Atlantis isn't a paradise. It is filled with Demons. Mermen, Krill Men, and Sea elves were hiding from them. Now few came to fight the Demons, and their hideouts. To save Atlantis.
You are in a dome. One of the people said," Test if you can go out. Also my name is Drok." You followed Drok to the test. You walk in, and found big walls .
Name: Storm Aquadrake Race: Sea elf Gender: F Health: 400/400 Attack damage: 40 Level: 1 Exp: 0/10 Inventory: 500 gold, trident, and Sea elf rope Stats: 25 Luck: 8 Agility: 8 Intel: 9 Powers: Partners: You saw that most of them can break, but one is climbable. What do you do?
Name: Nivlac Race: Merman Gender: Male Health: 400/400 Attack damage: 40 Inventory: 500 gold, Water staff (can shoot beams of concentrated water that flies through the air and normal water) Stats: Luck : 5 Agility: 12 Intel: 8 Powers: Partners:
Name: Storm Aquadrake Race: Sea elf Gender: F Health: 400/400 Attack damage: 40 Level: 1 Exp: 0/10 Inventory: 500 gold, trident, and Elf rope Stats: Luck: 8 Agility: 8 Intel: 9 Powers: Partners: You used the rope and climbed the wall. Then you stumbled to 4 moving statues. Destroy them.
Name: Storm Aquadrake Race: Sea elf Gender: F Health: 400/400 Attack damage: 40 Level: 1 Exp: 0/10 Inventory: 500 gold, trident, and sea elf rope Stats: Luck: 8 Agility: 8 Intel: 9 Powers: Partners: You destroyed one. The others moved far in the area.
Name: Nivilac Race: Merman Gender: Male Health: 400/400 Attack damage: 40 Level: 1 Exp: 0/10 Inventory: 500 gold, Water Staff, Mergrapple gun Stats: Luck: 5 Agility: 12 Intel: 8 Powers: Partners: You stopped them from moving, and the blades stopped. What do you do?
Name: Nivilac Race: Merman Gender: Male Health: 400/400 Attack damage: 40 Level: 1 Exp: 0/10 Inventory: 500 gold, Water Staff, Mergrapple gun Stats: Luck: 6 Agility: 12 Intel: 8 Powers: Partners: You luckily ran before they start up again. You gained 1 luck. The next area has moving ledges. What do you do?