you were a ranger, your grandfather a legend that died fighting off foul creatures aiming to destroy the land. The demons were after an ancient artifact, if the artifact is destroyed a power of evil that is invincible would be unleashed upon the world, your dad died killing a warlock that wanted to destroy the artifact. yeras later the artifact was found by a peasent and served him as a tax to the king, the king found the artifact and let the priests find out the artifact's prophecy, though they mis-interpreted it, telling the king the destroyer of the artifact would become invincible in strength, and so the king wanted to destroy it, though it could only be destroyed in the middle of the elf forest, a place protected by a gigantic animal guardian. He heard of you, you had a knack for making animals trust you, and in fighting monsters too, he also knew about the mark, the ranger's mark. That sacred mark passed on generation to generation in your family gives its owner an enchatment making monsters and animals alike trust you and not attack you. And so he sent you on a quest to kill the guardian, in return he promised to give you the artifact which you knew the actual prophecy of, you killed the guardian and wanted to claim your price, but the king had evil in his heart, and so he set an assasin to kill you once you were in the castle and make it look like he was trying to get the artifact too, only he didn't succed, you understood your situation quick enough.. and so you grabed the artifact, charged out the castle and rode your steed to safety, there are still assasins on your tracks, you have to finally keep the artifact safe!
you are the wanderer
character list:
name: weapon: (something reasonable like a long sword or a bow or something) secondary wep.: (dagger, short bow, whatever...) steed: (make it not over-powered, you can be craetive like a large tiger or magic elf or whatever or just have a horse or whatever) items: rangers mark, some water, elvish bread
name: Simon weapon: Broadsword secondary: composite bow steed: An aligater sized centipede,named Mustang items:rangers mark,artifact, map(pan), 3 rolled breast(sheep),2 legs(sheep),zephi's booze,bottle(sacred lakewater), long rope money: 2 silver
"i wouldn't expect anyone to believe it" i told zephi. "but the problem should be over. I'll be over at the mage guild figuring them out. if the thing doesn't return ill accept the silvers... but ill split them with you of course,seeing as you let me watch over your sheep. well ill be back at around dusk." i was almost ready to leave but then "MUSTANG" i yelled. wondering what happened to him last night."
mustang came in a hurry. Sliding along. A guard came up to you again and told you to leave it. They seem not to like it being in the town...
Talow: you head for the inn, they ask you what you need and you say you are planning to stay for tonight "5 silvers a night for the cheap room. 8 a night for the good one and 10 for the best room" the innkeeper says
he takes it happily "2nd floor, 5th room to the left" he says giving you a small key. You find your room, there is a nice looking bed, a large room, a stove and a fireplace. Also some nice sea paintings on the wall. There is a window with a nice view of the dock also laying left side of the room.
name: Simon weapon: Broadsword secondary: composite bow steed: An aligater sized centipede,named Mustang items:rangers mark,artifact, map(pan), 3 rolled breast(sheep),2 legs(sheep),zephi's booze,bottle(sacred lakewater), long rope money: 2 silver
"alright mustang, into the earth you go for now, and don't go wandering" I told my steed. I reached into my bag and pulled out the map of pan. I headed of towards the mage guild.