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25wes25
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25wes25
1,584 posts
Nomad

November 19, 1997

"Doctor we have done it!""The first cure to death in histories record!"
"Then we are not wrong jo-" MMMHHHHMMMMMM a faint moan came from the testing room.
"What was that?"
"It's only him in there and he should only be able to be alive let alone make a noise let's check it out!" The doctor and his assistant rush out of the small test lab into a hallway and to the end where a large metal door rests. The assistant pulls the door open.
"Mike you are alive we have saved you!" The doctor says rushing toward his apparent friend. "Mike" turns and stares with pitch black eyes towards the men and his gesture to walk towards them frightens the assistant who grabs the doctor.
"What is wrong with you jonathan" The doctor asks.
"Lllooookk aat hiimm" the assistant stutters out as "Mike" advances with slow footsteps. The doctor steps forward to hug his friend but "Mike" grabs him and starts biteing the doctors neck.
"Hellpp i-" There is a snap and the doctor falls to the ground like a stone. The vassistant scared to death grabs the doctors arm and pulls him out of the room while mike slowly advances and picks up speed.
"Mmmikke ppleaase iitss mme Jonnatthannn" the shocked assistant stutters. "Mike" quickly advances but now at a running speed and takes the assistant down. They struggle but mike eventually bites Jonathans left arm and then his chest.

November 19, 2010

Barren wastelands now lie over the earth with only mindless things and human scrap running around intended on wiping out the other.

Character sheet Human:
Name:
Age:
Damage: (melee only)
Health: 100/100 (1 endurance=10 health)
Level: 1
Exp: 0/100
-----------------------------------------
Strength: (spread 21 points between the 7 attributes) (weight) (melee damage +1)
Perception: (ability to see zombies far away and make use of your surroundings)
Endurance: (health)
Charm: (easier to lie and talk people into things)
Intelligence: (easier to break locks and hack things)
Agility: (speed and maneuverability)
Luck: (higher chance of finding stuff or getting critical)
-----------------------------------------
Ability: (Make up but passes by judgment)
Weapons: (See below) Ex: .22 pistol [6/6]
Inventory: (See below)(ill give everything a weight after you choose.)
Max weight: (50 x strength)
Ammo: 30 .22 rounds
Vehicle: none
Bio:

Character sheet Zombie:
Name:
Zombie type: (see below)
Damage: (strength)
Health: 100/100 (1 endurance=10 health)
Level: 1
Exp: 0/100
-----------------------------------------
Strength: (spread 21 points between the 7 attributes) (damage)
Perception: (ability to see humans far away)
Endurance: (health)
Agility: (speed and maneuverability)
Luck: (higher chance of getting criticals)
-----------------------------------------
Ability: (Make up but passes by judgment)
Bio:

Zombie types:
Zombie: 1 to all attributes.
Tank: 3 to strength 2 to endurance
Spitter: Ranged, 2 to agility, toxic spit
Hunter: 3 to agility 2 to strength 1 to perception

Weapons: Pick gun and melee.
.22 pistol: [6/6]
Knife: 1-1 fast attack speed
Crowbar: 1-2 medium attack speed
Axe: 2-3 slow attack speed

Inventory: Pick 3.
2 stimpacks: +25 health each
3 flares: helps being spotted
1 repair kit: repairs things
2 frag grenades: blows zombies up!
1 frag mine: good for a trap
1 backpack: +50 extra pounds of weight
5 matches: starts fires
1 rebuild able barricade: fast transport easy setup to defend yourself
20 rail spikes: good for a homemade trap or even an alternative to bullets!
30 extra .22 bullets: Add them to ammo instead of inventory
1 hammer: lets you build more advanced things
1 extra inventory item: If you pick this you are retarded lol

Good luck have fun.

  • 9 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Name: Michael Taylor
Age: 30
Damage: ?
Health: 100/100
Level: 1
Exp: 0/100
-----------------------------------------
Strength: 3
Perception: 3
Endurance: 3
Charm: 3
Intelligence: 3
Agility: 3
Luck: 3
-----------------------------------------
Ability: Medical Proficiency.
Weapons: .22 Pistol[6/6].
Inventory: Fragmentation Mine, Rebuildable Barricade, 2 Stimpacks.
Max weight: 150 lbs.
Ammo: 30 .22 rounds
Vehicle:
Bio: Taylor graduated from a good college with a doctorate in biology, then he went on to medical school. Unfortunately, unable to pay the bills, he joined the military and took night classes instead of simply going to school, however he managed to do well in both the military, and get his degree. However, he was awarded several medals for distinguished service and injuries sustained during the war. He remained in the military for a few years, earning his residency as a military doctor back home. He returned home and started his own practice, which ballooned into several different institutions, making him very rich.

25wes25
offline
25wes25
1,584 posts
Nomad

Name: Michael Taylor
Age: 30
Damage: ?
Health: 100/100
Level: 1
Exp: 0/100
-----------------------------------------
Strength: 3
Perception: 3
Endurance: 3
Charm: 3
Intelligence: 3
Agility: 3
Luck: 3
-----------------------------------------
Ability: Medical Proficiency.
Weapons: .22 Pistol[6/6].
Inventory: Fragmentation Mine, Rebuildable Barricade, 2 Stimpacks.
Max weight: {25/150} lbs.
Ammo: 30 .22 rounds
Vehicle:
Bio: Taylor graduated from a good college with a doctorate in biology, then he went on to medical school. Unfortunately, unable to pay the bills, he joined the military and took night classes instead of simply going to school, however he managed to do well in both the military, and get his degree. However, he was awarded several medals for distinguished service and injuries sustained during the war. He remained in the military for a few years, earning his residency as a military doctor back home. He returned home and started his own practice, which ballooned into several different institutions, making him very rich.

Pick a melee and we can start. (sup hyper)

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Name: Michael Taylor
Age: 30
Damage: ?
Health: 100/100
Level: 1
Exp: 0/100
-----------------------------------------
Strength: 3
Perception: 3
Endurance: 3
Charm: 3
Intelligence: 3
Agility: 3
Luck: 3
-----------------------------------------
Ability: Medical Proficiency.
Weapons: .22 Pistol[6/6], Crowbar.
Inventory: Fragmentation Mine, Rebuildable Barricade, 2 Stimpacks.
Max weight: {25/150} lbs.
Ammo: 30 .22 rounds
Vehicle:
Bio: Taylor graduated from a good college with a doctorate in biology, then he went on to medical school. Unfortunately, unable to pay the bills, he joined the military and took night classes instead of simply going to school, however he managed to do well in both the military, and get his degree. However, he was awarded several medals for distinguished service and injuries sustained during the war. He remained in the military for a few years, earning his residency as a military doctor back home. He returned home and started his own practice, which ballooned into several different institutions, making him very rich.

25wes25
offline
25wes25
1,584 posts
Nomad

Name: Michael Taylor
Age: 30
Damage: 1-2
Health: 100/100
Level: 1
Exp: 0/100
-----------------------------------------
Strength: 3
Perception: 3
Endurance: 3
Charm: 3
Intelligence: 3
Agility: 3
Luck: 3
-----------------------------------------
Ability: Medical Proficiency.
Weapons: .22 Pistol[6/6], Crowbar.
Inventory: Fragmentation Mine, Rebuildable Barricade, 2 Stimpacks.
Max weight: {30/150} lbs.
Ammo: 30 .22 rounds
Vehicle:
Bio: Taylor graduated from a good college with a doctorate in biology, then he went on to medical school. Unfortunately, unable to pay the bills, he joined the military and took night classes instead of simply going to school, however he managed to do well in both the military, and get his degree. However, he was awarded several medals for distinguished service and injuries sustained during the war. He remained in the military for a few years, earning his residency as a military doctor back home. He returned home and started his own practice, which ballooned into several different institutions, making him very rich.

You wake up on the floor of an appartment on the 6th story.

xmb8
offline
xmb8
501 posts
Nomad

Name: Paul Foley
Age: 19
Damage: (melee only)
Health: 170/170
Level: 1
Exp: 0/100
-----------------------------------------
Strength: 3
Perception: 2
Endurance: 7
Charm: 2
Intelligence: 5
Agility: 1
Luck: 1
-----------------------------------------
Ability: Rifle weaponry (better damage and accuracy with long weapons ex. AR-15, AK-47, M-16, etc...)
Weapons: .22 pistol [6/6], Crowbar
Inventory: Backpack
Max weight: 200
Ammo: 30 .22 rounds
Vehicle: none
Bio: Was setting at his 2 story apartment watching the news when something attacked the newscaster and he began screaming... then, loud thuds coming from his door...

xmb8
offline
xmb8
501 posts
Nomad

Name: Paul Foley
Age: 19
Damage: (melee only)
Health: 170/170
Level: 1
Exp: 0/100
-----------------------------------------
Strength: 3
Perception: 2
Endurance: 7
Charm: 2
Intelligence: 5
Agility: 1
Luck: 1
-----------------------------------------
Ability: Rifle weaponry (better damage and accuracy with long weapons ex. AR-15, AK-47, M-16, etc...)
Weapons: .22 pistol [6/6], Crowbar
Inventory: Backpack
Max weight: 200
Ammo: 30 .22 rounds
Vehicle: none
Bio: Was setting at his 2 story apartment watching the news when something attacked the newscaster and he began screaming... then, loud thuds coming from his door... he climbed out the window and on to the fire escape, then to the roof...

bio messed up

Manacute
offline
Manacute
9 posts
Nomad

Does the ammo work or do you start with none?
Oh, and may I please meet someone or start with someone?
I think my character is the supporter type...
Character sheet:
Name: Canti
Age: 24
Damage: (melee only)
Health: 10/10
Level: 1
Exp: 0/100
-----------------------------------------
Strength: 1
Perception: 4
Endurance: 1
Charm: 4
Intelligence: 6
Agility: 1
Luck: 4
-----------------------------------------
Ability: Exquisite 133ter: Works from scratch to make even the most complicated things out of tiny objects, and can hack like his life depended on it (it probably will)
Weapons: .22 pistol [6/6], guitar (same stats as crowbar please?)
Inventory: 2 stimpacks, 1 backpack.
Max weight: 50 lbs (so wait, I'm 24 and weigh less than an average 7 year old?)
Ammo: 60 (?) .22 bullets
Vehicle: none
Bio: Working in a computer shop, the apocalypse came and Canti had to improvise with a small zapper. He lost it and had to improvise again with his old mans gun, and ventures out with only his brain.

xmb8
offline
xmb8
501 posts
Nomad

Name: Paul Foley
Age: 19
Damage: (melee only)
Health: 170/170
Level: 1
Exp: 0/100
-----------------------------------------
Strength: 3
Perception: 2
Endurance: 7
Charm: 2
Intelligence: 5
Agility: 1
Luck: 1
-----------------------------------------
Ability: Rifle weaponry (better damage and accuracy with long weapons ex. AR-15, AK-47, M-16, etc...)
Weapons: .22 pistol [6/6], Crowbar
Inventory: Backpack, rebuild able barricade, 3 flares
Max weight: 200
Ammo: 30 .22 rounds
Vehicle: none
Bio: Was setting at his 2 story apartment watching the news when something attacked the newscaster and he began screaming... then, loud thuds coming from his door... he climbed out the window and on to the fire escape, then to the roof...

fixed

pinokatoke
offline
pinokatoke
174 posts
Nomad

Name: 1SG Clayton Axton
Age: 29
Damage: 2-3 slow
Health: 150/150
Level: 1
Exp: 0/100
-----------------------------------------
Strength: 5
Perception: 2
Endurance: 5
Charm: 2
Intelligence: 1
Agility: 4
Luck: 2
-----------------------------------------
Ability: Acquisition (Taking control or possession, see conquering)
Weapons: .22 Pistol [6/6], Axe
Inventory: 2 Stimpacks, 2 *** Grenades, 3 Flares
Max weight: (250)
Ammo: 30 .22 rounds
Vehicle: none
Bio: Clayton grew up in a suburban neighborhood being picked on by all the kids on the block. He vowed at age 9 one day he will be a âtuff guy.â Continuing though high school he worked out a lot but never became stronger, but never excelled in education. After high school he joined the U.S. Army quickly becoming E8 (First Sergeant). He quickly got assigned to take charge of soldiers and excelled at conquering enemy encampments and forts. His lucky finally wore thin on his last tour and lost 2 fingers in battle (pinky and ring finger on right hand). Thus he retired.


This seems good. Anything I need to fix? And sorry if Bio is long.

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