Welcome to the Tower! This thread allows users to destroy or defend the Tower. The destroyers want it gone because it contains Treasure beyond anyone's wildest dreams, and the defenders must guard it down to the last second of their lives. Let the war begin.
Tower: 100,000 Hp Status: Good Affects: None
How this works is that attackers will post "attacks" to try to destroy the tower. Defenders will post defenses, to protect and save the tower. The game ends and the winner is announced when either the the towers Hp reaches 200,000 or the attackers destroy the tower.
EXAMPLE:
RaNdOm GuY1: I throw stones at the tower.
RaNdOm GuY2: I put a bandage on the tower were it was hurt.
Walrusman72: Guy1: Not very effective -1 hp Guy2: +1 hp
Tower: 100,000 Hp Status: Good Affects: None
Affects are given by me and are just random affects to the tower, such as adding defense and the like.
Rule: Don't disrupt the topic
Now, attackers, GET DESTROYING! Defenders, SMASH THE ATTACKERS!
I fly in with Metal, zynthium, electric generators and rocket defense turrets. (That I mined/ built at my outpost in the ocean.) And gave them to BLK to use to rebuild the tower.
I suddenly appear inside the helicopter. I throw an energy knife at the pilot and then another at the controls. The one on the controls were set to explode on my command. I call upon energy spikes to come out of the ground and break through the floor of the helicopter. It then flies at blk2860's Sonic Screwdriver. I jump out of the helicopter and prepare a safe landing whether the knife blew up or not or the Sonic Screwdriver was hit or not. If either one worked then the supplies would go up in flames...presumably.
(1. I teleported 2. I never said the Screwdriver would explode. If I knock the Screwdriver out of your hand then the nuke explodes. If it doesn't work the knife should explode. 3. Energy spikes)
Blazing, I thank you SO much for what you have been doing, keeping the post alive and such, but yes i will have to ignore what you have posted... it doesn't quite pan out to how i would have wanted it to be. you my friend, if you would like, can be a monitor for this page after i post the SUPER ALRTA MEGA POST about the current results, and see how the game is really supposed to go.
The mega post will start from the first post to the last post respectively. here it is... THE MEGA POST!
FinnDragon: Alright! -30 Hp: Also, first attacker! First strike awarded!
Tower: 99,950 Hp Status: Good Affects: First Strike! all attackers add -20 until the first defender
Kipdon: You create a pothole under the tower and it sinks into the earth, making the base of the tower more sturdy, but does rock the tower, +30 -20 Nerdsoft: Istanbul declines your offer but the chunk of dirt and stones harms the tower a little bit, -10 Hp Bazz1: Our first defender! +60 Hp (+10 Hp each repairmen)
Tower: 99,980 Hp Status: Good Affects: Repairmen +10 Hp each post.
BlazingZelda: Chuck norris realizes his years are behind him and goes back home to play some more WoW. Thfcjack: YEAH SELF-ESTEAM! +10 hp!
Tower: 100,000 Hp Status: Good Affects: Repairmen +10 Hp each post. Self-esteam! x2 affect for all defending units
Helper: Ummmm HECK YEAH!!! -150 Hp Bingu: Cool,- 30 Hp. Also The dinosaur eats the repairmen
Tower: 99,840 Hp Status: Good Affects: Self-esteam! x2 affect for all defending units
gamerguy: An army?! -90 hp OperationNilo: Hope you can pay... +40 hp
Tower: 99,790 Hp Status: Good Affects: Self-esteam! x2 affect for all defending units Gunmen: attacks attacker units
Helper: That helped the tower by my standards +100 hp Chess: Black holes do not affect purple energy, so it just sucks in the surrounding the trees and the like and disappears Spirit: a Doctor Who fan! nice use of the screwdiver, but the tower isn't destroyed. Helper: you are correct Spirit: WRONG! Shadowgun: Sweet defence! +100
Tower: 99,990 Hp Status: Good Affects: Self-esteam! x2 affect for all defending units Gunmen: attacks attacker units
Chess: the shipment has already arrived, so you pretty much nuke the tower so -150 Hp BLK: the nuke blew up with you on it... good going Helper: Helicopter? where? Blazing: you are COMPLETELY right! everything is allowed as long as an explanation is provided!
Tower: 99,840 Hp Status: Good Affects: Self-esteam! x2 affect for all defending units Gunmen: attacks attacker units
This is the CURRENT STANDINGS^^^!
I will now be a more permeant monitor, because i honestly thought this post had died! I thank everyone for taking part in this thread and now this whole thread will make more sense...
also, I HEREBYE PROMOTE BLAZINGZELDA TO ADMIN STATUS (you can now OFFICIALLY post results of the thread, and you have the authority to add affects and the like.
this is the end of the MEGA POST and it might not of made much sense, but all you need is the info below vvv
Tower: 99,840 Hp Status: Good Affects: Self-esteam! x2 affect for all defending units Gunmen: attacks attacker units
(Ok, how does a giant explosion give it more health? Also, the helicopter was the thing delivering the stuff. Or whatever it was on. We just assumed helicopter. Also, a lot of my posts were based upon BlazingZelda's posts. So I have no idea what I'm going to be doing now...well since I healed 100 health apparently, ^.^' can I switch to defenders...)
Blk: Nice, ADDING AFFECT! +40 Helper: I was referring to the energy coalescing on the tower that, in my opinion, would have made it stronger and the explosion was just going outwards, killing any and all inside of the radius extending away from the tower. Thank you clearing up the helicopter business and i am sorry i confused you. also a quick note for everyone, if you pick a side, you can always switch at any time you like
Tower: 99,880 Hp Status: Good Affects: Self-esteam! x2 affect for all defending units Gunmen: attacks attacker units EMP: disables the next electronic attack
Attackers, you are lacking right now! BLOW ME (i meant the tower) AWAY!
Blk: (by the way, its been 2 turns, so I the defense is in place) rail-guns+metal prefabrication +70 hp
Tower: 99,950 Hp Status: Good Affects: Self-esteam! x2 affect for all defending units Gunmen: attacks attacker units EMP: disables the next electronic attack
I move in with another shipment of repair resources for the tower, (and yes I was using helicopters, but I also used F- 16 fighting falcons of defense of my heli-transport.)
Letsgome_gome: ... ok +10hp Shadowgun: thanks for clearing that up! also +150 Hp Benman: That a 2x attacker boost and a $15,000
Tower: 10,060 Hp Status: Good Affects: Self-esteam! x2 affect for all defending units Gunmen: attacks attacker units EMP: disables the next electronic attack GUN METAL!!!!!: 2x for all attackers until someone pays off metallica