In this RPG you and your group [of 4] are being hunted down by a serial killer. You have to avoid being killed by all means. If you die you become a killer.
Character Sheet:
Name: Age: Gender: Class: (Make your own) Money: $100 Condition: Well Stamina: (I make) Stats: (You get 20 points. Spend them on the following) ---Agility ---Speed ---Strength ---Endurance Weapon: Dagger, Crowbar, or bat Weapon2: None Weapon3: ÃŽÃŽÃŽ Perk1: (I make based on class and stats) Perk2: ÃŽÃŽÃŽ Perk3: ÃŽÃŽÃŽ Equipment: Water Bottle Extra: None
Name: Aleksa Age: 21 Gender: Male Class: Cook Money: $100 Condition: Tired Stamina: 45/50 MP: 20/20 Stats: ---Agility:5 ---Speed:4 ---Strength:6 ---Endurance:5 Weapon: Dagger Weapon2: None Weapon3: Perk1: Carry (Can carry large amounts of things without getting tired - MP: 5 - CD: n/a) Perk2: Perk3: Equipment: Water Bottle, four apples, loaf of bread Extra: None
You see a grocery store, a couple restaurants and fast food places, a department store, and a bunch of clothes and jewelry shops. There are lots of cars in the parking lot but NO ONE in the streets. What do you do?
Shaun and Talow Ok. You go to the department store, and it is also packed. In the corner you see a begger, you also see some families playing music for money. A huge argument has broke out at the customer service area.
A) Go to the begger B) Musical Family C) Customer Service D) Further into the store