1456. the king of england (historically inaccurate) is now Leo VII, and the english have learned of a system of underground dungeons that reward riches at a greater and greater rate. the only problem with these dungeons is in the name: they are dungeons.
The king sent a small task force into the 1st one that appeared; it was seemingly innocent and easily passable. however, it wasnt as easy as the 5 men had thought. they got eaten by gruesome monsters beyond description. the king knew vast riches were in these dungeons, so he called the common people out and told them that anyone willing to venture into the dungeon for the kingdom would get 50% of the plunder split between the members of the team. you are one of the people on this team who has volunteered your life for this dungeon crawling life. however, if your successful, it will be rewarded greatly.
Character Sheet: Name: (other players on the team will call you this) Gender: M/F Raid Team: TBA (the name and members of your team) Dungeons Completed: 0 Class: (below) Current Condition: Perfect HP: 100 Gold: 20 ---------------------------------------------- Level: 1 (0/10 XP) Skills: (determined by class) Inventory: N/A (while adventuring you will find many of things) Equipment: (the things you equip. starting equipment determined by class)
Please, remove everything in brackets.
Classes:
Pick 1. you cannot change this. these are basic classes, and will branch as you hit certain level targets. Warrior: Like using swords, maces and axes or spears? good. your a warrior. they swing those melee weapons with pride, usually accompanied by a shield. if you like tanking, (taking damage and distracting enemies), this is your class. Starting equipment: Bronze sword (1d6), Copper armor set (2AC) Starting skills: Rage (+3 Damage for 3 turns) Archer: its fairly obvious what this is. bow and arrow, back row attackers that must seize the moment crucially. if you dont like tanking, or you arent brave, this is for you. Starting equipment: Shortbow (1d6 factored) Leather armor set (1AC) Leather Quiver (10 max) 10 arrows starting skills: tri-shot (3 multiplier) Mage: spells and witchcraft could sound good to some. if it does to you, pick this. your arsenal starts low but gets grander. if you pick this class, add a section to your character sheet labeled MP under equipment. Starting equipment: Oaken Staff (2 + spell) Sarting spells: Firebolt, (1d6, 1MP) Whisp (4, 2MP) Healer: if you take one for the team, this is for you. you heal, dealing very minimal damage if any. a good healer can make or break a team. Starting equipment: Basic Wand of Healing (10h) Starting spells: Heal (1d6 + wand)
its complicated, but damage works like this: 1d6 means i roll a 6 sided die and you deal damage equal to that roll, factored by the area you tried attacking. obviously, you can take someones arm off with a little luck. i will explain more later.
your team works together. in the beginning, your assigned to a team to stay there. your team is all in the same dungeon. there will be more then 1 team. dungeons will get harder as you go, and you will clear them. i will explain more about armor and things later as well.
Happy raiding! i will start with as little as 2 people. others will join your team as we go.
i wont be on again tonight, just to let you guys know if you join. thats why i rushed some of the explanations, but i will get to it.
Name: (other players on the team will call you this) Gender: M/F Raid Team: TBA (the name and members of your team) Dungeons Completed: 0 Class: Healer Current Condition: Perfect HP: 100 Gold: 20 ---------------------------------------------- Level: 1 (0/10 XP) Skills: Heal 1d6 Inventory: N/A (while adventuring you will find many of things) Equipment: Basic wand of Healing 10h
I have NO understanding of the d20 system, so i normally steer away these games. I figure if i join one that looks simple enough i can learn.
Name: Sean Deane Gender: M Raid Team: The Dark Angels (Sean (tank 1), you (healer) Dungeons Completed: 0 Class: Warrior Current Condition: Perfect HP: 100 Gold: 20 ---------------------------------------------- Level: 1 (0/10 XP) Skills: Rage (+3 Damage for 3 turns) Inventory: N/A Equipment: Bronze sword (1d6), Copper armor set (2AC)
and your ready to play. here comes the generic intro:
the king summons you both before him. he proclaims: "you will now be sent to the most recently found dungeon for clearing and plundering."
you get there, and immediately cannot turn back. you and Zenil are both standing at the Annex of the 1st dungeon. in front of you is a doorway leading into the 1st hallway (or maybe room).
when both of you post again, this dungeon will start. i will explain more as well.
Raid Team: The Dark Angels (Sean (tank 1), Zanil (healer)
that is your character sheet at the moment. unless your in combat, it will always be your group character sheet. as things happen, it will grow.
Sean attempts to open the door. it easily opens into a hallway. the hallway leads into a room. you enter that room to see nothing.
hint: im a big guy on observations. if you say "i observe" (i am sure zanil remembers) you get a better look at your surroundings. in situations like this, its a perfect idea. only 1 person in your team has to observe a room because everyone on that team can look at my post and see whats in the room.
Raid Team: The Dark Angels (Sean (tank 1), Zanil (healer)
you find nothing. until a wolf appears in front of you, out of the thin air. it looks like a common wolf, but has demonically purple glowing eyes. "you are stupid to have followed the kings command into this dungeon. it appears i will have to take care of you, in this ungodly form."
Name: Mike Gender: M Raid Team: TBA (the name and members of your team) Dungeons Completed: 0 Class: Warrior Current Condition: Perfect HP: 100/100 Gold: 20 ---------------------------------------------- Level: 1 (0/10 XP) Skills: Rage (+3 Damage for 3 turns) Inventory: N/A Equipment: Bronze sword (1d6), Copper armor set (2AC)
Am I too late to join the party? (I wish to say this as I burst in and help them :3) Yes, Yes, a good party needs a tank and a healer, but what of a berserker? I shall come to your asistance!