Uncivil Warriors: 1861 This game is about apes and humans. Like Planet of the Apes. Or something similar.
Story The year is 1861. The United States of America has broken apart. The Confederacy, hoping to keep the idea of slavery alive, secedes from the Union. In the East, General Thade, a chimpanzee general from many centuries in the future refuses peace with the humans after the apes and humans were unified by a miraculous event on the battlefield; The Coming of Simos. In the West, a chimpanzee named Caesar who had only wished for freedom from the humans, now flees back in time. He must fight back the humans in this time now, though he still keeps his pacifist ways. To the North, the British have declared war on the Americans again. To the South, the Mexicans see a new opportunity to reclaim their lost lands.
Character Sheet Name: First and Last Race: Human, Chimpanzee, Gorilla, Orangutan, or Bonobo Health: Good Thirst: Good Hunger: Good Energy: Good Injuries: None Age: 20 to 60 Gender: Male or Female (Male would be more realistic for the time period) Biography: Optional Appearance: Just dont put too much detail Rank: Officer 1 Rank Experience: 0/100 (You get EXP for doing something worthy) Allegiance: Britain, America, Confederacy, Caesar, Thade, or Mexico Primary Weapon: N/A Secondary Weapon: N/A Back Weapon: N/A Clothing: N/A Inventory: N/A Money: N/A Reputation: N/A Combat Kills: 0 Party: (Current maximum of 50 troops. Choose 50 troops ONLY from the faction you are in.) (EXAMPLE) 12 Gorilla Cavalry 20 Gorilla Infantry 8 Orangutan Archers 10 Chimpanzee Infantry
Factions British Canada Leader: Queen Victoria The British, located to the north, have waged war on the Americans; the 3rd Anglo-American War. They take advantage of the Union struggles with the Confederates and the Apes. So far, they have had small battles with the Union in the northeast.
Allies: Confederates Enemies: United States of America, Thadean Apes
The United States of America Leader: President Abraham Lincoln The Americans are at war on all fronts. To the west, the Caesarean Apes. To the north, the British. To the south and east, the Confederates and Thadean Apes.So far, the Americans struggle to focus on even one. Losses are heavy and they hope to sue for peace soon.
The Confederate States of America Leader: President Jefferson Davis The Confederates seek to keep the ideas of slavery. With the Union fighting on all fronts, they able to easily maneuver their armies and obliterate the spread out American troops.
Allies: British Enemies: Caesarean Apes, Thadean Apes, United States of America
United States of Mexico Leader: President Benito Juarez Mexico has a chance to reclaim the land they once ruled over before the Mexican-American War. They prepare for a second conflict while the Americans are occupied.
Allies: None Enemies: None
The Caesarean Apes Leader: Caesar The Caesarean Apes are hyper intelligent like humans, but the use of their primitive technologies limits them. They traveled back in time to escape modern human fighters, where they were at greater disadvantage. They only wish to establish a territory for themselves and live in peace, but the humans refuse.
Allies: None Enemies: United States of America, Thadean Apes
The Thadean Apes Leader: General Thade General Thade has traveled back in time with the goal to eliminate all humans. His use of war tactics and weapons make his forces similar to the humans, though apes are physically capable of much more. These more futuristic apes use speech rather than body language, something which may be considered an advantage over the Caesarean Apes.
Allies: None Enemies: Caesarean Apes, Confederates, British, United States of America
Ranks Just to keep things simple. EXP you have resets after you rank up.
General 1: 2000 EXP General 2: 2500 EXP General 3: 3000 EXP General 4: 3500 EXP General 5: 5000 EXP (Highest)
Troops I'm not going too in depth with the troops, just a simple style.
STAT MEANINGS Physical Attack: How powerful their close combat attack is. The total amount of power combined from physical strength and weapons. Physical Ability: Their potential power. Similar to a critical hit system or a berserk system. Ranged Attack: How powerful their ranged weapons are. Guns, artillery, bows, thrown weapons, etc. Ranged Ability: The range, speed, reliability, accuracy, etc. of their ranged weapon. Athletics: Climbing, running, jumping, etc.
BRITISH CANADA British Recruit Description: A newly recruited troop, likely has only a week of experience and training or less. Physical Attack: 5 Physical Ability: 9 Ranged Attack: 8 Ranged Ability: 10 Athletics: 5 Cost: Low
British Infantry Description: Standard British troop armed with muskets. Physical Attack: 8 Physical Ability: 12 Ranged Attack: 11 Ranged Ability: 15 Athletics: 7 Cost: Medium
British Grenadier Description: A soldier that specializes in assault operations. Recruited from the strongest of troops. Physical Attack: 14 Physical Ability: 17 Ranged Attack: 13 Ranged Ability: 16 Athletics: 10 Cost: High
The Queens Infantry Description: Normally trained for guarding Northern England, some of these troops have been sent out to Britain to fight the Americans. Physical Attack: 10 Physical Ability: 14 Ranged Attack: 12 Ranged Ability: 15 Athletics: 8 Cost: Medium to High
British Militia Description: The local population have risen up to join the armed forces, though not as an organised force. Physical Attack: 4 Physical Ability: 7 Ranged Attack: 7 Ranged Ability: 9 Athletics: 4 Cost: Little to None
British Hussar Description: Light mounted unit generally used for quick charges against enemies. Physical Attack: 16 Physical Ability: 18 Ranged Attack: 11 Ranged Ability: 14 Athletics: 12 Cost: High
British Rifleman Description: Rifles are statistically better in terms of damage, range, and accuracy when compared to muskets, but have very slow reload times. Physical Attack: 8 Physical Ability: 9 Ranged Attack: 11 Ranged Ability: 14 Athletics: 6 Cost: Medium
British Artillery Description: Slow moving. Uses a variety of artillery. Physical Attack: 6 Physical Ability: 8 Ranged Attack: 30 + Splash Damage Ranged Ability: 50 Athletics: 5 Cost: High
UNITED STATES OF AMERICA Union Recruit Description: A newly recruited troop, likely has only a week of experience and training or less. Physical Attack: 5 Physical Ability: 9 Ranged Attack: 8 Ranged Ability: 10 Athletics: 5 Cost: Low
American Militia Description: Here since the American Revolution, they use guerilla warfare and constant maneuvering against their organised enemies. Physical Attack: 4 Physical Ability: 8 Ranged Attack: 7 Ranged Ability: 11 Athletics: 6 Cost: Little to None
Union Infantry Description: Standard American soldier armed with muskets. Physical Attack: 8 Physical Ability: 12 Ranged Attack: 11 Ranged Ability: 15 Athletics: 7 Cost: Medium
Union Cavalry Description: Trained in both cavalry and infantry fighting skills. Physical Attack: 15 Physical Ability: 19 Ranged Attack: 12 Ranged Ability: 13 Athletics: 14 Cost: High
Union Artillery Description: Slow moving. Uses a variety of artillery. Physical Attack: 6 Physical Ability: 8 Ranged Attack: 30 + Splash Damage Ranged Ability: 50 Athletics: 5 Cost: High
Union Rifleman Description: Rifles are statistically better in terms of damage, range, and accuracy when compared to muskets, but have very slow reload times. Physical Attack: 8 Physical Ability: 9 Ranged Attack: 11 Ranged Ability: 14 Athletics: 6 Cost: Medium
CONFEDERATE STATES OF AMERICA Confederate Recruit Description: A newly recruited troop, likely has only a week of experience and training or less. Physical Attack: 5 Physical Ability: 9 Ranged Attack: 8 Ranged Ability: 10 Athletics: 5 Cost: Low
Southern Militia Description: Uses guerilla warfare and constant maneuvering against their organised enemies. Physical Attack: 4 Physical Ability: 8 Ranged Attack: 7 Ranged Ability: 11 Athletics: 6 Cost: Little to None
Confederate Infantry Description: Standard Southern soldier armed with muskets. Physical Attack: 8 Physical Ability: 12 Ranged Attack: 11 Ranged Ability: 15 Athletics: 7 Cost: Medium
Confederate Cavalry Description: Trained in both cavalry and infantry fighting skills. Physical Attack: 15 Physical Ability: 19 Ranged Attack: 12 Ranged Ability: 13 Athletics: 14 Cost: High
Confederate Artillery Description: Slow moving. Uses a variety of artillery. Physical Attack: 6 Physical Ability: 8 Ranged Attack: 30 + Splash Damage Ranged Ability: 50 Athletics: 5 Cost: High
Confederate Rifleman Description: Rifles are statistically better in terms of damage, range, and accuracy when compared to muskets, but have very slow reload times. Physical Attack: 8 Physical Ability: 9 Ranged Attack: 11 Ranged Ability: 14 Athletics: 6 Cost: Medium
UNITED STATES OF MEXICO Mexican Recruit Description: A newly recruited troop, likely has only a week of experience and training or less. Physical Attack: 5 Physical Ability: 9 Ranged Attack: 8 Ranged Ability: 10 Athletics: 5 Cost: Low
Mexican Militia Description: Unorganised and poorly armed, but strong willed. Physical Attack: 4 Physical Ability: 8 Ranged Attack: 6 Ranged Ability: 10 Athletics: 6 Cost: Little to None
Mexican Infantry Description: Standard Mexican soldier armed with muskets. Physical Attack: 8 Physical Ability: 12 Ranged Attack: 11 Ranged Ability: 15 Athletics: 7 Cost: Medium
Mexican Artillery Description: Slow moving. Uses a variety of artillery. Physical Attack: 6 Physical Ability: 8 Ranged Attack: 30 + Splash Damage Ranged Ability: 50 Athletics: 4 Cost: High
CAESAREAN APES Chimpanzee Soldier Description: Intelligent, quick moving, and strong enough to pummel a human in seconds. No weapons, just hard-swinging arms. Physical Attack: 15 Physical Ability: 20 Ranged Attack: 5 Ranged Ability: 5 Athletics: 15 Cost: None
Gorilla Soldier Description: Strong and enduring, these gorillas can take several shots before going down. They can destroy a human in a single hit though usually refrains from doing so. Physical Attack: 20 Physical Ability: 28 Ranged Attack: 5 Ranged Ability: 5 Athletics: 15 Cost: None
Bonobo Soldier Description: The smallest of the primate soldiers, the bonobos are mainly used for surprise attacks and not head on assaults. Physical Attack: 13 Physical Ability: 18 Ranged Attack: 3 Ranged Ability: 3 Athletics: 17 Cost: None
Orangutan Soldier Description: Large and heavy, but not meant for head on charges. One of the best climbing primates with very long reach arms. Physical Attack: 15 Physical Ability: 17 Ranged Attack: 4 Ranged Ability: 4 Athletics: 20 Cost: None
THADEAN APES Chimpanzee Infantry Description: Armed with swords and light armor. Just as fierce as a regular primate, only deadlier. Physical Attack: 18 Physical Ability: 22 Ranged Attack: 6 Ranged Ability: 6 Athletics: 13 Cost: Medium
Gorilla Infantry Description: Armed with swords, spears, and heavy armor. Their armor and weaponry slows down their ability to fight, but makes them deadlier. Their physical strength is slightly weaker than a normal gorilla. Physical Attack: 24 Physical Ability: 25 Ranged Attack: 7 Ranged Ability: 7 Athletics: 10 Cost: High
Gorilla Cavalry Description: While these soldiers are mounted, they prefer to fight on foot after they charge the enemy. Nearly identical to the Gorilla Infantry. Physical Attack: 25 Physical Ability: 29 Ranged Attack: 7 Ranged Ability: 7 Athletics: 15 Cost: High
Orangutan Archers Description: Uses bows several metres long. Mostly used to attack from high places, away from the enemy. Physical Attack: 17 Physical Ability: 17 Ranged Attack: 11 Ranged Ability: 15 Athletics: 14 Cost: Medium