Colonise, Yakinize (Don't ask), Agress and Normalize- or CYAN for short. The brave men and women who explore the wide new frontier and make it safe for the Memetian alliance. Well trained, well supplied, well fit for the rigors of space pioneering. As a CYAN officer, you will undergo many trials with your squad that would probably make for a good video game that doesn't involve Russians, Iraq or useless weaponry. Of course, one does not just walk into the door and say they want into the last frontier. This is an Elite unit, after all...
This will likely involve a more complex sheet than I use in say, CtO or Memetia's First Plotline. Don't worry, I will give an example BEFORE I ask you to fill a sheet out.
RECRUITMENT SHEET Essentially, this is what every CYAN operative has to fill out to see if they qualify, as well as to have a record.
NAME: Operative's Name. RACE: The race of our creature. Base types shown below... SUB-RACE: If applicable. QUALIFICATIONS: AKA perks. What makes you fit to be a polymathic Special Force as opposed to a common soldier. BIO: A short description of you(r character).
Races: Cheezburgian: Cat People! Yes, they are the race of cats where their main similarities to humans are bipedality and intelligence! While they make for good hunters, they aren't much for peaceful negotiations when they don't like someone.
Youtubian: Cyborgs. Yes, people who modify themselves with robotic and prosthetic attachments in the same way as humans get tattoos. While their strength and endurance makes them good Heavy Units and they tend to be technical geniuses, the masses of parts attached to them tend to make EVERYONE creeped out.
Alternatians: After the Annexation of Chania, the Trollix used this as an umbrella term for both. The term covers:
Trollix: Much like the Cheezburgians, except with more people they like to annoy and replace "Cat" with "Dragon".
Dragons: Thanks to the efforts of Champione Demyx (see Memetia Chronicles part 2), Dragons have come out of isolation and have turned out to be much like Japan.
Chanians: It turns out the only real thing separating them from Trollix was that they were twice as big and half as clever.
Nonidentians: An umbrella term used to describe the races that have recently turned out to have been sentient, but haven't been made known. AKA the custom slot.
OPERATIVE SHEET: Will be filled out after training.
NAME: See above CLASS: The letter of CYAN you fit into the best. You will still use the other letters, but you do best with the chosen letter. UNIT: The unit you currently work in. Units are a combination of NPCs and players you will have to work with. RANK: Higher rank means more privileges. SPECIALTY: The combination of skills and weapons you can use. WEIGHT: The best armors and weapons also tend to be the heaviest.
ACTIVE SHEET: Sheet you can choose to re-post if you don't want to do mass highlighting.
Health: Operative's health. Run out, and you will either die or be evac'd. Armor: how much more your armor can take before you start losing health. Main Weapon/Ammo: The current main weapon active and how much ammo you have for it. Sub Weapon/Ammo: Like the main, except for smaller weapons. Active Skill: Which skill you have for quick-use.
Right now, we only need teh Recruit sheet. So...
EXAMPLE RECRUIT
NAME: John Jameson RACE: Cheezurgian SUB-RACE: Norwegian Forest Breed QUALIFICATIONS: Captain Ireland: Any weight is reduced a class, and gains a big boost when using alcohol. (Yeah, he's a Demoman.) BIO: A man who once fought off a giant octopus and survived a two-week swim in Irish waters...to save a barrel of his beloved Irish Whiskey. Specializes in big weapons and big armor.
NAME: Talow VEHICLE: Key Glider HP: 250/250 Attack: III Defense: III Mobility: II Primary Weapon: Key Beam Secondary Weapon: Ram Attack
You go in low and do a combo charge on Tychus, dealing 50 damage!
Tychus: Ooh, right in the Thor Hammers.
NAME: DART VEHICLE: Blade Cycle HP: 60/75 Attack: III Defense: II Mobility: IIIII Primary Weapons: Blade Autocannons Secondary Weapon: Slicer Wheelie the cruiser
You shoot a blade into Vanitas, disabling his Key Glider! You then get Jane and Tychus to see you.
NAME: Jane Marse VEHICLE: Class W Battlecruiser HP: 500/500 Attack: I Defense: IIIIII Mobility: I Primary Weapon: STG Battery Secondary Weapon: Barrier Generator
Jane fires an STG barrage at Dart, hitting with one shot and dealing 15 damage!
NAME: Vanitas VEHICLE: Key Glider HP: 85/250 Attack: III Defense: III Mobility: II Primary Weapon: Key Beam Secondary Weapon: Ram Attack
Vanitas is unable to move since he can't move his glider!
NAME: Tychus Findlay VEHICLE: Class I Thor HP: 200/300 Attack: IIII Defense: III Mobility: I Primary Weapon: Thor's Hammer Secondary Weapon: Javelin Missile Launchers
Tychus: Crap. Better send out a Mini-SCV.
Tychus sends his Mini-SCV to Vanitas, healing him of 75 damage!
NAME: Philin Vanuz RACE: Youtubian SUB-RACEure bred QUALIFICATIONS: braaiiinnnsss: i have an uncanny ability with grappling and eating hooman flesh for health BIO: Some random youtubian with an uncanny ability with melee, and light armor WEAPONS TRAINING: Melee Expertise + VEHICLE TRAINING: Small Air + CHARACTER TYPE: Heavy
NAME: Philin Vanuz CLASS: C UNIT: Solo RANK: FNG SPECIALTY: Heavy WEIGHT: heavy Armor/ Heavy Weapon/ Heavy Sub-Weapon
??? Alright, we need you to go pacify a rebellion we've been having in a far colony...
Mission: Baptism of Fire: FNG Location: Youtubian Mining Colony I Armor: FNG Power Armor Weapons: Buster Sword, FNG Heavy Rifle Vehicle: None
Breifing: This will be your first mission as a solo operative. A fringe Youtubian world has had issues with some locals they have had working there in exchange for support for their home planet. They think they can overpower us, and they have been successful so far. Speculators think the colony is doomed and it should be abandoned. Prove them both wrong.
OBJECTIVES: 1. Find the HQ of the rebels 2. Pacify the rebels long enough for a solution 3. Ensure the rebellion isn't going to spring back.
???: please inform us when you are ready, unless you want to re-consider your skills.
NAME: Talow VEHICLE: Key Glider HP: 250/250 Attack: III Defense: III Mobility: II Primary Weapon: Key Beam Secondary Weapon: Ram Attack
You fire the beam, doing 25 damage, but the missiles don't react.
Tychus: Huh! So Key Beams don't detonate explosives. Hey Vanitas, you may want to reconsider your tactic for dealing with explosive traps!
NAME: Jane Marse VEHICLE: Class W Battlecruiser HP: 455/500 Attack: I Defense: IIIIII Mobility: I Primary Weapon: STG Battery Secondary Weapon: Barrier Generator
Jane manages to get several hits on Talow while he charges the key Beam, dealing 45 damage!
NAME: DART VEHICLE: Blade Cycle HP: 60/75 Attack: III Defense: II Mobility: IIIII Primary Weapons: Blade Autocannons Secondary Weapon: Slicer Wheelie the cruiser goes around vanitas, and heelies the back of his head or something similer ( dont have complete pic)
You do a Wheelie to Vanitas's back, damaging his engines for 30 damage and stunning him again!
NAME: Tychus Findlay VEHICLE: Class I Thor HP: 200/300 Attack: IIII Defense: III Mobility: I Primary Weapon: Thor's Hammer Secondary Weapon: Javelin Missile Launchers
Tychus gets a glancing kick on Dart, dealing 30 damage and stunning him!
NAME: Jane Marse VEHICLE: Class W Battlecruiser HP: 300/500 Attack: I Defense: IIIIII Mobility: I Primary Weapon: STG Battery Secondary Weapon: Barrier Generator