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Gregbyte
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Gregbyte
1,053 posts
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Yet another zombie RPG. Much like the other ones HOWEVER, zombies have already taken control. They roam the streets, looking for new stray prey. The remaining uninfected humans have created undergrounds bunkers where they have stayed hidden. Cameras above ground show zombies dying off because of lack of food. Now, a group of people have decided to go above ground, where they shall kill off as many zombies as possible whilst staying alive.
Chances of survival: 1%
Chances of pwning zombies: 100%

Please fill this form:
Name:
Weapon: Glock/short sword/Pack of normal plastic explosives
Backup weapon: Slingshot/baseball bat/bear trap
Bio:
Job (before zombies ruled): Take your pick
Specialty: Medic/Sharpshot/Easyswing/Detenator

Medic: You can heal easily and know how to use first-aid kits real easy
Sharpshot: You're better with a ranged wep (glock/slingshot)
Easyswing: You can use your sword/bat faster and better.
Detenator: You place bombs and use them well.

You each start with 50HP before your immune system falls to the zombie poison.
You can find numerous items and survivors around and about.
You level when you do awsome things and/or you beat loads of zombies. Leveling refreshes your HP to full and gives you a new weapon. E.g. Glock->Desert Eagle->AK-47->M-16

4 people only. Extras shall be added to a list.

  • 116 Replies
psy5000
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psy5000
462 posts
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Name: Psy
Weapon: Glock
Backup weapon: Pack of explosives
Bio: A soldier who was taking a break when the zombies came
Job (before zombies ruled): Soldier
Specialty: Sharpshot

Plaxi17
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Plaxi17
229 posts
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Name: Captain Plax
Weapon: Glock
Backup Weapon: Baseball Bat
Bio: A leader of an elite militai that was revered and feared before running into the first pack of zombies, losing 20 men but killing hundreds. the rest of his command waits in the bunker to protect doctors who seek to cure the infection
Job: Militai Captain
Specialty: Sharpshot

Gregbyte
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Gregbyte
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Captain Plax is accepted but Psy you're going to have to change your backup. it's baseball bat, slingshot or bear trap.

Plax
You're first time outside in ages, the fresh air hits you like a brick to the face. You're the first to come out in the group of specialists. Thanks to your militia training, you know better than to jump out and just take in the sights (which are quite horrible...). You take one step out and you're precaution paid off. You hear snarling and you duck. As you look up, you see a zombie leaping over you. Instinctively reaching for your Glock you aim and take a shot. The zombie was dead before it hit the ground. You venture a bit further, gun by your side.
A) Venture to the mall to look for supplies (More zombies, more supplies and items, zombies are weaker. Chances of survivors: 10%)
B) Go to the Police Station. (Less zombies, average supplies, zombies are stronger. Chance of survivors: 25%)
C) Go to the housing area. (Average zombies, average supplies, zombies average. Chance of survivors: 20%)
D) Go down to the high street. (Average zombies, boss, low supplies, zombies are weak. Chance of survivors: 20%)

psy5000
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psy5000
462 posts
Nomad

Baseball bat then as backup

Gregbyte
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Gregbyte
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Nomad

okay. Accepted.

Psy
The second to be sent out, you slowly come out; wary of any zombies lurking near the entrance. Sure enough, four zombies await you, having smelt human when Plax opened the door. You whip your Glock out at lightning speed and shoot one before they get too close. Thanks to your military training (sharpshooter) you easily pick him off. The other three however, start coming at you, hungry for food.
A) Take out two quickly in the chest and defend yourself with the baseball bat.
B) Wait for all of them to come close against your trusty baseball bat.
C) Gun one in head and baseball bat the others.
D) Try to gun all three. (Chance 80% (improved by Sharpshoot) at getting them on the floor. However, they might not be all dead.)

psy5000
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psy5000
462 posts
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Name: Psy
HP : 50/50
Weapon: Glock
Backup weapon: Baseball Bat
Specialty: Sharpshot

C)

Gregbyte
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Gregbyte
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Nomad

You aim and shoot at the left one, knowing that is your weaker side. The zombie instantly drops, dead. The rest, however keep coming at you. You drop the glock for the moment and take up your bat. As they come closer, you imagine the right one's head to be a baseball (coming at you very slowly...) and swing for a homerun. Indeed the head comes half off and she drops to the floor, seemingly dead. The one in the middle, swings his arm at you and you dodge to the right. The nail scratches your skin very slightly at the left shoulder. (Next hit near the left arm/shoulder shall hurt more). It does not pain you and you swing up through the legs of the zombie. It staggers backward and then you follow through with a swing downwards to the head.

After the battle, you search the zombies. The female one has a kitchen knife! You can swap your bat for it. More damage but shorter range. (Yes/No) You also hear cheering from inside the bunker. Some children were watching! You give them a harsh look and they scurry back inside. You close the hatch and venture forward.

A) Search the nearby area for survivors.
B) Make your way almost pointlessly forward.
C) Look around for supplies in nearby homes.
D) Make your way to the mall to make base there. (High supplies and items but expect a fight!)

psy5000
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psy5000
462 posts
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Name: Psy
HP : 50/50
Weapon: Glock
Backup weapon: Baseball Bat
Specialty: Sharpshot

I dont take the kitchen knife

A) Search for surivors.

Plaxi17
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Plaxi17
229 posts
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Name: Captain Plax
Weapon: Glock
Backup Weapon: Baseball Bat
Job: Militai Captain
Specialty: Sharpshot

B) Go to the Police Station. (Less zombies, average supplies, zombies are stronger. Chance of survivors: 25%)

jalte
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jalte
1,925 posts
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Name: Mc Loven
Weapon: Short sword
Backup weapon: Baseball bat
Job: Cop
Specialty: Easy swing

Gregbyte
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Gregbyte
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Mc Loven, known by the police force (or what's left of them) to go in close rather than from afar. You like to hit things...Hard. Taking your first breath outside you rush out, sword by your side. You bump into something!
Mc Loven
A) Slash out with all your might, head height.
B) Slash out, chest height.
C) Slash out, leg height.
D) Wait and see what it is, it might be a survivor!

After beating up all those zombies, you decide to look out for some survivors. You go into a car park. Inside a car, you see condensed water on the windows. Someone breathing? You look inside. You see a teen, aged about 14; grasping a knife close to his chest, cuddled up on the floor of the car.
Psy
A) Open the door and comfort him.
B) Open the door and try talking to him.
C) Leave him alone, nothing good about a 14 year old.
D) Open the door and leave.

You [Plax] head to the police station at a jog. You take out one zombie you see in a window of a building. It falls and you keep on jogging. As you come to the police station, you hear gunshots from inside. You rush in to see a policeman holding back 3 zombies, similarly dressed.
Plax
A) Shout out to say you're a friend and help him kill some zombies.
B) Shoot the zombies.
C) Go round to the policeman's side and help him from there.
D) Leave the building; he's done for. You might as well not die for him.

psy5000
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psy5000
462 posts
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Name: Psy
HP : 50/50
Weapon: Glock
Backup weapon: Baseball Bat
Specialty: Sharpshot

B) Open the door and try talking to him

Gregbyte
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Gregbyte
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You open the door. The boy instantly leaps up but hits his head on the top of the car.
"OUCH!" he cries out.
"You 'kay?" You say, weapons by your side.
"No...have any food?" He asks of you.
" yeah sure here's some bread and cheese." You hand him the food and he ravenously scoffs it down.
"Ma names, Scoff." He says, mouth full.
"Scoff?"
He gulps, "No sorry; Scott. My name's Scott, I've been in this car for countless days. You hear to save me?"
"Will if you help me." You say
"Sure, I have a knife and a slingshot."
"Cool, come on. Let's get going." You turn round but only to see five zombies blocking your path. You both swear at the same time. He decides to take the one on the side which is about his height, leaving the rest for you.
Psy
A) Tell Scott to run and go with him.
B) Tell Scott to run and take 'em all alone.
C) Shoot the ones nearest Scott, leaving him safe to take his target.
D) Shoot all of them as fast as you can.

psy5000
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psy5000
462 posts
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D) Shoot all of them as fast as you can then use the bat if they get too close

Gregbyte
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Gregbyte
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Scott jumps in way early and starts slashing wildly at the small zombie. The zombie gets a slash in at Scott's left arm before the zombie is basically a pile of limps on the floor. You shoot all four zombies in the chest before Scott comes in for the kill when they're all down.
Psy: LEVEL UP Now lvl 2. Scott: LEVEL UP Now lvl 2.
You find a Desert Eagle on a zombie who used to be a army soldier. Take? Yes/No?
"Good work..."
"Thanks, you got anymore food? I'm still starving?"
"If I gave you the rest there would be none left, lets go to the:
Psy
A) Mall (high zombies)
B) Corner shop (low zombies-boss)
C) Med shop ( Average zombies)
D) Big shop (average-high zombies)

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