It seems that CYOA (Choose Your Own Adventure) games aren't very popular here at AG, so I'll give it a try! You can find an explanation for how to play below after I get some storyline out of the way.
Story
In the world of Ludus, adventuring has become a professional job after numerous outbreaks of monsters, emergence of hundreds of dungeons, and many other threats to the world have shown themselves. Leading the initiative against these threats are the Adventurers, people that take up the dangerous jobs of killing monsters, taking up quests, and clearing dungeons. They do it for several reasons, either for money, fame, or just having a good heart, but either way, they get the job done.
After realizing this, the Seven Capital Cities of Ludus have made adventuring an official profession and following that, a boom in the number of adventurers gave rise to the Era of Adventure.
Rules
1. This is a Choose Your Own Adventure (CYOA) game. Each turn, I will give several choices that will allow our main character to progress. Several will be my own choices, and one will be a player-made choice as long as it's not out of line.
2. EVERYBODY is free to participate and join at any point of the game they want. You do not need to sign up, all you need to do is post and BOLD the action of your choice like this. There is no need to copy and paste the character sheet every turn, as I will be doing the updating/posting every turn.
3. NO TROLLING. If you want to make a player-made choice, please make sure it's a reasonable one. The game will be a bit lighthearted, but anything too silly will be ignored. I WILL report you if you become toxic to the game.
4. DISCUSSION between players is encouraged! Want people to join the bandwagon with your choice? Then say why you think that your choice is the best choice. Disagree with another player's choice? Speak up! You can all voice out your opinions as long as everything stays in line. NO SWEARING OR INSULTING ANOTHER PLAYER.
5. I will try to update the game at least once or twice a day. Also, turns that are crucial to the game (such as picking a perk, distributing stat points, major choices, etc.) will require more people to pitch in before I post the next turn.
6. Follow all the previous rules that were given and enjoy the game!
Information on Stats
Strength - Increases your physical damage.
Constitution - Increases your HP.
Dexterity - Increases your ranged damage.
Agility - Determines turn order.
Intelligence - Increases your magic damage and MP.
Willpower - Increases the effect of healing and MP.
With that out of the way, let's get to the game!
Character Sheet
Name: Leonus Devantier
Age: 20
Gender: Male
Race: Human
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Level 1: 0/100
Class: Warrior
HP: 36/36
MP: 18/18
Strength: 12
Constitution: 12
Dexterity: 8
Agility: 6
Willpower: 6
Intelligence: 6
Damage: 6-7 Physical Damage
Defense: 5
Magic Resistance: 2
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Skills:
Perks: Keen Senses - +1 to Spot rolls
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Head:
Chest: Leather Armor (2 Defense, 1 Magic Resistance)
Legs: Leather Pants (1 Defense, 1 Magic Resistance)
Hands:
Feet: Leather Boots (1 Defense)
Main Hand: Bronze Sword (2-3 Physical Damage)
Off-Hand: Wooden Shield (1 Defense)
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Inventory: Family's Wolf Necklace
Turn 1
Your name is Leonus Devantier, but most people just call you Leo. Today is your 20th birthday and with that, you have just entered adulthood and can now fulfill your childhood dream of becoming an Adventurer! For years you have trained with your father, who used to be a fine soldier that served the nation of Primitusia. Through those years, your muscles have hardened and more so has your resolve! You have also become skilled in wielding a sword after sparring almost everyday with your father.
Your parents know that today, the 30th of Greengrass, will also be the day that you leave for your journey to become an Adventurer. Because of that, you made sure to say goodbye to them last night. You've already packed your equipment into your backpack and are ready to leave, but perhaps you should visit your parents and say goodbye to them one, last time?
A. Visit your mother first.
B. Visit your father first.
C. Leave the village.
D. Player-choice.
(I'll post the character sheet for Leonus next turn!)