Is there any standard or default framerate that most developers use when creating games? I realize that a higher framerate will take more CPU power and download time. Are there any other factors to think about when choosing a framerate?
I would say about 20 fps. If the graphics in the game are simple, you could hazard at a little higher frame rate...but if there's a lot of heavy graphics, go for a smaller rate. Also, optimize your art before you start animating it
As long as it's faster than ten... Due to old laptop I've played games that accidentally ran at 1-3 fps. Now that's not fun... Actually, five can work if the graphic is extremely simple, but your statement is probably valid.