Hi, I'm returning to AG after a long while and find that none of the games load. The ads run, but that's replaced with a dark grey box where the game would be.
I'm running FF 69.0.3 with flash installed and enabled. I've also turned off all of FF's blocking and insured video and sound are not blocked.
I tried various Gemcrafts and some others.... Nuthin.
I also just switched to a laptop with switchable graphics, but I'm not sure if this would be a problem (could flash be confused which adapter's acceleration to use?)
We had been experiencing a few issues with our ad earlier in the day which could have been causing this issue. Though everything should be resolved, if you could reach out to Support@Armorgames.com so they can take a more in-depth look at the issue you've experienced.
In your response if you could include a screenshot of the event as it happens, and if possible, the browser's Command Console as well(you can access this by pressing f12 while on the page inquestion, then selecting the Console tab).
Thank you for taking the time to bring this up to us, we'll work to see this fully resolved for you as quickly as possible.
Bare in mind also FF69 is slowly phasing out flash due to the fact that Adobe is ending Flash in 2020 so Firefox is no longer letting the user remember the setting to always activate you have to manually activate flash items at least for the time being by clicking on it and then allowing the game or flash item to run.
Its all due to Adobe prepping to shut down flash next year.
As for flash have no idea whats next I know I asked in an HTML group I am in and I will post below the response he gave to my very question on this. He's one of the pros in the group who does web design for a living I believe as he's been in the group for ever!
Here is his reply to my question concern what comes after Flash
A lot of game web devs are moving to HTML 5 and using game engines like Unity. Earlier versions of the Unity engine were kind of hit or miss while the more recent versions of Unity are a lot better supported across browsers.
Unity utilizes the HTML 5 canvas element for drawing complex objects. I recommend using a HTML 5-based engine like Unity (there are others) when developing new games for the web.I
recently saw an actual HTML 5 port of a really good Flash-based game by the original dev. The port was pretty clean and accurate. So some devs might come back and redo their earlier work in HTML 5, but those will be few and far between.
Mozilla had a project called Shumway:
https://github.com/mozilla/shumway
But Mozilla has since killed the project off. The source code is there for anyone wanting to pick up where Mozilla left off. Note that it's been 4 years since the last commit, which means the last commit was well before the WebExtension plugin-pocalypse from a couple of years ago, meaning a ton of work is likely necessary to get it working under modern Firefox.
https://en.wikipedia.org/wiki/Shumway_(software)
There's a ton of good Flash content that should be preserved as it represents a hefty chunk of Internet time. It might be possible to use Shumway or parts of it plus a proxy server to render Flash content in a modern browser as HTML 5.
Another possible option is to find an old version of Firefox Portable, disable automatic updates, and use that browser for the occasional Flash-based website/game. I know some people keep a copy of Firefox 52 (32-bit) around for the Java plugin support, so there will probably also be a bunch of people who keep a version of Firefox specifically for accessing Flash content.