In this game, you are a member of one of two armies: Americans or Insurrectionists.
This game is called IED for two reasons. As someone in a demolition group, your job is to Infiltrate-Eliminate-Demolish, and terrorists like blowing crap up with Improvised-Explosive-Devices.
Char Sheet:
Name: Callsign: Class: Squad: (ie. Alpha, Bravo... Zulu; I'll assign it, but tell me whose team you want to be on so that I can put people together) Main Weapon: Secondary Weapon: Equipment:
Callsigns can be anything you want, but they usually refer to your job (ie. a medic could be "Doc"[stupid example, I know])
Classes Weapons and Equipment are:
Class- Infantry Main- HK XM8, HK416 Secondary- Beretta M9 Equipment- Fragmentation Grenades (x2), Smoke Grenade, Stun Grenade, Med Kit
Class- Grenadier Main- HK XM25 IAWS Secondary- Beretta M9, MP9 Equipment- Fragmentation Grenades (x2), M18 Claymore, Med Kit
Not to be rude, but... WTF, infered? Oh, and there are no enemies. I could keep you in suspense or whatever, but I think that would just be a waste of time. Tada, you are both now rank (PVT), whoo-hoo. I'm working on uploading a map I've drawn. If you guys can hold tight, I should have that uploaded tomorrow, and we can start on the first main mission. I'll also present you with perks that you can take for the next mission. Perks will add 2 levels in a skill when taken, and they will degrade 1 point every round. So if you take a trait to improve accuracy, for the first round you have a level 2 skill, then next round it drops to level 1, then it is removed on the third mission. You can, however, upgrade the same skill, in order to consolidate points. I may reward your skills in gameplay with permanent single level increases, but I'll have more on that later.