The world is in the hands of the foolish light mages, they continue to eliminate our kind, one by one. We must defeat the light mages and cover the world in the darkness of the old days! Our journey will be rough, as most all the cities are ruled by the mages of light. I will help you, but it will be rare for i wish to save my strength against our strongest foe.
Things to know:
1: ALL PLAYERS ARE A TEAM!
2: PVP will only happen when sanctiond by me.
3: New players will start at the next town we head to.
4: THIS WILL NOT BE EASY!!!
5: Groups will fight in 5s, you may make a group or be invited.
6: Be observant.
7: Never forget your team.
8: Each player gets 1 revive from me, otherwise you need a healer.
9: Feel free to ask questions!
10: I will update daily at midnight, so if you snooze you lose!
11: Have fun! Thats an order!
Char sheet:
Name:
Age: (13-45)
Bio:
Group: (start with none, but get one quick!)
Rank: (start with noob)
Class: (your affinity, not light)
sub Class: (your specialty within class)
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
(pool of 50 points)
pwr: 0
def: 0
acc: 0
stm: 0
luck: 0
mnd: 0
(power is raw magical strength good for fireballs, accuracy poits your magic good for lightning bolts, stamina helps you run away and increaces the health you get back to when revived, luck is self explanitory, mind increaces learning rate.)
INV: 1 staff of (insert aff here), (clothing of your choice) (eqq, +3 def), 3 potions, 1 chaos orb (revives a player).
FaQ: Potion facts: heal for 50. Use a turn. Can be tossed to party members for thier benefit, but uses your turn.
Group facts: You may start a group at any time, you need to make a name for the group,
invite people, and assign ranks.
Feel free to leave suggestions!
Is there still room? If so I'd like to join.
Char sheet:
Name:Shadow
Age: 19
Bio:Strange man who's motives are unknown to both the dark magi and the light magi and there creatures.
Group: noob
Rank: noob
Class: shadowed light (Explanation: shadowed light magi's can use dark magic and light magic. Reason: They are rare in the world of magi, they are born from a light magi and a dark magi relationship. Usually either a dark or the light meet each other and instead of killing each other they fall in love. (light female/male meets dark opposite-sex)
sub Class: Moon kissed (is strongest in moon light, though they are still somewhat strong in sunlight)
Lvl: 1 0/10 exp
Gold: 150
Health: 100/100
pwr: 8
def: 8
acc: 9
stm: 8
luck: 8
mnd: 9
INV: 1 staff of Moonlight, Black boots and black cloak with a white stripe one left sleeve +3 def, 3 potions, 1 chaos orb
I hope this is good. If not I'll change it. By the way can my character start with a 5 or so of suspicion since his motives are unknown, and he is half dark will the chaos orb work or not?
Name:Black Moon Age: 24 Bio:Lived in the Wild whole life Group: None Rank: Noob Class: Death Sub Class: Thaumaturgists Lvl: 1, 0/10 exp Gold: 150 Health: 100/100 LOS: Hell's wrath (2 turn cast, AoE, 5 d10 drop low and high) Dark beam (Single target, d10 shadow run over 7) Dark ball (Single target, 4 d10 drop lowest) Dark shield (Single target, reduce dmg taken by 3 d10 drop low and high, 3 turn effect) pwr: 9 def: 13 acc: 5 stm: 8 luck: 11 mnd: 10 INV: 1 staff of Dark (eqq, +2 pwr, +1 acc) , Robe (eqq, +3 def), 3 potions, 1 chaos orb
If you did have family they wouldn't have had much.
You check out the smithy. Light iron armor (+5 def, -1 stm) 100 Heavy iron armor (+7 def, -2 stm) 150 He doesn't have material to craft anything else.
Name: nivlac revooh Age: 32 Bio: born in the amazon jungle raised by a tribe of master healers Group: none Rank: noob Class: life sub Class: healing Lvl: 1 0/10 exp Gold: 150 Health: 100/100 LOS: T1 heal (4 d10 drop lowest) Whisp (1 d12) T1 protect (-2 d10 to dmg taken, drop highest, 3 turn effect, single target) pwr: 5 def: 13 acc: 7 stm: 8 luck: 12 mind: 11 Inventory: 1 staff of life (eqq, +2 luck, +1 mind), robe (eqq, +3 def), 1 chaos orb, 3 potions.
They lived in the jungle, most likely with makeshift wands. They couldn't have had much.
You check out the item shop. Potion, 20. Status heal, 50. Full heal, 150. Chaos orb, 200.
Is there still room? If so I'd like to join. Char sheet: Name:Shadow Age: 19 Bio:Strange man who's motives are unknown to both the dark magi and the light magi and there creatures. Group: noob Rank: noob Class: shadowed light sub Class: Moon kissed Lvl: 1 0/10 exp Gold: 150 Health: 100/100 pwr: 9 def: 11 acc: 10 stm: 8 luck: 8 mnd: 10 INV: 1 greyed staff (eqq, +1 pwr, +1 acc, +1 mnd), Black boots and black cloak with a white stripe one left sleeve (eqq, +3 def), 3 potions, 1 chaos orb, book of spells (0% solved.) I hope this is good. If not I'll change it. By the way can my character start with a 5 or so of suspicion since his motives are unknown, and he is half dark will the chaos orb work or not?
That is what happens when you don't seperate your post from char sheet. It screws with my copy/paste on mobile. Don't do it again.
No, the chaos orb will not work. You will need to craft pheonix down (a light type revive item) with a chaos orb.
You start in the same town as they do. You also inherit a book of spells from your light parent, which is written in a language you can't understand.
Name:Shadow Age: 19 Bio:Strange man who's motives are unknown to both the dark magi and the light magi and there creatures. Group: noob Rank: noob Class: shadowed light sub Class: Moon kissed Lvl: 1 0/10 exp Gold: 150 Health: 100/100 pwr: 9 def: 11 acc: 10 stm: 8 luck: 8 mnd: 10 INV: 1 greyed staff (eqq, +1 pwr, +1 acc, +1 mnd), Black boots and black cloak with a white stripe one left sleeve (eqq, +3 def), 3 potions, 1 chaos orb, book of spells (0% solved.)
Name:Black Moon Age: 24 Bio:Lived in the Wild whole life Group: None Rank: Noob Class: Death Sub Class: Thaumaturgists Lvl: 1, 0/10 exp Gold: 150 Health: 100/100 LOS: Hell's wrath (2 turn cast, AoE, 5 d10 drop low and high) Dark beam (Single target, d10 shadow run over 7) Dark ball (Single target, 4 d10 drop lowest) Dark shield (Single target, reduce dmg taken by 3 d10 drop low and high, 3 turn effect) pwr: 9 def: 13 acc: 5 stm: 8 luck: 11 mnd: 10 INV: 1 staff of Dark (eqq, +2 pwr, +1 acc) , Robe (eqq, +3 def), 3 potions, 1 chaos orb
You put a name under the "group" tab and invite peeps You then assign ranks. Only 5 people can be in a party. You can then fight together on your quest to the light archmage's tower.
Name:Shadow Age: 19 Bio:Strange man who's motives are unknown to both the dark magi and the light magi and there creatures. Group: noob Rank: noob Class: shadowed light sub Class: Moon kissed Lvl: 1 0/10 exp Gold: 150 Health: 100/100 pwr: 9 def: 11 acc: 10 stm: 8 luck: 8 mnd: 10 INV: 1 greyed staff (eqq, +1 pwr, +1 acc, +1 mnd), Black boots and black cloak with a white stripe one left sleeve (eqq, +3 def), 3 potions, 1 chaos orb, book of spells (0% solved.)
There is no weapons specialist in your town. Only an armor smithy and an item shop.
Name: nivlac revooh Age: 32 Bio: born in the amazon jungle raised by a tribe of master healers Group: none Rank: noob Class: life sub Class: healing Lvl: 1 0/10 exp Gold: 110 Health: 100/100 LOS: T1 heal (4 d10 drop lowest) Whisp (1 d12) T1 protect (-2 d10 to dmg taken, drop highest, 3 turn effect, single target) pwr: 5 def: 13 acc: 7 stm: 8 luck: 12 mind: 11 Inventory: 1 staff of life (eqq, +2 luck, +1 mind), robe (eqq, +3 def), 1 chaos orb, 5 potions.
Potions heal 50 health and (as the glass containing the brew is normally warded) can be tossed to other players. They take a turn to use. Throwing a potion to another player uses your turn and not thiers. I may make and FaQ on the front page.