I worked on this game for quite some time. Probably a good 20-30 days of work on it. This is my first ever large scale game and has a functioning high score system by rankz.armorbot. (went down long time ago)
I didn't perfect everything yet but I am working on it so criticism is welcome. I am more worried right now about coding problems and glitches than making the jumping and collision detection perfect.
I also used a template from flashvillage.com to create a little movie about the making of the flash game and what goes into creating something like this.
Slash, thanks for the input! I know that you can jump upward through most of the blocks, but I decided not to use hitTest that way. I feel that the way it is now makes for a cleaner playing experience with the current level setups. Otherwise I will probably take your suggestion and do a intro integrated into the game that compliments the current interaction messages.
As a developer you need to learn to take criticism and move on. I noticed you weren't taking some of the negative comments very well.
For Example: Yes, madman didn't necessarily use "constructive criticism", but he was honest about it and didn't put it into harsh words.
Making a comment like yours is fairly rude in itself and shows you can't take criticism.
Back to the game:
I thought it was fairly well made for your first project. One of the things I noticed you should change is how the camera works. It shouldn't be a completely different area and should scroll(follow the character) so that when you jump higher it doesn't just cut to the next scene.