For those of you who have reserved spots, you will start with 2x MREs and 2x Purified Water bottles (Full) I nstead of 1x Can of beans and 1x Bottle of dirty water (Full)
Story: In the distant year of 2046, a 3rd world war broke out. it was just like everyone planned it, those with the most nuclear weapons won, but no one made it out. Everyone was hit in some place or the other by a Biological warhead, and it devastated the earth. Only about one tenth the worlds population left, it began to rain. Heavy rain. It wasn't normal rain however, but it carried large quantities of radiation and biomass from the warheads. Every thing and Everyone who drank it or touched it died, a horrible, painful death. But somehow, the chemicals and stuff fused with the human tissue, becoming a super-chitin, and also giving them False Life, which is basically zombie, but you don't have to hit in the head. (Zombie = only destroying the brain to kill, Mutant/Infected/Whatever = Harder to kill than normal) So with these bandits everywhere, along with even more Mutants, made life tough. Do you think you can survive in this waste alone? You probably wont, but you can try...
Char sheet:
Name: Age: Gender: Kills: 0 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills ~ unlocking basic skills allow you to learn better, stronger skills Strength ~ Lv. 1; 0/100 Exp Dexterity ~ Lv. 1; 0/100 Exp Scavenging ~ Lv. 1; 0/100 Exp Stamina ~ Lv. 1; 0/100 Exp --------------------------- Inventory ~ Based on if you reserved a slot or not. --------------------------- Status ~ How you are right now. Health ~ Healthy (100/100) ~ This determines how close you are to dying, dont worry, this wont be easy. Sanity ~ Sane (100/100) ~ Killing people, being shot at, and dealing with mutants lowers this. The lower this is, the more damage you take, the faster your stats decreased, and in some cases, even ignoring what you post. Hunger ~ Full (60/100) ~ Reaching above 80 will result in you becoming sick and vomiting. Thirst ~ Quenched (60/100) ~ Same as hunger Radiation ~ Clean (0/100) ~ Becoming maximum Radiation wont kill you, but it will sure as heck make you sick and die a lot quicker. -------------------------------------- Safe houses ~ Places you can stay Empty Bunker ~ Lv. 1; 0/1000 Mech. ~ This will allow you to build more in it, like farms or whatever. 570/1000 ~ Durability, mutants, rain, and all sorts of things will destroy it. Food Store ~ 0 Water Store ~ 0 Safe house Security ~ 10 ~ if this reaches 0, the base is compromised and people can take your stuff. -------------------------------------- Allies ~ None ATM.
You wake up, not hearing the common pitter-patter of the rain, thinking you've lost your hearing, you check. Its there, the rain stopped! you eagerly open your bunker door and see.... Somehow the world is barren, not a single bit of vegetation anywhere.... Strange, as the worlds been in rain for years. Well, its alright, your almost out of food and water, ALMOST, but your good for now... you should try to head to a city somewhere.
You head towards the city. After a small trek you make it there. behind you, is the bunker a bit away infront of you, a road leading inward to the city to your left, a pet store to your right, a house. (It does everything a normal pocket knife would do, except its sharper and is 6x more durable. Also, get the name? xP)
Name: Rychus
Age: 18
Gender: M
Kills: 0
Dollars: 100$
Caps: 10
.50 Rounds: 0
---------------------------
Skills
Strength ~ Lv. 1; 0/100 Exp
Dexterity ~ Lv. 1; 0/100 Exp
Scavenging ~ Lv. 1; 0/100 Exp
Stamina ~ Lv. 1; 5/100 Exp
---------------------------
Inventory
Can o' Beans (Full)
Bottle of Dirty Water (Full)
Pocket Knife (5/5 Durability)
BB Gun (15/15) (30/30 Durability)
x15 BBs
---------------------------
Status
Health ~ Healthy (100/100)
Sanity ~ Sane (90/100)
Hunger ~ Full (57/100)
Thirst ~ Quenched (52/100)
Radiation ~ Clean (6/100)
--------------------------------------
Safe houses ~ Places you can stay
Empty Bunker ~ Lv. 1; 0/1000 Mech.
570/1000
Food Store ~ 0
Water Store ~ 0
Safe house Security ~ 10
--------------------------------------
Allies ~ None ATM.
Taking a quick peek around, you see the place is full of dead people, or whats left of them. the rain and rats and whatever else is out there has been gnawing on then. You get over yourself uneasily and take a quick look around, finding a bag of stale chips and a bottle of water without the cap on, do you really want to take these?
(Because your armatar is a fox....)
you go to the house, and try to open the door... it is locked. you could probably use your knife to jimmy the lock, but it'll be somewhat difficult.
Name: Rychus Age: 18 Gender: M Kills: 0 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills Strength ~ Lv. 1; 0/100 Exp Dexterity ~ Lv. 1; 0/100 Exp Scavenging ~ Lv. 1; 0/100 Exp Stamina ~ Lv. 1; 5/100 Exp --------------------------- Inventory Can o' Beans (Full) Bottle of Dirty Water (Full) Pocket Knife (5/5 Durability) BB Gun (15/15) (30/30 Durability) x15 BBs --------------------------- Status Health ~ Healthy (100/100) Sanity ~ Sane (90/100) Hunger ~ Full (57/100) Thirst ~ Quenched (52/100) Radiation ~ Clean (6/100) -------------------------------------- Safe houses ~ Places you can stay Empty Bunker ~ Lv. 1; 0/1000 Mech. 570/1000 Food Store ~ 0 Water Store ~ 0 Safe house Security ~ 10 -------------------------------------- Allies ~ None ATM.
I back off, shuddering at the sight of so many dead people. I do not take the stale chips and bottle of water, and head back towards the nice suburban home.
Planting a well timed kick, you break the lock and the door swings open. immediately, you see a mutant sitting there, eating the body of 2 people. It looks up at you and then charges, what are you going to do???
Name: Nivlac Age: 23 Gender: M Kills: 0 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills Strength ~ Lv. 1; 0/100 Exp Dexterity ~ Lv. 1; 6/100 Exp Scavenging ~ Lv. 1; 8/100 Exp Stamina ~ Lv. 1; 15/100 Exp --------------------------- Inventory 2x MREs 1x Bag of Greasy Stuff (Unopened) Canteen of Water?? (Half full) 2x Purified Water bottles (Full) Pocket Knife of Manliness (30/30 Durability) Pocket Pistol of Pea Shooting (4/9) (45/50 Durability) 18x 'Pea' Rounds --------------------------- Status ~ Healthy Health ~ Healthy (100/100) Sanity ~ Sane (86/100) Hunger ~ Peckish (48/100) Thirst ~ Thirsty (43/100) Radiation ~ Clean (0/100) -------------------------------------- Safe houses ~ Places you can stay Empty Bunker ~ Lv. 1; 0/1000 Mech. 570/1000 Food Store ~ 0 Water Store ~ 0 Safe house Security ~ 10 -------------------------------------- Allies ~ None
Running back to your bunker, you are able to enter is and close the hatch before the closest mutant is 100 feet away. good escape! What will you do now, in this cold dark bunker?
Name: Nivlac
Age: 23
Gender: M
Kills: 0
Dollars: 100$
Caps: 10
.50 Rounds: 0
---------------------------
Skills
Strength ~ Lv. 1; 0/100 Exp
Dexterity ~ Lv. 1; 6/100 Exp
Scavenging ~ Lv. 1; 8/100 Exp
Stamina ~ Lv. 1; 15/100 Exp
---------------------------
Inventory
2x MREs
1x Bag of Greasy Stuff (Unopened)
Canteen of Water?? (Half full)
2x Purified Water bottles (Full)
Pocket Knife of Manliness (30/30 Durability)
Pocket Pistol of Pea Shooting (4/9) (45/50 Durability)
18x 'Pea' Rounds
---------------------------
Status ~ Healthy
Health ~ Healthy (100/100)
Sanity ~ Sane (86/100)
Hunger ~ Peckish (48/100)
Thirst ~ Thirsty (43/100)
Radiation ~ Clean (0/100)
--------------------------------------
Safe houses ~ Places you can stay
Empty Bunker ~ Lv. 1; 0/1000 Mech.
570/1000
Food Store ~ 0
Water Store ~ 0
Safe house Security ~ 10
--------------------------------------
Allies ~ None
Running back to your bunker, you are able to enter is and close the hatch before the closest mutant is 100 feet away. good escape!
What will you do now, in this cold dark bunker?
I wait and see if the mutants go away if not I open the hatch run to the far side and shoot the heck out of them
Well, it being a mutant zombie thing, it kinda screeched then ran right at you. You unload your entire magazine into it, and it shudders slowly before falling to the ground. On its death, it lets out from an air pocket a small quantity of radiated oxygen, poisoning you a bit. do you wish to enter the house?