ForumsForum GamesPost WWII Country Builder

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locoace3
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locoace3
15,053 posts
Nomad

YES! tis after WWII and a few countries of new have Popped up

You can take any type of simple (to keep the game simple) government

you can also choose to take the peace path, the war path, or the (boring) neutral path


Well i can't really say much more other than you can invade other countries or areas or use diplomacy to scmooze your way there

Char sheet


Name: (of ruler)
Age: (of ruler)
Country: don't choose an existing one make your own
Flag: it's design
Type of government:
Population: 10,000
Workers: a general class of anyone who works put split this between the others from population
Scientists:
Soldiers:
Soldier types: Grunts
Resources: 10,000
Events: anything, be sure to check here when i put something
Projects: any research or large building is put here
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,
Country Bio: how it came to be (optional), if you make it has to be at least 4 sentences and not 2nd grade 5 word sentences
Country Perk: i get from bio

  • 57 Replies
Dref14
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Dref14
366 posts
Nomad

Name: Overlord Marcus
Age: 24
Country: Gallia
Flag: Mr. monopoly holding a beaker and a assault rifle
Type of government:Capitalist
Population: 10,000
Workers: 4000
Scientists:4000
Soldiers:2000
Soldier types: Grunts
Resources: 10,000
Events: anything, be sure to check here when i put something
Projects: any research or large building is put here
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,
Country Bio:

Put money into building border walls and into science/science building

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Name: John Polaski.
Age: 34
Country: KoRn
Flag: a Black fist in the center with a white hammer and rifle crossing it in the background; red everywhere else.
Type of government:Communism
Population: 10,000
Workers: 2500
Scientists: 4200
Soldiers:3300
Soldier types: Grunts
Resources: 10,000
Events: anything, be sure to check here when i put something
Projects: food supply increase 2 turns
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,

scientists will be researching the improved methods/equipment, while the workers will be expanding and improving the quality of the farmland, and also installing the new equipment.

locoace3
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locoace3
15,053 posts
Nomad

Name: Overlord Marcus
Age: 24
Country: Gallia
Flag: Mr. monopoly holding a beaker and a assault rifle
Type of government:Capitalist
Population: 10,000
Workers: 4000
Scientists:4000
Soldiers:2000
Soldier types: Grunts
Resources: 10,000
Events: anything, be sure to check here when i put something
Projects: any research or large building is put here
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,
Country Bio:

dude, no that is just silly change the flag design

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

The reason why they should work? Well, they are working the farms anyway (mostly), and it will bring them a better quality of life and increase our nation's exports maybe even.

Dref14
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Dref14
366 posts
Nomad

i will later just do the Text please >.>

locoace3
offline
locoace3
15,053 posts
Nomad

Name: John Polaski.
Age: 34
Country: KoRn
Flag: a Black fist in the center with a white hammer and rifle crossing it in the background; red everywhere else.
Type of government:Communism
Population: 10,000
Workers: 2500
Scientists: 4200
Soldiers:3300
Soldier types: Grunts
Resources: 10,000
Events: anything, be sure to check here when i put something
Projects: food supply increase 1 turns, Better tools 3 turns
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,

they can expand, but not improve



Gold - Squire


Flag

Name: Overlord Marcus
Age: 24
Country: Gallia
Flag: Mr. monopoly holding a beaker and a assault rifle
Type of government:Capitalist
Population: 10,000
Workers: 4000
Scientists:4000
Soldiers:2000
Soldier types: Grunts
Resources: 10,000
Events: anything, be sure to check here when i put something
Projects: any research or large building is put here
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,
Country Bio:

why do later, what you can do now?



you really have no economy

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Name: J.H.
Age: 25
Country: North Ipsofactostand
Flag: Two Hand with thumb stuck outpointer finger up.
Type of government: Monarchy
Population: 10,000
Workers: 2,000
Scientists:2,000
Soldiers:6,000
Soldier types: Grunts
Resources: 10,000
Events:
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,
Country Bio: I don''t feel like it Loco
Country Perk: i get from bio

i will expand my food production by expanding farms

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Name: John Polaski.
Age: 34
Country: KoRn
Flag: a Black fist in the center with a white hammer and rifle crossing it in the background; red everywhere else.
Type of government:Communism
Population: 10,000
Workers: 2500
Scientists: 4200
Soldiers:3300
Soldier types: Grunts
Resources: 10,000
Events: anything, be sure to check here when i put something
Projects: food supply increase 1 turns, Better tools 3 turns
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,

scientists, figure out how to improve it.

or else.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: J.H.
Age: 25
Country: North Ipsofactostand
Flag: Two Hand with thumb stuck outpointer finger up.
Type of government: Monarchy
Population: 10,000
Workers: 2,000
Scientists:2,000
Soldiers:6,000
Soldier types: Grunts
Resources: 10,000
Events:
Projects: Better training 3 turns
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,
Country Bio: I don''t feel like it Loco
Country Perk: i get from bio

post your response under the sheet


ok...

locoace3
offline
locoace3
15,053 posts
Nomad

Name: John Polaski.
Age: 34
Country: KoRn
Flag: a Black fist in the center with a white hammer and rifle crossing it in the background; red everywhere else.
Type of government:Communism
Population: 10,000
Workers: 2500
Scientists: 4200
Soldiers:3300
Soldier types: Grunts
Resources: 10,000
Events: anything, be sure to check here when i put something
Projects: Better tools 2 turns
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,Food production

they are occupied with making tools

also food production is done

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

Name: J.H.
Age: 25
Country: North Ipsofactostand
Flag: Two Hand with thumb stuck outpointer finger up.
Type of government: Monarchy
Population: 10,000
Workers: 2,000
Scientists:2,000
Soldiers:6,000
Soldier types: Grunts
Resources: 10,000
Events:
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,
Country Bio: I don''t feel like it Loco
Country Perk: i get from bio

i will Give giant tracts of land to my worker in return the must farm it

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Name: John Polaski.
Age: 34
Country: KoRn
Flag: a Black fist in the center with a white hammer and rifle crossing it in the background; red everywhere else.
Type of government:Communism
Population: 10,000
Workers: 2500
Scientists: 4200
Soldiers:3300
Soldier types: Grunts
Resources: 10,000
Events: anything, be sure to check here when i put something
Projects: Better tools 2 turns
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,Food production

congratulate the peasants/workers with increased food wages for a few days (from our caches).

locoace3
offline
locoace3
15,053 posts
Nomad

Name: John Polaski.
Age: 34
Country: KoRn
Flag: a Black fist in the center with a white hammer and rifle crossing it in the background; red everywhere else.
Type of government:Communism
Population: 10,000
Workers: 2500
Scientists: 4200
Soldiers:3300
Soldier types: Grunts
Resources: 10,000
Events: People enjoy the food and are extremely happy
Projects: Better tools 2 turns
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,Food production

events


ok



Name: J.H.
Age: 25
Country: North Ipsofactostand
Flag: Two Hand with thumb stuck outpointer finger up.
Type of government: Monarchy
Population: 10,000
Workers: 2,000
Scientists:2,000
Soldiers:6,000
Soldier types: Grunts
Resources: 10,000
Events:
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,
Country Bio: I don''t feel like it Loco
Country Perk: i get from bio


yet your country is tiny

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Name: John Polaski.
Age: 34
Country: KoRn
Flag: a Black fist in the center with a white hammer and rifle crossing it in the background; red everywhere else.
Type of government:Communism
Population: 10,000
Workers: 2500
Scientists: 4200
Soldiers:3300
Soldier types: Grunts
Resources: 10,000
Events: anything, be sure to check here when i put something
Projects: Better tools 2 turns
Buildings:1 Government center, 5,000 houses
Vehicles: Simple carts
Tech: Simple carts, Surplus WW1 rifles, Simple houses,Food production

hmmm....

improve troop training, and establish a firm border with our neighbors.

ThorRatFox
offline
ThorRatFox
3,798 posts
Nomad

so what like it matters i will spread to scotland when i work on boats

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