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Sporemaniac777
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Sporemaniac777
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Nomad

2011 AD...
The humans living in herds, are thriving. They had no civilization, just living naturally... But one day, a person has discovered mysterious ruins, with strange sings. He touched them... The building suddenly exploded, and a spaceship was inside. The man didnt know what it is, but he goes nearer... He touches it... and... *BOOOM* The explosion pushes the man back but something seems to be different... The mind of a great Kalgyrian leader has been pumped into his brain! Everything, his knowledge, his memories, everything got into the mind of the man! Now, he knows what to do... Build a new civilization! The power of a great crystal got infused into him, he is no human anymore, hes more...

The first goal: re-establish the civilization on Earth. While protecting it from any dangers.

Planet: Earth
Year: 2011
Goal: Re-establish a civilization on Earth, while protecting it from any dangers
Health: 15,000/15,000
Resources: None
Civilized population: 0%
Population: 25,000 Humans
Defences: none
Dangers: Small asteroid (100/100) (5 posts before impact)

Its now a round where there is only one side. I make the dangers, you have to protect the Earth from them somehow. The only civilized person is the guy from the intro text. He has to teach others what to do and stuff, then it will spread. After that there will be a real "destroy" round.

  • 825 Replies
Sporemaniac777
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Sporemaniac777
1,373 posts
Nomad

Planet: Jer-Mec Opagra/Last Hope
Health: 12 000/12 000
Attackers (Humans): spartandestroyer, Razerules
Weaknesses: Heat attacks
Resistances: Laser attacks
Population: 500 Martians
Status: A dry, cold, dusty planet.
Attacker resources: 100 metal 50 water 10 martian minerals
Defender resources: 50 metal, 50 martian minerals

The strange message has been decoded... Thre is also another text below... It says:
01010100 01101111 00100000 01101101 01100001 01101011 01100101 00100000 01110100 01101000 01101001 01110011 00100000 01101000 01101111 01110010 01110010 01101001 01100010 01101100 01100101 00100000 01100010 01100101 01100001 01110011 01110100 00101100 00100000 01111001 01101111 01110101 00100000 01101110 01100101 01100101 01100100 00100000 01110100 01101111 00100000 01100111 01100101 01110100 00100000 01100100 01110101 01110011 01110100 00100000 01100110 01110010 01101111 01101101 00100000 01001101 01100001 01110010 01110011 00101100 00100000 01100001 01101110 01100100 00100000 01101101 01101001 01111000 00100000 01101001 01110100 00100000 01110111 01101001 01110100 01101000 00100000 01110111 01100001 01110100 01100101 01110010 00101110 00100000 01011001 01101111 01110101 00100000 01110011 01101000 01101111 01110101 01101100 01100100 00100000 01100111 01100101 01110100 00100000 01000001 01001011 00100000 01100110 01101100 01110101 01101001 01100100 00101110 00100000 01001111 01110010 01101001 01100111 01101001 01101110 01100001 01101100 01101100 01111001 00100000 01101001 01110100 00100000 01110111 01100001 01110011 00100000 01100011 01110010 01100101 01100001 01110100 01100101 01100100 00100000 01100010 01111001 00100000 01100001 00100000 01110011 01100011 01101001 01100101 01101110 01110100 01101001 01110011 01110100 00100000 01101110 01100001 01101101 01100101 01100100 00100000 00100010 01010100 01101000 01100101 01000001 01001011 01100111 01110101 01111001 00100010 00101110 00100000 01000001 01100110 01110100 01100101 01110010 00100000 01110010 01100101 01100110 01101001 01101110 01101001 01101110 01100111 00100000 01110100 01101000 01100101 00100000 01000001 01001011 00100000 01100110 01101100 01110101 01101001 01100100 00100000 01111001 01101111 01110101 00100000 01110011 01101000 01101111 01110101 01101100 01100100 00100000 01100111 01100101 01110100 00100000 01000001 01001011 00100000 01100111 01100001 01110011 00101110 00100000 01010100 01101000 01100101 01111001 00100000 01100010 01101111 01110100 01101000 00100000 01100001 01110010 01100101 00100000 01110110 01100101 01110010 01111001 00100000 01100101 01111000 01110000 01101100 01101111 01110011 01101001 01110110 01100101 00101100 00100000 01111001 01101111 01110101 00100000 01110011 01101000 01101111 01110101 01101100 01100100 00100000 01100010 01100101 00100000 01100011 01100001 01110010 01100101 01100110 01110101 01101100 00100000 01110111 01101000 01100101 01101110 00100000 01110101 01110011 01101001 01101110 01100111 00100000 01110100 01101000 01100101 01101101 00101110 00100000 01000001 01100110 01110100 01100101 01110010 00100000 01111001 01101111 01110101 00100000 01101101 01101001 01111000 00100000 01110100 01101000 01100101 01101101 00101100 00100000 01111001 01101111 01110101 00100000 01110011 01101000 01101111 01110101 01101100 01100100 00100000 01100111 01100101 01110100 00100000 01100001 00100000 01110000 01100001 01110011 01110100 01100101 00101110 00100000 01000010 01110101 01110100 00100000 01101001 01110100 01110011 00100000 01101110 01101111 01110100 00100000 01100101 01101110 01101111 01110101 01100111 01101000 00100000 01110100 01101111 00100000 01100011 01110010 01100101 01100001 01110100 01100101 00100000 01100001 00100000 01110010 01100101 01100001 01101100 00100000 00100010 01010011 01101100 01101001 01101101 01100101 00100010 00101110 00100000 01000110 01101111 01110010 00100000 01110100 01101000 01100001 01110100 00100000 01111001 01101111 01110101 00100000 01101110 01100101 01100101 01100100 00100000 01100001 00100000 01101101 01100001 01110100 01110100 01100101 01110010 00100000 01100011 01100001 01101100 01101100 01100101 01100100 00100000 00100010 01000100 01100001 01110010 01101011 01100110 01101001 01110010 01101001 01110101 01101101 00100010 00101110 00100000 01001001 01110100 00100000 01110111 01100001 01110011 00100000 01100100 01101001 01110011 01100011 01101111 01110110 01100101 01110010 01100101 01100100 00100000 01100010 01111001 00100000 01110100 01101000 01100101 00100000 01101101 01101001 01101110 01100101 01110010 00100000 00100010 01000100 01100001 01110010 01101011 01100110 01101001 01110010 01100101 00110100 00110101 00100010 00100000 01100001 01101110 01100100 00100000 01101110 01100001 01101101 01100101 01100100 00100000 01100001 01100110 01110100 01100101 01110010 00100000 01101000 01101001 01101101 00101110 00100000 01010011 01101101 01100101 01101100 01110100 00100000 01101001 01110100 00100000 01100001 01110100 00100000 01100001 00100000 01110100 01100101 01101101 01110000 01110010 01100101 01110010 01100001 01110100 01110101 01110010 01100101 00100000 01101111 01100110 00100000 00110100 00110000 01101011 00100000 01100100 01100101 01100111 01110010 01100101 01100101 01110011 00101110 00100000 01010100 01101000 01100101 01110011 01100101 00100000 01110100 01100101 01101101 01110000 01100101 01110010 01100001 01110100 01110101 01110010 01100101 01110011 00100000 01100011 01100001 01101110 00100000 01101111 01101110 01101100 01111001 00100000 01100010 01100101 00100000 01101101 01100001 01100100 01100101 00100000 01101001 01101110 00100000 01000010 01101100 01110101 01100101 00100000 01100001 01101110 01100100 00100000 01010111 01101000 01101001 01110100 01100101 00100000 01110011 01110100 01100001 01110010 01110100 01110011 00101100 00100000 01110111 01101000 01101001 01100011 01101000 00100000 01100001 01110010 01100101 00100000 01110100 01101000 01100101 00100000 01101000 01101111 01110100 01110100 01100101 01110011 01110100 00101110 00100000 01010111 01101000 01100101 01101110 00100000 01111001 01101111 01110101 00100000 01101000 01100001 01110110 01100101 00100000 01110011 01101101 01100101 01101100 01110100 01100101 01100100 00100000 01110100 01101000 01100101 00100000 01000100 01100001 01110010 01101011 01100110 01101001 01110010 01101001 01110101 01101101 00101100 00100000 01101101 01101001 01111000 00100000 01101001 01110100 00100000 01110111 01101001 01110100 01101000 00100000 01110100 01101000 01100101 00100000 01100111 01110010 01100101 01100101 01101110 00100000 01110000 01100001 01110011 01110100 01100101 00101110 00100000 01010100 01101000 01100101 00100000 01000100 01100001 01110010 01101011 01100110 01101001 01110010 01101001 01110101 01101101 00100000 01001101 01010101 01010011 01010100 00100000 01100010 01100101 00100000 01101100 01101001 01110001 01110101 01101001 01100100 00100001 00100000 01010100 01101000 01100101 01101110 00100000 01110111 01100001 01110100 01100011 01101000 00100000 01111001 01101111 01110101 01110010 00100000 01100001 01100011 01110100 00101101 00001101 00001010 00101010 01000100 01000001 01010100 01000001 00100000 01001100 01001111 01010011 01010100 00101010

human.

hmm... new materials = minable?

LETS FIND OUT AGAIN!

(another mining base...)


The first mining got out only worthless stuff... Maybe you should go deeper...

I decoded the MESSAGE!

It Means The Slime????

It must mean that a huge slime monster lives on "Last Hope".

Hmmmmmmmmmmm.....

Anyway I will be attacker!

First what i will do is to try and make a flying scanner which will go around the planet to find its weakness and resistance!


Not really... The binary was found on the Kalgyrian crashed ship on Earth, the ship "Th Man" got his power from. It has actually nothing on common with the Martians. Anyway, you scan the planet. You discover the stuff you wanted!

I send this binary message to the martians


The binary code was found on a Kalgyrian ship on Earth. The Martians dont understand your message.
DarthNerd
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DarthNerd
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darn, the new message means: To make this horrible beast, you need to get dust from Mars, and mix it with water. You should get AK fluid. Originally it was created by a scientist named "TheAKguy". After refining the AK fluid you should get AK gas. They both are very explosive, you should be careful when using them. After you mix them, you should get a paste. But its not enough to create a real "Slime". For that you need a matter called "Darkfirium". It was discovered by the miner "Darkfire45" and named after him. Smelt it at a temprerature of 40k degrees. These temperatures can only be made in Blue and White starts, which are the hottest. When you have smelted the Darkfirium, mix it with the green paste. The Darkfirium MUST be liquid! Then watch your act-
*DATA LOST*

Sporemaniac777
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Sporemaniac777
1,373 posts
Nomad

Yep, Darth got it. Do you wanna make it? :3

spartandestroyer
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spartandestroyer
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Nomad

hmm...

new materials = worthless.
materials below = not so worthless?
materials below = minable?

more mining in action.

Razerules
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Razerules
4,049 posts
Nomad

Oh,No sporemaniac!!!

Players do not Make the slime!!!
It will kill but when it gets big once you feed it with tons of stuff it will disobey its creator and go on a rampage.It will get so big that it can Eat a Planet!!!!!!
The Only way to kill it is with lasers,Sound stuff and and anti-Matter stuff but you will get killed yourself in the process!!!!

Why dont we do it the Hard Way.

I use Metal to create special made guns.
Then combine Martian Minerals with Water.
That way i Will get AK Fluid and then create gas from it.
I will then use that gas for a mega flamethrower killing every Martian!!!!

DarthNerd
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DarthNerd
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Nomad

I remeber the slime from the last destroy the planet! This unholy beast became a main enemy! Did you think i would be a fool and not study the other 3 destroy the planets, first page to last! But! I am the one makeing a evil virus after all, so i mightaswell as make it! I also upgrad my prototype virus back to the full version! And the anti-matter, thing when wolfman121 jumped into it, he just used a clone with the antimatter, so my brother wolfman survived!

spartandestroyer
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spartandestroyer
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Nomad

i am mining the planet apart! maybe if we mine the planet into pieces then the planet will be so barren of minerals the martians die?

Sporemaniac777
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Sporemaniac777
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Nomad

Owait, AKfluid is acid, not explosive... I just used DDX's AG forum search and checked. Sorry!

Planet: Jer-Mec Opagra/Last Hope
Health: 12 000/12 000
Attackers (Humans): spartandestroyer, Razerules
DarthNerd's side: DarthNerd (He created a new side so... You can join him if he agrees)
Weaknesses: Heat attacks
Resistances: Laser attacks
Population: 500 Martians
Status: A dry, cold, dusty planet.
Attacker resources: 100 metal 45 water 5 martian minerals 5 AKfluid
Defender resources: 50 metal, 20 martian minerals, 30 Dust
DarthNerd's resources: 20 metal, 10 metal 5 martian minerals
Defences: None
Attacker stuff: AKfluid guns (500/500)
DarthNerd's stuff: Space lab (1000/1000) Virus containers (10/10)

I added Darth's side. He made a new side so... yeah... If he gets enough pwer and people onto his side, he may become a key character. Everyone can actually become a key character in the story!


hmm...

new materials = worthless.
materials below = not so worthless?
materials below = minable?

more mining in action.


You find something... A strange new matter... It behaves like a neurotoxin, but it is not gas, its more like light. Killing light? It is called "Spartaglow". If there would be a way to extract it, it would be bloody useful!

Oh,No sporemaniac!!!

Players do not Make the slime!!!
It will kill but when it gets big once you feed it with tons of stuff it will disobey its creator and go on a rampage.It will get so big that it can Eat a Planet!!!!!!
The Only way to kill it is with lasers,Sound stuff and and anti-Matter stuff but you will get killed yourself in the process!!!!

Why dont we do it the Hard Way.

I use Metal to create special made guns.
Then combine Martian Minerals with Water.
That way i Will get AK Fluid and then create gas from it.
I will then use that gas for a mega flamethrower killing every Martian!!!!


Yes! The martian minerals include dust! So you get AKfluid. But not much... You could steal more dust from the Martians on Last Hope or simply go back to Mars and get some. That is still not enough to make weaponry though. You use all the dust from the Martian minerals up.

I remeber the slime from the last destroy the planet! This unholy beast became a main enemy! Did you think i would be a fool and not study the other 3 destroy the planets, first page to last! But! I am the one makeing a evil virus after all, so i mightaswell as make it! I also upgrad my prototype virus back to the full version! And the anti-matter, thing when wolfman121 jumped into it, he just used a clone with the antimatter, so my brother wolfman survived!


You are indeed a man that remembers much. If you can get Enough dust to make some AK fluid and if you can get Darkfirium and smelt it you can indeed create a slime... The virus is also done. Be VERY careful with it... The containers are very fragile, as you said...

i am mining the planet apart! maybe if we mine the planet into pieces then the planet will be so barren of minerals the martians die?


Mining all the resources wont kill the Martians, They just wont be able to get more resources, making them vulnerable.
Razerules
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Razerules
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I send some Ninja Awesome Ninjas to Darthnerds side to steal his virus!
I also tell the Ninjas to take the AK Fluid guns and shoot it at darthnerds Lab.Which means his lab will get melted by the acid.

Chryosten
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Chryosten
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Herald

I try and make a golem army to attack Last Hope.

DarthNerd
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DarthNerd
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Ahem*runs over to last hope**runs over to group of martians probley about to shoot me* *dumps half of the virus on them*


now...while my minions are causeing havok, i steal lots of martian dust and create some AKfluid, then i mine some darkfirim if i can find any

Razerules
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Razerules
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Nomad

Darthnerd!!!!!!
While putting down the virus you will also be killed!!!!!
While us too!
ZOMG YOU STUPID *********

DarthNerd
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DarthNerd
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Nomad

The virus doesnt kill

Sporemaniac777
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Sporemaniac777
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Planet: Jer-Mec Opagra/Last Hope
Health: 12 000/12 000
Attackers (Humans): spartandestroyer, Razerules
DarthNerd's side: DarthNerd (He created a new side so... You can join him if he agrees)
Weaknesses: Heat attacks
Resistances: Laser attacks
Population: 500 Martians
Status: A dry, cold, dusty planet.
Attacker resources: 100 metal 45 water 5 martian minerals, 3 AKfluid
Defender resources: 50 metal, 20 martian minerals, 30 Dust
DarthNerd's resources: 20 metal, 10 metal 5 martian minerals, 2 AKfluid
Defences: None
Attacker stuff: AKfluid guns (400/400)
DarthNerd's stuff: Space lab (1000/1000) Virus containers (4/10), AKfuild guns (100/100), Ninja minions (10/10), martian minions (50/50)

I send some Ninja Awesome Ninjas to Darthnerds side to steal his virus!
I also tell the Ninjas to take the AK Fluid guns and shoot it at darthnerds Lab.Which means his lab will get melted by the acid.


They manage to get one bottle, but it is really fragile. They get infected themself... And they took some of the guns with, so they are stuck in the lab too, just like a part of the AKfluid used as the ammo...

I try and make a golem army to attack Last Hope.


Golems out of what? Stone? Dirt? Metal?

Ahem*runs over to last hope**runs over to group of martians probley about to shoot me* *dumps half of the virus on them*

now...while my minions are causeing havok, i steal lots of martian dust and create some AKfluid, then i mine some darkfirim if i can find any


You get new minions! You also lose some of the virus. But your minions can infect other people without using up the virus bottles, so its OK. And Darkfirium is made by combining two things, one of them are minerals (Not martian), take them as metal. So you combine metal with...

Darthnerd!!!!!!
While putting down the virus you will also be killed!!!!!
While us too!
ZOMG YOU STUPID *********


The virus doesnt kill, it just infects people, and he can control them. Kinda like a zombie virus. And if you have a suit that protects you, you dont get infected... duh.
DarthNerd
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DarthNerd
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Nomad

I take some water and minerials from earth and combine them at extreamly high tempature, so yeah, the minerials to metal, and then heated with water= darkfirum

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