightning, dealing 150% damage. The bolt can arc up to two more enemies dealing 100% damage to the 2nd and 50% damage to the 3rd.
Cleric - They are the light in the darkness. They fight up close while healing their companions and themselves. Starts with a Hammer and Plate Armor. Starting Ability: Heal - Heals you or an ally for an amount equal to your Will.
Well I like this. Well organized and caught my attention. But currently since I'm participating in 2 RPG's and hosting 1 popular one, I don't want to stress myself out xD..
I will keep this on the backburner though in case I leave another RPG or something.
Name: Eragon Night Race: Dragonkin Class: Warrior Appearance: 2 Meters tall, Muscular, Red/Green colored, Long spikes. Biography: Eragon was a fine Dragonkin lad until something horrible happened to his village, it got destroyed by bandits! He was furious with revenge and decided to join the war and kill everything that is in his way. Strength: 9 Constitution: 9 Agility: 8 Dexterity: 8 Intelligence: 8 Will: 8 HP: MP: P. Defense: M. Defense: Abilities: Staggering Blow Equipment: Wooden Shield Weapons: Long sword Armor: Hide Armor Accessories: Inventory:
Name: Eragon Night Race: Dragonkin Class: Warrior Appearance: 2 Meters tall, Muscular, Red/Green colored, Long spikes. Biography: Eragon was a fine Dragonkin lad until something horrible happened to his village, it got destroyed by bandits! He was furious with revenge and decided to join the war and kill everything that is in his way. Strength: 9 Constitution: 9 Agility: 8 Dexterity: 8 Intelligence: 8 Will: 8 HP: 36/36 MP: 24/24 P. Defense: 3 M. Defense: 1 Abilities: Staggering Blow Equipment: Wooden Shield (1 P. Def, 5% Block Chance) Weapons: Longsword (3-7 P. Dmg) Armor: Hide Armor (2 P. Def, 1 M. Def) Accessories: Inventory:
After your village was burnt down by bandits, you decided that you needed to get stronger. So that nothing would get in the way of your vengeance. You'll need to pick a route to go through, though. Where any of them will lead you, you have no idea.
Ashwood Forest - So named for the ash-like color of the trees and the eerie atmosphere that surrounds it. Mulwark Road - A road that many people constantly pass through. Although you have no information about where it leads. Feral Plains - A plain so called for the many species of animals that make it their home. Many of them are fierce.
Name: Eragon Night Race: Dragonkin Class: Warrior Appearance: 2 Meters tall, Muscular, Red/Green colored, Long spikes. Biography: Eragon was a fine Dragonkin lad until something horrible happened to his village, it got destroyed by bandits! He was furious with revenge and decided to join the war and kill everything that is in his way. Strength: 9 Constitution: 9 Agility: 8 Dexterity: 8 Intelligence: 8 Will: 8 HP: 36/36 MP: 24/24 P. Defense: 3 M. Defense: 1 Abilities: Staggering Blow Equipment: Wooden Shield (1 P. Def, 5% Block Chance) Weapons: Longsword (3-7 P. Dmg) Armor: Hide Armor (2 P. Def, 1 M. Def) Accessories: Inventory:
Name: Eragon Night Race: Dragonkin Class: Warrior Appearance: 2 Meters tall, Muscular, Red/Green colored, Long spikes. Biography: Eragon was a fine Dragonkin lad until something horrible happened to his village, it got destroyed by bandits! He was furious with revenge and decided to join the war and kill everything that is in his way. Strength: 9 Constitution: 9 Agility: 8 Dexterity: 8 Intelligence: 8 Will: 8 HP: 36/36 MP: 24/24 P. Defense: 3 M. Defense: 1 Abilities: Staggering Blow Equipment: Wooden Shield (1 P. Def, 5% Block Chance) Weapons: Longsword (3-7 P. Dmg) Armor: Hide Armor (2 P. Def, 1 M. Def) Accessories: Inventory:
You stride confidently into the Feral Plains. You see nothing at first, so you just keep walking forward. There's nothing really out of the ordinary, and the plains look the same for what appears to be miles. After walking for a while, you hear something snarling from behind you. What do you do?
Name: Eragon Night Race: Dragonkin Class: Warrior Appearance: 2 Meters tall, Muscular, Red/Green colored, Long spikes. Biography: Eragon was a fine Dragonkin lad until something horrible happened to his village, it got destroyed by bandits! He was furious with revenge and decided to join the war and kill everything that is in his way. Strength: 9 Constitution: 9 Agility: 8 Dexterity: 8 Intelligence: 8 Will: 8 HP: 36/36 MP: 24/24 P. Defense: 3 M. Defense: 1 Abilities: Staggering Blow Equipment: Wooden Shield (1 P. Def, 5% Block Chance) Weapons: Longsword (3-7 P. Dmg) Armor: Hide Armor (2 P. Def, 1 M. Def) Accessories: Inventory:
I ready my bow and turn quickly ready to shoot down what ever is there.
Sorry! I was confused with something else in my mind ^^ ---------------- Name: Eragon Night Race: Dragonkin Class: Warrior Appearance: 2 Meters tall, Muscular, Red/Green colored, Long spikes. Biography: Eragon was a fine Dragonkin lad until something horrible happened to his village, it got destroyed by bandits! He was furious with revenge and decided to join the war and kill everything that is in his way. Strength: 9 Constitution: 9 Agility: 8 Dexterity: 8 Intelligence: 8 Will: 8 HP: 36/36 MP: 24/24 P. Defense: 3 M. Defense: 1 Abilities: Staggering Blow Equipment: Wooden Shield (1 P. Def, 5% Block Chance) Weapons: Longsword (3-7 P. Dmg) Armor: Hide Armor (2 P. Def, 1 M. Def) Accessories: Inventory:
I ready my sword and shield and quickly turn ready for everything.
It's alright. ----- Name: Eragon Night Race: Dragonkin Class: Warrior Appearance: 2 Meters tall, Muscular, Red/Green colored, Long spikes. Biography: Eragon was a fine Dragonkin lad until something horrible happened to his village, it got destroyed by bandits! He was furious with revenge and decided to join the war and kill everything that is in his way. Strength: 9 Constitution: 9 Agility: 8 Dexterity: 8 Intelligence: 8 Will: 8 HP: 36/36 MP: 24/24 P. Defense: 3 M. Defense: 1 Abilities: Staggering Blow Equipment: Wooden Shield (1 P. Def, 5% Block Chance) Weapons: Longsword (3-7 P. Dmg) Armor: Hide Armor (2 P. Def, 1 M. Def) Accessories: Inventory:
You draw your sword and shield and turn around, ready for whatever is behind you. A red blur leaps at you but you manage to react quickly and swat it aside with your shield. (rolled 4) A second, grey blur leaps at you as well, but you swing at it with your sword and draw blood. (rolled 5) Whatever it is, it whimpers from the blow. You step back a bit and look over your enemies, they appear to be a Dire Wolf and a Grey Wolf. They snarl at you and bare their fangs, ready to strike again! What do you do!
Dire Wolf, 25/25 HP Grey Wolf, 12/15 HP
Tutorial: Surprise Rounds and Saving Rolls A surprise round occurs when you get a surprise attack on the enemy and vice versa. A D6 is rolled to see whether you manage to react in time or not. If you fail, I roll for your Agility stat to reduce damage.
Name: Savell Greene Race: Elf Class: Cleric Appearance: 5'10", black hair, green eyes. Biography: Savell felt the war coming for years, but couldn't figure out why because there were no previous intentions. He journeys to find the source of the evil and stop it at the source. He will avoid combat wherever possible. Strength: 5 Constitution: 5 Agility: 10 Dexterity: 5 Intelligence: 10 Will: 15 HP: MP: P. Defense: M. Defense: Abilities: Heal Equipment: Weapons: Armor: Accessories: Inventory:
Name: Eragon Night Race: Dragonkin Class: Warrior Appearance: 2 Meters tall, Muscular, Red/Green colored, Long spikes. Biography: Eragon was a fine Dragonkin lad until something horrible happened to his village, it got destroyed by bandits! He was furious with revenge and decided to join the war and kill everything that is in his way. Strength: 9 Constitution: 9 Agility: 8 Dexterity: 8 Intelligence: 8 Will: 8 HP: 36/36 MP: 24/24 P. Defense: 3 M. Defense: 1 Abilities: Staggering Blow Equipment: Wooden Shield (1 P. Def, 5% Block Chance) Weapons: Longsword (3-7 P. Dmg) Armor: Hide Armor (2 P. Def, 1 M. Def) Accessories: Inventory:
I block fastly and do a counter attack to the Grey Wolf.