For those of you who have reserved spots, you will start with 2x MREs and 2x Purified Water bottles (Full) I nstead of 1x Can of beans and 1x Bottle of dirty water (Full)
Story: In the distant year of 2046, a 3rd world war broke out. it was just like everyone planned it, those with the most nuclear weapons won, but no one made it out. Everyone was hit in some place or the other by a Biological warhead, and it devastated the earth. Only about one tenth the worlds population left, it began to rain. Heavy rain. It wasn't normal rain however, but it carried large quantities of radiation and biomass from the warheads. Every thing and Everyone who drank it or touched it died, a horrible, painful death. But somehow, the chemicals and stuff fused with the human tissue, becoming a super-chitin, and also giving them False Life, which is basically zombie, but you don't have to hit in the head. (Zombie = only destroying the brain to kill, Mutant/Infected/Whatever = Harder to kill than normal) So with these bandits everywhere, along with even more Mutants, made life tough. Do you think you can survive in this waste alone? You probably wont, but you can try...
Char sheet:
Name: Age: Gender: Kills: 0 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills ~ unlocking basic skills allow you to learn better, stronger skills Strength ~ Lv. 1; 0/100 Exp Dexterity ~ Lv. 1; 0/100 Exp Scavenging ~ Lv. 1; 0/100 Exp Stamina ~ Lv. 1; 0/100 Exp --------------------------- Inventory ~ Based on if you reserved a slot or not. --------------------------- Status ~ How you are right now. Health ~ Healthy (100/100) ~ This determines how close you are to dying, dont worry, this wont be easy. Sanity ~ Sane (100/100) ~ Killing people, being shot at, and dealing with mutants lowers this. The lower this is, the more damage you take, the faster your stats decreased, and in some cases, even ignoring what you post. Hunger ~ Full (60/100) ~ Reaching above 80 will result in you becoming sick and vomiting. Thirst ~ Quenched (60/100) ~ Same as hunger Radiation ~ Clean (0/100) ~ Becoming maximum Radiation wont kill you, but it will sure as heck make you sick and die a lot quicker. -------------------------------------- Safe houses ~ Places you can stay Empty Bunker ~ Lv. 1; 0/1000 Mech. ~ This will allow you to build more in it, like farms or whatever. 570/1000 ~ Durability, mutants, rain, and all sorts of things will destroy it. Food Store ~ 0 Water Store ~ 0 Safe house Security ~ 10 ~ if this reaches 0, the base is compromised and people can take your stuff. -------------------------------------- Allies ~ None ATM.
You wake up, not hearing the common pitter-patter of the rain, thinking you've lost your hearing, you check. Its there, the rain stopped! you eagerly open your bunker door and see.... Somehow the world is barren, not a single bit of vegetation anywhere.... Strange, as the worlds been in rain for years. Well, its alright, your almost out of food and water, ALMOST, but your good for now... you should try to head to a city somewhere.
Name: Kvothe Age: Mid-20's Gender: Male Kills: 4 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills: Strength ~ Lv. 1; 99/100 Exp Dexterity ~ Lv. 1; 99/100 Exp Scavenging ~ Lv. 1; 99/100 Exp Stamina ~ Lv. 1; 99/100 Exp --------------------------- Inventory 2x Empty bottles 1x Large box of 7.42 (Half) 1x Rusty old Assault rifle (16/16) (20/20 Durability) Pocket knife of the fox (29/30 Durability) Pathetic Pea-shooter (2/8) (36/50 Durability) Badly Damaged Body Armor (6/10 Durability) x16 'Pea' Rounds --------------------------- Status: Health ~ Healthy (95/100) Sanity ~ Sane (90/100) Hunger ~ Full (84/100) Thirst ~ Quenched (85/100) Radiation ~ Clean (0/100) -------------------------------------- Safe houses: Empty Bunker ~ Lv. 1; 6/1000 Mech. 576/1006 Food Store: 0 Water Store: 0 Safe house Security ~ 8 Storage: 1x Rusty old Assault Rifle 2x Empty water bottles 1x Large box of 7.42 (Full) Defense: 0.6 -------------------------------------- Allies: Girl Health ~ Healthy Hunger ~ Full Thirst ~ Quenched Sanity ~ Sane Inventory: 1x Rusty old Assault Rifles 1x Can of Beans (Almost Empty) 1x Dirty Water (Half)
im gonna freeze you right there till the other player catches up.
Name: Alex Knightt Age: 22 Gender: M Kills: 1 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills ~ unlocking basic skills allow you to learn better, stronger skills Strength ~ Lv. 1; 20/100 Exp Dexterity ~ Lv. 1; 99/100 Exp Scavenging ~ Lv. 2; 0/200 Exp Eyesight ~ Lv. 1, 0/100 Exp Stamina ~ Lv. 1; 50/100 Exp --------------------------- Inventory ~ 1x Can of beans 14x Nails 4x Tomatoes 3x Small Knives 1x Box of cookies (9/10) 1x Hunk of metal 1x Bottle of dirty water (Half) Pocket Knife (5/5 Durability) BB gun (5/15) (20/30 Durability) 15x BBs --------------------------- Status ~ How you are right now. Health ~ Healthy (100/100). Sanity ~ Sane (95/100) Hunger ~ Peckish (55/100) Thirst ~ Quenched (55/100) Radiation ~ Sick (20/100) -------------------------------------- Safe houses Empty Bunker ~ Lv. 1; 0/1000 Mech. 570/1000 Food Store ~ 0 Water Store ~ 0 Safe house Security ~ 10 -------------------------------------- House ~ Lv. 1; 0/100 Mech. 150/150 Food Store ~ 3? Water Store ~ 4? Safe house Security ~ 2 -------------------------------------- Allies ~ None ATM
going to the dining set and grabbing one of the chairs, sneaking a peak out the window you see its nighttime. Placing the chair under the doorknob and locking it provides you with decent protection, for now.
Name: Alex Knightt Age: 22 Gender: M Kills: 1 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills ~ unlocking basic skills allow you to learn better, stronger skills Strength ~ Lv. 1; 20/100 Exp Dexterity ~ Lv. 1; 99/100 Exp Scavenging ~ Lv. 2; 0/200 Exp Eyesight ~ Lv. 1, 0/100 Exp Stamina ~ Lv. 1; 50/100 Exp --------------------------- Inventory ~ 1x Can of beans 14x Nails 4x Tomatoes 3x Small Knives 1x Box of cookies (9/10) 1x Hunk of metal 1x Bottle of dirty water (Half) Pocket Knife (5/5 Durability) BB gun (5/15) (20/30 Durability) 15x BBs --------------------------- Status ~ How you are right now. Health ~ Healthy (100/100). Sanity ~ Sane (100/100) Hunger ~ Peckish (50/100) Thirst ~ Quenched (50/100) Radiation ~ Sick (10/100) -------------------------------------- Safe houses Empty Bunker ~ Lv. 1; 0/1000 Mech. 570/1000 Food Store ~ 0 Water Store ~ 0 Safe house Security ~ 10 -------------------------------------- House ~ Lv. 1; 0/100 Mech. 150/150 Food Store ~ 3? Water Store ~ 4? Storage: 14x Wooden Planks 40x Nails Hammer Safe house Security ~ 2 -------------------------------------- Allies ~ None ATM
There are three windows, one in the spare bedroom, one in the living room, and one in the eating area. while going to the garage to search for things, you find a large pile of wooden boards, some nails, and a hammer. What an excellent find! They must have been building a shed or something completely fortunate for you.
Name: Kvothe Age: Mid-20's Gender: Male Kills: 4 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills: Strength ~ Lv. 1; 99/100 Exp Dexterity ~ Lv. 1; 99/100 Exp Scavenging ~ Lv. 1; 99/100 Exp Stamina ~ Lv. 2; 0/200 Exp Running ~ Lv. 1; 0/100 Exp (This increases your overall ability to run, tripping less and going faster farther) --------------------------- Inventory 2x Empty water bottles 1x Large box of 7.42 (Half) 1x Rusty old Assault rifle (16/16) (20/20 Durability) Pocket knife of the fox (29/30 Durability) Pathetic Pea-shooter (2/8) (36/50 Durability) Badly Damaged Body Armor (6/10 Durability) x16 'Pea' Rounds --------------------------- Status: Health ~ Healthy (95/100) Sanity ~ Sane (90/100) Hunger ~ Full (84/100) Thirst ~ Quenched (85/100) Radiation ~ Clean (0/100) -------------------------------------- Safe houses: Empty Bunker ~ Lv. 1; 6/1000 Mech. 576/1006 Food Store: 0 Water Store: 0 Safe house Security ~ 8 Storage: 1x Rusty old Assault Rifle 2x Empty water bottles 1x Large box of 7.42 (Full) Defense: 0.6 -------------------------------------- Allies: Girl Health ~ Healthy Hunger ~ Full Thirst ~ Quenched Sanity ~ Sane Inventory: 1x Rusty old Assault Rifles 1x Can of Beans (Almost Empty) 1x Dirty Water (Half)
You and the girl continue into town, half running half jogging into you reach an unexplored area. There is a mcdaniels, along with two other buildings that the sign has been to faded to read on.
Name: Kvothe Age: Mid-20's Gender: Male Kills: 4 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills: Strength ~ Lv. 1; 99/100 Exp Dexterity ~ Lv. 1; 99/100 Exp Scavenging ~ Lv. 1; 99/100 Exp Stamina ~ Lv. 2; 0/200 Exp Running ~ Lv. 1; 0/100 Exp (This increases your overall ability to run, tripping less and going faster farther) --------------------------- Inventory 2x Empty water bottles 1x Large box of 7.42 (Half) 1x Rusty old Assault rifle (16/16) (20/20 Durability) Pocket knife of the fox (29/30 Durability) Pathetic Pea-shooter (2/8) (36/50 Durability) Badly Damaged Body Armor (6/10 Durability) x16 'Pea' Rounds --------------------------- Status: Health ~ Healthy (95/100) Sanity ~ Sane (90/100) Hunger ~ Full (84/100) Thirst ~ Quenched (85/100) Radiation ~ Clean (0/100) -------------------------------------- Safe houses: Empty Bunker ~ Lv. 1; 6/1000 Mech. 576/1006 Food Store: 0 Water Store: 0 Safe house Security ~ 8 Storage: 1x Rusty old Assault Rifle 2x Empty water bottles 1x Large box of 7.42 (Full) Defense: 0.6 -------------------------------------- Allies: Girl Health ~ Healthy Hunger ~ Full Thirst ~ Quenched Sanity ~ Sane Inventory: 1x Rusty old Assault Rifles 1x Can of Beans (Almost Empty) 1x Dirty Water (Half)
"Let's check the other buildings first, that mcdaniels (lol) is going to have been cleared by whomever were here before." I look to her, "Can you use that thing?" I ask looking to her rifle. Probably should have trained her a little. I say moving to one of the nearer buildings, keeping an eye out for any unnatural movement.
Name: Kvothe Age: Mid-20's Gender: Male Kills: 4 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills: Strength ~ Lv. 1; 99/100 Exp Dexterity ~ Lv. 1; 99/100 Exp Scavenging ~ Lv. 1; 99/100 Exp Stamina ~ Lv. 2; 0/200 Exp Running ~ Lv. 1; 0/100 Exp (This increases your overall ability to run, tripping less and going faster farther) --------------------------- Inventory 2x Empty water bottles 1x Large box of 7.42 (Half) 1x Rusty old Assault rifle (16/16) (20/20 Durability) Pocket knife of the fox (29/30 Durability) Pathetic Pea-shooter (2/8) (36/50 Durability) Badly Damaged Body Armor (6/10 Durability) x16 'Pea' Rounds --------------------------- Status: Health ~ Healthy (95/100) Sanity ~ Sane (90/100) Hunger ~ Full (83/100) Thirst ~ Quenched (84/100) Radiation ~ Clean (0/100) -------------------------------------- Safe houses: Empty Bunker ~ Lv. 1; 6/1000 Mech. 576/1006 Food Store: 0 Water Store: 0 Safe house Security ~ 8 Storage: 1x Rusty old Assault Rifle 2x Empty water bottles 1x Large box of 7.42 (Full) Defense: 0.6 -------------------------------------- Allies: Girl Health ~ Healthy Hunger ~ Full Thirst ~ Quenched Sanity ~ Sane Inventory: 1x Rusty old Assault Rifles 1x Can of Beans (Almost Empty) 1x Dirty Water (Half)
When you ask her, she nods eagerly. Walking up to the building, you can make out the letters "J hn y Ha d e tor" on the door, and then you walk in to the smell of rotting wood.
Name: Alex Knightt Age: 22 Gender: M Kills: 1 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills ~ unlocking basic skills allow you to learn better, stronger skills Strength ~ Lv. 1; 20/100 Exp Dexterity ~ Lv. 2; 0/200 Exp Gun Handling ~ Lv. 1; 0/100 Exp (How well you know the inner workings of guns) Scavenging ~ Lv. 2; 0/200 Exp Eyesight ~ Lv. 1, 0/100 Exp Stamina ~ Lv. 1; 50/100 Exp --------------------------- Inventory ~ 1x Can of beans 14x Nails 4x Tomatoes 3x Small Knives 1x Box of cookies (9/10) 1x Hunk of metal 1x Bottle of dirty water (Half) Pocket Knife (5/5 Durability) BB gun (5/15) (20/30 Durability) 15x BBs --------------------------- Status ~ How you are right now. Health ~ Healthy (100/100). Sanity ~ Sane (100/100) Hunger ~ Peckish (48/100) Thirst ~ Quenched (46/100) Radiation ~ Sick (10/100) -------------------------------------- Safe houses Empty Bunker ~ Lv. 1; 0/1000 Mech. 570/1000 Food Store ~ 0 Water Store ~ 0 Safe house Security ~ 10 -------------------------------------- House ~ Lv. 1; 30/100 Mech. 170/170 Food Store ~ 3? Water Store ~ 4? Storage: 11x Wooden Planks 32x Nails Hammer Safe house Security ~ 4 Defense: 0.4 -------------------------------------- Allies ~ None ATM
After some gruesome work, you manage to get 3 planks up on the window without any of the mutants outside noticing.