Meh, I was going to let the original get down a few more pages, but I decided to make the sequel already.
Teh Creator: O hai. I'm not quite done fixing this reality, but there's enough to make you do something. Hey, it's not the best, but it's a life. Let's start with teh first and last parts I merged, plus a little from another reality nearby...
Objective: Destroy the Shadow Tank-Cat! HP: 500 Status: Null Helpful information: It's a tank. cat. tankcat.
this should work then. CHAOS LANCE! *throw a chaos lance at them* (since chaos spear seems to be offensive instead of stunning, i'll make chaos lance a slightly explosive version of chaos spear)
*arrives from a random portal spell* "well, that was ...oh ****, there's a bunch of zombies. oh look a fort!" *runs into fort.* (how I get into the fort, when the zombies can't get in, I have no idea...)
"Great...I'm exuasted from fighting with the forgotten... but maybe I have enough energy to set up a grade 1 gem" *attempts to use remaining spare energy to create a grade 1 gem and attach it to the wall. [haz enough energy to at least create the gem, but not necessarily enough to attach it]. If successfull, gem will shoot at least once every round. If failed, gem will be reflexively thrown at zombies as a "gem bomb", hopefully without damaging the walls* "ug...better take a nap. zzzzzzzzzzz."
Heh, I played the old 'destroy the wall' games, in which my long, thought-out posts would frequently cause more damage than every other poster put together. my grade 13+ gems from my 228 attempts would occasionally take out 1/10th of a wall on their own. (Sometimes I would sic the forgotten on the wall...I inevitably left the wall immune to all things gemcraft).
but...seing how this one is organized, I figured I should restrict myself to a crippled, exhausted wizard, or risk being ignored for godmodding.