Ok. What I am looking for is when a character is going to a new place like a door. It hits it and then he goes in through the next door in another fram to do that level. Also. When he is on a platform and falls off the platform he looses a life.
You can have a killing groud way below the platforms, as soon as he touches it, he dies
Imagining you're making separated keyframes and want to go from one to another, you just have to use "gotoAndStop(Frame)" where frame is the numbe rof the keyframe you want him to go