ForumsQuestsDecision 3 Quests

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Ferret
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Ferret
9,323 posts
Bard

New Quests now available for Decision 3.

http://quests.armorgames.com/game/16123/media/icon/e026d3fe35e002bb14f7e5ca9a201477.jpg?v=1416338357&vv=1417645126
Ten Little Officers
Find 10 Captains.
Hardness: Easy

http://quests.armorgames.com/game/16123/media/icon/00af29b162f80bdcddbc748693381da4.jpg?v=1416338392&vv=1417645193]
Too Fast, Too Deadly
Reach 70 kills per minute (KPM) during an outpost mission.
Hardness: Easy

http://quests.armorgames.com/game/16123/media/icon/0a97406993b1314b11bb350d9c22771e.jpg?v=1416338449&vv=1417645295
Fists of Fury
Kill 500 enemies with a melee weapon.
Hardness: Medium

http://quests.armorgames.com/game/16123/media/icon/1ffbc227a210a972fc06bf2105e71dda.jpg?v=1416338475&vv=1417645316
Keeper
Find all 15 storehouses.
Hardness: Medium

http://quests.armorgames.com/game/16123/media/icon/1b96f35bb5648f6ecff80c31b6b6c20c.jpg?v=1416338499&vv=1417645363
Gibson Hacker
Hack all 50 of the 60 ATM machines.
(Note: Only 'Hack' the ATM machines, do not destroy them!)
Hardness: Medium

http://quests.armorgames.com/game/16123/media/icon/7a3fecd7fb57ff3a9a60739eeab2907a.jpg?v=1416338547&vv=1417645395
Total Control
100% completion of the game.
Hardness: Hard

http://quests.armorgames.com/game/16123/media/icon/4b9cc18d3f86b7719072a983b62c307c.jpg?v=1416338592&vv=1417645419
Assertive
Complete at least 8 Siege mission waves on one of the Outposts. This requires the Decoy upgrade.
Hardness: Hard

http://quests.armorgames.com/game/16123/media/icon/adc6da14541c93648963fc2c31ed9fb2.jpg?v=1416338617&vv=1417645442
Boss Rush
Kill the Super Mutant Boss within 4 minutes.
Hardness: Hard

  • 182 Replies
bakkart
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bakkart
636 posts
Prince

Out of curiosity -- I got my first badge/quest (the 10 captains one) at about 51% of game completion. I know that's a bit slow compared to some, but is that generally what other people are finding too?

bakkart
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bakkart
636 posts
Prince

Note for those trying to get the "Boss Rush" quest -- I completed this by killing the Zombie God Troll in "Massacre" rather than the Super Mutant Boss in "Den." It was a lot easier, I think, and perhaps one reason why it's the second-most completed quest out of the eight.

Has there ever been a more mislabeled or misleading set of quests? Easy quests are difficult, hard quests are easy, and the medium quests range all over the place.

Question: For the "Too Fast, Too Deadly" quest, where should I do this? I've let the threat build up in a couple of areas before taking on a Outpost Defense, although I miscalculated twice and lost the area due to overwhelming threat. Anyway, the best I've done in such defenses is about 41 KPM, and I can't see the score getting much higher -- the zombies just don't come in quickly enough to get higher rates.

I've been putting off "greening" a few zones as I try to figure this out. Any advice would be awesome. Thanks!

randomblah
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randomblah
246 posts
King

It doesn't really matter where you do too fast, too deadly, so long as the enemies are zombies(and not mutants). You also need to have at least 1 rocket launcher - the aoe is necessary, and neither mines nor grenade count for 70 kpm. 70-90% threat works plenty fine... all you need is 70+ enemies really, because zombies are that squishy.

Freeside I is actually easier for completing the Boss rush: it's a 1 min sprint that's pretty open. There's no epic horde of enemies, no battlefield, respawning enemies, etc.... but it can only be done once.

bakkart
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bakkart
636 posts
Prince

All right, I'll keep trying on the 70 kpm quest .... thanks

I still think the boss on Massacre is easier than the boss on Den or Freeside. Those mines of his (the Super Mutant Boss) are killer.

bakkart
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bakkart
636 posts
Prince

I must be doing something wrong -- I'm having a difficult time getting an area to 70+% for an outpost defense; most of the time I lose the zone before I get a chance to fight. And even when I do reach 70%, it doesn't seem to make much of a difference; I'm still in the lower 40 KPM range.

Another problem -- I can't find Porterfield, the last inspector. Well, I did find him, but it's one of those stupid re-take the Inspector to the Shelter to register him things , I guess. The problem is, he's not in Zone 4 for me to take him to the shelter ....

SirLegendary
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SirLegendary
16,585 posts
Duke

Ironically I got the Boss Rush Quest before any of the other quests.

bakkart
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bakkart
636 posts
Prince

That was almost true for me as well -- it was my second, right after the 10 Captains quest.

Armourjerry
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Armourjerry
131 posts
Chancellor

What? I got all the tasks for Massacre area but no new place is appearing. Also I got the last quest. Quite a lot of bugs here. -_-

bakkart
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bakkart
636 posts
Prince

Question/Comment -- Just got the "Decoy" upgrade on one of my outposts; this new Siege mission is probably a better way to get the "Too Fast, Too Deadly" quest, right? I'm on Wave 4 now an upped my best rate from 41 to 51 without too much trouble.

Question -- I still have not found the last inspector (Porterfield); I keep going into Zone 4 where the shelter is, hoping he might be there. If I "green" the area (just because I'm tired of protecting it), does that eliminate all chances of Porterfield ever showing up?

Question -- In earlier post, Gantic strongly recommended NOT to build a gate on an outpost because it would make it harder to beat the mission. Doesn't this lengthen the amount of time that the enemies have to break the outpost? I.e., they have to break down the gate and THEN the outpost?

Comment -- Unhappy with the glitches on these quests.

bakkart
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bakkart
636 posts
Prince

Follow-Up:

If you are struggling to finish these quests like I have been, a couple of points:

- 100% -- You do not need all the inspectors to get 100%. I have a bug where I can't find the last one, but I was able still to get 100%.
- The "Too Fast, Too Deadly" quest is a cinch on "Siege" -- just upgrade your outpost with "Decoy" (along with good siege weapons) and you're good to go. Note that this does increase your threat level for that area .... Also, the "Aimer" upgrade helps to track the mouse more quickly.
- "Assertive" (8 siege missions) was my final quest; a bit difficult, but doable. I suggest upgrading your first area ("Border&quot since there is more of a chokepoint there than in any other area. I was able to do it with two Gatlings and a Sniper; if you did the recommended Rocket strategy, it probably would be a lot easier. I also mashed grenade and mine the whole time ....

At any rate, I'm finally done with this set of quests. Party at my house later tonight.

Armourjerry
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Armourjerry
131 posts
Chancellor

How do I continue after the massacre area? It just stays red. I can't progress anymore. Don't tell me I have to restart.

bakkart
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bakkart
636 posts
Prince

You never will change Massacre to green. You don't need to .....

Are you trying for 100%? Neither Massacre nor Den are counted in the 100% figure. You have to upgrade all factories, outposts, and shelters.

Are you trying to get into another area? (One of the seven larger areas?) You have to complete the "Frontier Outpost" action in an area you control, on the border with an area you do not control.

Armourjerry
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Armourjerry
131 posts
Chancellor

Look at this: I captured all areas

http://oi61.tinypic.com/14b5hjq.jpg

randomblah
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randomblah
246 posts
King

There's another 3 areas to pacify. Use the frontier outpost option from the furthest one to unlock the new areas.

Somehow, this is something that everyone misses(idk how you unlocked the first few zones, but I guess everyone just forgets).

Armourjerry
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Armourjerry
131 posts
Chancellor

I upgraded everything in the Commonwealth Area but still no progress.

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