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DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i was recently thinking about the movie push and i was thinking how i might not be that bad of a role playing game so if your intrested take a look and maybe join. the story is pretty basic you have powers hide them or show them off but eventually you will catch peoples attention wether good or bad is for time to tell but for now you simply have to focus on getting by. so tell me your power and backround such a skill anf othe imporant stuff
heres the sheetfor your character

Name:
Age:
Hp:endx3(tough4)
Gender:
Location:
Biography:
Description:
--------------------------------------------------------------------
You have 65 points for these.
Strength:
Agility:
Intelligence:
Charisma:
Endurance:
power:*See Below*
Skills: *See Below*
--------------------------------------------------------------------
Weapon: *See Below*
Vehicle: None
Armor: Clothes.
Money: $250
Miscellaneous: None.
--------------------------------------------------------------------
Allies:
Enemies:
Jobs:--------------------------------------------------------------------
skills&ampowers
(str) martial arts training,(str) weapon traing (hand to hand), (int )weapons training(long range), (cha) bluff, (agi) pick pocket, (agi)stealth, (int) lock picking, (cha)diplomacy, (int) vheical training, (int) medical training,(end) will power, (end) tough
Watchers
Watchers have the ability to foresee the future to varying degrees. As knowledge of the future invariably causes that future to change, Watchers' visions of the future in their direct sphere of influence are subject to frequent shifting.

Movers
Movers are powerful telekinetics who are trained to identify the specific atomic frequency of a given material and alter the gravitational field around it, usually causing the nearby air to appear warped. This allows them to move both animate and inanimate objects. Advanced Movers can work at the molecular level, creating protective force fields in the air around them or to reinforce punches and other strikes to make them stronger.

Pushers
Pushers have the ability to implant memories, thoughts and emotions into the minds of other people in order to manipulate them. The skill level of the Pusher determines how many people the Pusher is able to control at one time, and how vivid the implanted memories are. A powerful Pusher can push a large group of people at the same time, basically creating a personal army. A Pusher is able to make a person do anything the Pusher desires, even commit suicide. A Pusher's eyes indicate how powerful they are: their pupils will dilate to certain degrees depending on how powerful the push is (for example, Henry Carver's eyes are rendered completely black, signifying that he is an extremely able and effective Pusher).

Bleeders
Bleeders have the ability to emit high-pitched sonic vibrations that cause ruptures in a target's blood vessels. While using this ability, their eyes turn into slits because of synthetic materials implanted in them to protect the blood vessels from the effects of their own ability. They are also sometimes known as Screechers or Screamers.

Sniffs
Sniffs are highly developed psychometrics who can track the location of people or objects over varying distances. Like bloodhounds, their ability is increased if they have tactile access to an object that has been in direct contact with the subject. Sniffs receive information in the form of images, which is why identifiable landmarks help increase their effectiveness.

Shifters
Shifters can temporarily alter the appearance of an object by manipulating the patterns of light interacting with it. Once the illusion is established, it remains with the object for a short period of time. For example, a Shifter could touch a one dollar bill and alter it to appear as a one hundred dollar bill until the effect expires. The object shifted must have roughly the same dimensions as the object it is shifted into. The length of time that the effect will last is based on the Shifter's experience and ability.

Wipers
Wipers are skilled at either temporarily or permanently erasing memory, an invaluable asset in espionage. Experience will dictate the accuracy of their wipes, though there is always the danger that they will eliminate a desired memory.

Shadows
Shadows are trained to block the vision of other clairvoyants such as Sniffs, making any subject within their target radius appear "dark". Experience will enhance the size of the area they can shadow and the intensity of their shielding effect. Shadows need to be awake to manifest their ability, so it is common for a detail of two Shadows to operate in shifts while protecting a person or object for extended periods. Most Shadows are effective only against Sniffs, but some extremely powerful Shadows are able to block even Watchers.

Stitches
Stitches are psychic surgeons trained to quickly reconstruct cells to their previous or healthy state. Using only their hands, they can heal and even "unheal" whatever they have done. For more detailed work, Stitches use a silver based cream on their hands which acts as a conductor for their ability.
weapons your choice either
A. two hand guns
B.one rifle
C.one hand gun and one mele weapon
D. three mele weapons
E.your choice but be realistic
all weapons are your choice within reason
well there all pretty self explanatory any questions feel free to ask and i will answer to the best of my abilitys

  • 58 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

since i'm kind of new to this i don't really want to do more than 7-10 at one time so the first 7-10 to post there sheet will get to play and if someone drops out you can take there spot

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Name: Michael Taylor
Age: 21
Hp:endx3(tough4)
Gender: M
Location: Seattle, Washington, USA
Biography: Unknown.
Description: 6'2, Short Black Hair, Blue Eyes, Tan.
--------------------------------------------------------------------
You have 65 points for these.
Strength: 13
Agility: 13
Intelligence: 13
Charisma: 13
Endurance: 13
Power: Wiper
Skills: Erase Memory
--------------------------------------------------------------------
Weapon: Rohrbaugh r9 w/suppressor.
Vehicle: None
Armor: Clothes.
Money: $250
Miscellaneous: None.
--------------------------------------------------------------------
Allies:
Enemies:
Jobs:--------------------------------------------------------------------
skills&ampowers
How many do we pick?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

oh i forgot wipers get four skills and everybody else gets three

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

hyper your power ability does not count towards your skill count

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

and for those that doen't get the health system it is your endurance multiplied by three unless you take the tough skill then it is multiplied by four

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Name:Rick Masters
Age: 33
Hp:endx3(30)
Gender:m
Location: Raleigh,NC
Biography:none
Description:6'1''
--------------------------------------------------------------------
You have 65 points for these.
Strength:10
Agility:15
Intelligence:15
Charisma:10
Endurance:10
power:Sniff
Skills:Martial arts, weapons training (guns), Dipolmacy
--------------------------------------------------------------------
Weapon: Skorpion smg,Hk mk 45 pistol with silencer
Vehicle: None
Armor: Clothes.
Money: $250
Miscellaneous: None
--------------------------------------------------------------------
Allies:
Enemies:
Jobs:

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Name:Rick Masters
Age: 33
Hp:endx3(30)
Gender:m
Location: Raleigh,NC
Biography:you need to atleast have something here
Description:6'1''
--------------------------------------------------------------------
You have 65 points for these.
Strength:10
Agility:15
Intelligence:15
Charisma:10
Endurance:10
power:Sniff
Skills:Martial arts, weapons training (guns), Dipolmacy
--------------------------------------------------------------------
Weapon: Skorpion smg,Hk mk 45 pistol with silencer: one or the other
Vehicle: None
Armor: Clothes.
Money: $250
Miscellaneous: None
--------------------------------------------------------------------
Allies:
Enemies:
Jobs:
i forgot to mention but in the bio you need to put if you have revealed your power and if so to how many people and who

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Name: Michael Taylor
Age: 21
Hp:39
Gender: M
Location: Seattle, Washington, USA
Biography: you need to have something here
Description: 6'2, Short Black Hair, Blue Eyes, Tan.
--------------------------------------------------------------------
You have 65 points for these.
Strength: 13
Agility: 13
Intelligence: 13
Charisma: 13
Endurance: 13
Power: Wiper
Skills:
--------------------------------------------------------------------
Weapon: Rohrbaugh r9 w/suppressor.
Vehicle: None
Armor: Clothes.
Money: $250
Miscellaneous: None.
--------------------------------------------------------------------
Allies:you get one of your choice
Enemies:i will see if you have any
Jobs:i need your bio to fill tis in
--------------------------------------------------------------------
skills&ampowers
How many do we pick?

except a few mistakes well done

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Name:Rick Masters
Age: 33
Hp:endx3(30)
Gender:m
Location: Raleigh,NC
Biography:no one know of his power yet execpt from those who can see it in the future
Description:6'1''
--------------------------------------------------------------------
You have 65 points for these.
Strength:10
Agility:15
Intelligence:15
Charisma:10
Endurance:10
power:Sniff
Skills:Martial arts, weapons training (guns), Dipolmacy
--------------------------------------------------------------------
Weapon: Skorpion smg,Hk mk 45 pistol with silencer: one or the other
Vehicle: None
Armor: Clothes.
Money: $250
Miscellaneous: None
--------------------------------------------------------------------
Allies:
Enemies:
Jobs:

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Name:Rick Masters
Age: 33
Hp:endx3(30)
Gender:m
Location: Raleigh,NC
Biography:no one know of his power yet execpt from those who can see it in the future
Description:6'1''
--------------------------------------------------------------------
You have 65 points for these.
Strength:10
Agility:15
Intelligence:15
Charisma:10
Endurance:10
power:Sniff
Skills:Martial arts, weapons training (guns), Dipolmacy
--------------------------------------------------------------------
Weapon: Hk mk 45 pistol with silencer
Vehicle: None
Armor: Clothes.
Money: $250
Miscellaneous: None
--------------------------------------------------------------------
Allies:2 choose
Enemies:2 revealed later
Jobs: choose your first job

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

Flag
Name:Rick Masters
Age: 33
Hp:endx3(30)
Gender:m
Location: Raleigh,NC
Biography:no one know of his power yet execpt from those who can see it in the future
Description:6'1''
--------------------------------------------------------------------
You have 65 points for these.
Strength:10
Agility:15
Intelligence:15
Charisma:10
Endurance:10
power:Sniff
Skills:Martial arts, weapons training (guns), Dipolmacy
--------------------------------------------------------------------
Weapon: Hk mk 45 pistol with silencer
Vehicle: None
Armor: Clothes.
Money: $250
Miscellaneous: None
--------------------------------------------------------------------
Allies:2 Unknown
Enemies:2 revealed later
Jobs: Gun store owner

DBLACKSTAR
offline
DBLACKSTAR
23,530 posts
Nomad

Flag
Name:Rick Masters
Age: 33
Hp:endx3(30)
Gender:m
Location: Raleigh,NC
Biography:no one know of his power yet execpt from those who can see it in the future
Description:6'1''
--------------------------------------------------------------------
You have 65 points for these.
Strength:10
Agility:15
Intelligence:15
Charisma:10
Endurance:10
power:Sniff
Skills:Martial arts, weapons training (guns), Dipolmacy
--------------------------------------------------------------------
Weapon: Hk mk 45 pistol with silencer
Vehicle: None
Armor: Clothes, flak jacket
Money: $250
Miscellaneous: None
--------------------------------------------------------------------
Allies:2 Unknown
Enemies:2 revealed later
Jobs: Gun store owner

alright rick it's time to play a game
so one day your coming in and barley about to ulock the door when you notice sometin strange the doors already unlocked fearing the worst you run in and notice the cash register is slightly sticking out and the safe is missing what do you do

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

sniff around

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

with guns in both hands

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

you know you don't literally sniff around

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