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evilsweetblock
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evilsweetblock
2,613 posts
Jester

From the man who brought you Planetary sandbox, Card wars (3 times!) Defend the village, and Spore colony, brings you his newest Conquest game installment, Northern Conquest! In Northern conquest, you are one of the 3 tribes vying over the land in the North. "Why not the world?" you may be asking, well thats because the land is surrounded by sea, and the south is blocked off by impassable mountains of course! "Why not build a boat?" you may think, well to answer that, is because south is not the main point. so, back to the 3 tribes. Of the three tribes, each has its benefits:
Dominion: Increased Weapon Production
Herin Mountaineers: Increased Morale on open land battle fields
Garluk Raiders: Increased Siege Morale
STORY TIME!!!
The tribes of Herin and Garluk were two of the hundreds of small tribes, scattering the land. But one day, a strong tribe was liberated, and the lord crowned himself emperor and named it the dominion, and he led forces of thousands apon the nearby nations. All but Herin and Garluk fell... but, the dominion lacked the skill they had, so they were quickly pushed back into their small village. Herin and Garluk soon had arguments about religion, so they started fighting to no avail. Random Nomads have tooken over all but the three main villages, each hosting Either Herin, Garluk, or the dominion. Which of these 3 factions will rule the North? Which will win the Northern Campaign?

Char Sheet.
Name:
Age: (18-30)
Gender:
Faction: (Dominion, Garluk Raiders, Herin Mountaineers)
Health: 40/40
Weapon: (Refer to shop)
Ammunition:
Armour: (Refer to shop)
War Funds: 500$
Squad:
(Choose the squad that fits your faction)
Dominion Squad:
Squad Leader:
Health: 140/140
Weapon: M432 Rifle (40/40)
Ammunition: M432 Ammo (x120)
Armour: Dominion Leader Armour (+100 Health)

Squad Sgt:
Health: 80/80
Weapon: R44 Pistol (12/12) Knife (100)
Ammunition: R44 Ammo (x48)
Armour: Dominion Sgt Armour (+40 Health)

Herin Mountaneers:
Squad Pvt:
Health: 60/60
Weapon: .55 Rifle (3/3)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)

Squad Pvt:
Health: 60/60
Weapon: .55 Rifle (3/3)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)

Squad Pvt:
Health: 60/60
Weapon: .55 Rifle (3/3)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)

Shop:
Weapons
.404 Lank Sniper (1/1) (200 Damage) - 200$
Twen Pistol (7/7) (18 Damage) - 150$
K102 Rifle (13/13) (12 Damage) - 200$
Knife (100) (150 Damage) - 100$
Armours:
Armour Scraps (+10 Health) - 50$
Weakened Armour (+20 Health) - 100$
Ammo:
.404 (1) - 50$
Twen (7) - 50$
K102 (13) - 50$
Grenade (1) (200 Damage) - 50$

Hope to get lots of players

  • 103 Replies
stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Name: John Shadow
Age: 23
Gender: Male
Faction: Herin Mountaineers
Health: 60/60
Weapon:
Twen Pistol (7/7) (18 Damage)
Knife (97) (150 Damage)
S88 AutoRifle (30/30) (20 Damage)
Ammunition:
Twen (21)
Grenade (2) (200 Damage)
S88 (90)
Armour: Weakened Armour (+20 Health)
War Funds: $30
Squad:
Squad Pvt: Jake
Health: 60/60
Weapon: .55 Rifle (3/3)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Alex
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Paul
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)

I look at the numbers in each bandit group.

anewbeginning
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anewbeginning
379 posts
Nomad

Name: David Jones
Age: 18
Gender:
Faction: Dominion
Health: 60/60
Weapon: K102 Rifle (13/13) (12 Damage)
Ammunition:K102 (52)
Armour: Weakened Armour (+20 Health)
War Funds: 0$
Squad:
Dominion Squad: James Johnson
Squad Leader:
Health: 140/140
Weapon: M432 Rifle (40/40)
Ammunition: M432 Ammo (x120)
Armour: Dominion Leader Armour (+100 Health)
Squad Sgt: John Jameson
Health: 80/80
Weapon: R44 Pistol (12/12) Knife (100)
Ammunition: R44 Ammo (x48)
Armour: Dominion Sgt Armour (+40 Health)

I say yes and follow the leader's plan.

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Name: John Shadow
Age: 23
Gender: Male
Faction: Herin Mountaineers
Health: 60/60
Weapon:
Twen Pistol (7/7) (18 Damage)
Knife (97) (150 Damage)
S88 AutoRifle (30/30) (20 Damage)
Ammunition:
Twen (21)
Grenade (2) (200 Damage)
S88 (90)
Armour: Weakened Armour (+20 Health)
War Funds: $30
Squad:
Squad Pvt: Jake
Health: 60/60
Weapon: .55 Rifle (3/3)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Alex
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Paul
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)

There are at least 20 of the other bandits, and you can only see about 8 of the bandits you were sent to destroy. You have to kill them both, and secure this territory...

Name: David Jones
Age: 18
Gender:
Faction: Dominion
Health: 60/60
Weapon: K102 Rifle (13/13) (12 Damage)
Ammunition:K102 (52)
Armour: Weakened Armour (+20 Health)
War Funds: 0$
Squad:
Dominion Squad: James Johnson
Squad Leader:
Health: 140/140
Weapon: M432 Rifle (32/40)
Ammunition: M432 Ammo (x120)
Armour: Dominion Leader Armour (+100 Health)
Squad Sgt: John Jameson
Health: 80/80
Weapon: R44 Pistol (12/12) Knife (96)
Ammunition: R44 Ammo (x48)
Armour: Dominion Sgt Armour (+40 Health)

John nods and walks silently over. You dare to take a peek and see the John has successfully taken out at least 1 of the men roaming aorund killing people. James gives the signal and starts to shoot at them.

Evilsweetblock_DZ
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Evilsweetblock_DZ
2 posts
Nomad

Hi me :3

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Name: John Shadow
Age: 23
Gender: Male
Faction: Herin Mountaineers
Health: 60/60
Weapon:
Twen Pistol (7/7) (18 Damage)
Knife (97) (150 Damage)
S88 AutoRifle (30/30) (20 Damage)
Ammunition:
Twen (21)
Grenade (2) (200 Damage)
S88 (90)
Armour: Weakened Armour (+20 Health)
War Funds: $30
Squad:
Squad Pvt: Jake
Health: 60/60
Weapon: .55 Rifle (3/3)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Alex
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Paul
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)

I wait for the two groups to finish fighting, then I attack the winning group.

evilsweetblock
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evilsweetblock
2,613 posts
Jester

Name: John Shadow
Age: 23
Gender: Male
Faction: Herin Mountaineers
Health: 60/60
Weapon:
Twen Pistol (7/7) (18 Damage)
Knife (97) (150 Damage)
S88 AutoRifle (30/30) (20 Damage)
Ammunition:
Twen (21)
Grenade (2) (200 Damage)
S88 (90)
Armour: Weakened Armour (+20 Health)
War Funds: $30
Squad:
Squad Pvt: Jake
Health: 60/60
Weapon: .55 Rifle (3/3)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Alex
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Paul
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)

You and your squad waits it out by the barracks you just left. A swarm of the bandits defending this territory come out and start to kill the attackers, but the battle looks close. The genral and two of his men rush towards the barracks...

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Name: John Shadow
Age: 23
Gender: Male
Faction: Herin Mountaineers
Health: 60/60
Weapon:
Twen Pistol (7/7) (18 Damage)
Knife (97) (150 Damage)
S88 AutoRifle (30/30) (20 Damage)
Ammunition:
Twen (21)
Grenade (2) (200 Damage)
S88 (90)
Armour: Weakened Armour (+20 Health)
War Funds: $30
Squad:
Squad Pvt: Jake
Health: 60/60
Weapon: .55 Rifle (3/3)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Alex
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Paul
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)

My squad and I hide then when they come in we silently kill the two men and disarm the general and keep him hostage.

evilsweetblock
offline
evilsweetblock
2,613 posts
Jester

Name: John Shadow
Age: 23
Gender: Male
Faction: Herin Mountaineers
Health: 60/60
Weapon:
Twen Pistol (7/7) (18 Damage)
Knife (97) (150 Damage)
S88 AutoRifle (30/30) (20 Damage)
Ammunition:
Twen (21)
Grenade (2) (200 Damage)
S88 (90)
Armour: Weakened Armour (+20 Health)
War Funds: $30
Squad:
Squad Pvt: Jake
Health: 60/60
Weapon: .55 Rifle (3/3)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Alex
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Paul
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)

Your two allies choke the guards out and you threaten the general by knifepoint, he comes with you as you watch that the defending camp falls, but few bandits remain of the offencive side.

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Name: John Shadow
Age: 23
Gender: Male
Faction: Herin Mountaineers
Health: 60/60
Weapon:
Twen Pistol (7/7) (18 Damage)
Knife (97) (150 Damage)
S88 AutoRifle (30/30) (20 Damage)
Ammunition:
Twen (21)
Grenade (2) (200 Damage)
S88 (90)
Armour: Weakened Armour (+20 Health)
War Funds: $30
Squad:
Squad Pvt: Jake
Health: 60/60
Weapon: .55 Rifle (3/3)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Alex
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Paul
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)

We tell the general to come out with his hands up. Then while the few attacking bandits are distracted my squad and I come out and shoot all the bandits.

evilsweetblock
offline
evilsweetblock
2,613 posts
Jester

Name: John Shadow
Age: 23
Gender: Male
Faction: Herin Mountaineers
Health: 60/60
Weapon:
Twen Pistol (7/7) (18 Damage)
Knife (97) (150 Damage)
S88 AutoRifle (30/30) (20 Damage)
Ammunition:
Twen (21)
Grenade (2) (200 Damage)
S88 (90)
Armour: Weakened Armour (+20 Health)
War Funds: $30
Squad:
Squad Pvt: Jake
Health: 60/60
Weapon: .55 Rifle (3/3)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Alex
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Paul
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)

The general walks out and the other bandits start to aim at him. they seem to want to take him prisoner.
You and your squad go around to the baqck to see them hand-cuff the General. your squad aims and asked when your ready, and then you can all shoot.

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Name: John Shadow
Age: 23
Gender: Male
Faction: Herin Mountaineers
Health: 60/60
Weapon:
Twen Pistol (7/7) (18 Damage)
Knife (97) (150 Damage)
S88 AutoRifle (30/30) (20 Damage)
Ammunition:
Twen (21)
Grenade (2) (200 Damage)
S88 (90)
Armour: Weakened Armour (+20 Health)
War Funds: $30
Squad:
Squad Pvt: Jake
Health: 60/60
Weapon: .55 Rifle (3/3)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Alex
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Paul
Health: 60/60
Weapon: .55 Rifle (3/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)

I tell them to fire as soon as they are distracted (now I guess?)

anewbeginning
offline
anewbeginning
379 posts
Nomad

Name: David Jones
Age: 18
Gender:
Faction: Dominion
Health: 60/60
Weapon: K102 Rifle (13/13) (12 Damage)
Ammunition:K102 (52)
Armour: Weakened Armour (+20 Health)
War Funds: 0$
Squad:
Dominion Squad: James Johnson
Squad Leader:
Health: 140/140
Weapon: M432 Rifle (32/40)
Ammunition: M432 Ammo (x120)
Armour: Dominion Leader Armour (+100 Health)
Squad Sgt: John Jameson
Health: 80/80
Weapon: R44 Pistol (12/12) Knife (96)
Ammunition: R44 Ammo (x48)
Armour: Dominion Sgt Armour (+40 Health)

I also start shooting at whatever enemy men are closest to me.

evilsweetblock
offline
evilsweetblock
2,613 posts
Jester

Name: John Shadow
Age: 23
Gender: Male
Faction: Herin Mountaineers
Health: 60/60
Weapon:
Twen Pistol (7/7) (18 Damage)
Knife (97) (150 Damage)
S88 AutoRifle (4/30) (20 Damage)
Ammunition:
Twen (21)
Grenade (2) (200 Damage)
S88 (90)
Armour: Weakened Armour (+20 Health)
War Funds: $30
Squad:
Squad Pvt: Jake
Health: 60/60
Weapon: .55 Rifle (3/3)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Alex
Health: 60/60
Weapon: .55 Rifle (0/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)
Squad Pvt: Paul
Health: 60/60
Weapon: .55 Rifle (0/3) (50 Damage)
Ammunition: .55 (x9)
Armour: Hurin Weak Armour (+20 Health)

With your Auto-Rifle, you let out a larger burst spray and kill three and injure 4. Your allies aim at those that still live and quickly kill two more. their numbers have been reduced from a large amount to about 3 alive and 4 injured. They are surprised by your sneak attack, and as you all finish them off, when you run up there you see a knife in the generals neck, they must've thought you were a last minute rescue squad. Paul calls you over, and shows you that one of the men are still breathing. will you kill him or bring him with you a prisoner?


Name: David Jones
Age: 18
Gender:
Faction: Dominion
Health: 60/60
Weapon: K102 Rifle (5/13) (33 Damage)
Ammunition:K102 (52)
Armour: Weakened Armour (+20 Health)
War Funds: 0$
Squad:
Dominion Squad: James Johnson
Squad Leader:
Health: 140/140
Weapon: M432 Rifle (7/40)
Ammunition: M432 Ammo (x120)
Armour: Dominion Leader Armour (+100 Health)
Squad Sgt: John Jameson
Health: 80/80
Weapon: R44 Pistol (6/12) Knife (96)
Ammunition: R44 Ammo (x48)
Armour: Dominion Sgt Armour (+40 Health)

You let out four quick shots onto the closest enemy, and he falls. John starts to shoot at the back side of the group, surprising them and making most who were shooting turn around and surprisingly, shoot eachother. Not very smart..... There are few left, and you and james finish them off. James tells you that its ok to loot them.

anewbeginning
offline
anewbeginning
379 posts
Nomad

Name: David Jones
Age: 18
Gender:
Faction: Dominion
Health: 60/60
Weapon: K102 Rifle (5/13) (33 Damage)
Ammunition:K102 (52)
Armour: Weakened Armour (+20 Health)
War Funds: 0$
Squad:
Dominion Squad: James Johnson
Squad Leader:
Health: 140/140
Weapon: M432 Rifle (7/40)
Ammunition: M432 Ammo (x120)
Armour: Dominion Leader Armour (+100 Health)
Squad Sgt: John Jameson
Health: 80/80
Weapon: R44 Pistol (6/12) Knife (96)
Ammunition: R44 Ammo (x48)
Armour: Dominion Sgt Armour (+40 Health)

I say okay, and pile them into different groups. First group is for unusable supplies that are damaged badly, second group for knives, third group for guns, fourth group for armor, and fifth group for ammunition. I ask the leader and seargent which of the equipment they want, if they want anything. I also look to see what is avaible for myself.

evilsweetblock
offline
evilsweetblock
2,613 posts
Jester

Name: David Jones
Age: 18
Gender:
Faction: Dominion
Health: 60/60
Weapon: K102 Rifle (5/13) (33 Damage)
Ammunition:K102 (52)
Armour: Weakened Armour (+20 Health)
War Funds: 200$
Squad:
Dominion Squad: James Johnson
Squad Leader:
Health: 140/140
Weapon: M432 Rifle (7/40)
Ammunition: M432 Ammo (x120)
Armour: Dominion Leader Armour (+100 Health)
Squad Sgt: John Jameson
Health: 80/80
Weapon: R44 Pistol (6/12) Knife (96)
Ammunition: R44 Ammo (x48)
Armour: Dominion Sgt Armour (+40 Health)

All the armour is unusable, and all the guns thy have is the X27 AutoRifle.
X27 AutoRifle:
45 Ammo clip
14 Damage.
You can grab it, (You can have a total of 3 weapons)

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