ForumsForum GamesTrade: Ruins of the independence ( sci-fi action and strategy RPG)

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DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

Inspired by the hit sci fi series "firefly" and Orson Scott Card's Xenocide This is my brand new RPG in which you will be a captain of a ship. Your goal:
To get rich, and survive

and here is the setting:

The year was 2436, Earth and the mars and Titan colonies were much over-populated, and so humans colonized a lot of planets, some already hospitable, some heavily terraformed moons. Half of the colonies made an alliance, a very modern government keeping the same culture and strict rules in every one of its planets. Some planets took the form of different cultures, a planet to live with only Chinese culture, one for only Arab culture, and so on... Yet a lot of planets did not want to keep the rules of the alliance, and so they rebelled. These rebels were called the "independence". Many bloody battles were fought, yet with all their willpower, the independence lost. The planets that rebelled now have very low technology, taking form of the technology of 18th century earth and weaponry of the 19th and 20th. In these planets there is a natural rule: money equals survival. A job means money. A ship means getting a job. A gun means keeping one. Everybody does the best they can to get money, some trade, collecting cheap resources in one planet and selling them for a lot in a planet that misses some... Some are mercenaries, get payed to do different jobs. Some are illegal, some are not... "Don't much care" they say, "If it means money we are gonna' do it". There are dangers. Alliance ships still go around hunting war veterans of the independence and in different places lurk grievers, pyscho humans that trap ships and do horrible things to whoever they find... A ship captain's worst enemy...

This is the point we reach you, you are a war veteran, a survival of the independence army... With all your funds left you buy a ship... Your eyes locked on one beautiful, yet un-respected ship, Firefly class... She will need good care, you and your 2nd in command will need to get a pilot, a mechanic, maybe a fighter or two and a doctor if life's too tough... And cargo... And money... Well what'ya know... There is a lot of stuff to do...

Welcome to Trade: Ruins of the independence

Character sheet:

general info:
name-
Ship name-
--------------
perks:

personal perk:

(choose one):

-pilot vet:
Knows how to fly the ship, doesn't need a pilot (unless you want a very skilled pilot)

-ship's best friend:
knows how to handle the tech, doesn't need much of a mechanic

-Gunslinger:
good at fighting... Handles a gun pretty well and can more than survive a fist-fight

-Jack o' all trades:
Good at getting cheap prizes for trade

Ship perk: (choose one):

-fastest space-ship in the west!:
Very fast and can reach different places quickly, also good at escaping enemy ships

-Firefly's got a gun:
ship weapons are stronger and you already start with a basic turret

-Bullet-proof:
better armor for the ship
---------------------------------------------------------
crew info:
crew: You start with *insert your name here* and *insert 2nd in command name here*
You'll get more as the game starts and progresses
moral: (starts with: neutral, can change when bad stuff or good stuff happens)
--------------------------------------------------
items:
MONEY: 10,000 credits
cargo: non
weapons: (choose 4, you may choose more than one of a weapon, EX:
2 rifles, one revolver, 1 shotgun)

-Rifle
basic, 1940-50s rifle... not good at short range, good at medium, pretty good at long

-Shotgun
good at close range, okay at medium, sucks at long

-duel revolvers
quick and damaging, not very effective at aiming though...

-Submachine gun
very quick and does a LOT of damage, horrible at aiming...

-Laser gun
takes a lot of time to actually shoot and not very damaging but really good aiming at all rangers but close...

ship weapons: (start with non unless you got "firefly's got a gun" perk)

current jobs: non

and thats it, have fun!

Oh and (just because I feel like it) a picture of a firefly vessel from the show:

http://couchcampus.com/blog/wp-content/uploads/2009/08/wallpaper_firefly_serenity_1024.jpg

  • 194 Replies
DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

Name: Phelipe Vaz
Ship name: This End Up
---------------
Perks:Gunslinger,Firefly's got a gun
---------------------------------------------------------
Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]), Doctor Shermel.
Moral: neutral
--------------------------------------------------
Items:
Money: 1680 credits
Cargo: Procelain and copper
Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)

yerp. Though this is inspired by star trek like Lord of the rings is inspired by seasons of the witch :P

you go to the cockpit where you Ryan talks (in screen) With a man, probably in a broadcast tower "Captain Vaz, we are clearing a landing space for your ship, what is your business in Lamberion?"

DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

name- Stavi Gerini
Ship name - Bad Walrus
--------------
perks:
personal perk: Jack o' all trades
Ship perk: Bullet Proof
---------------------------------------------------------
crew info:
crew: Stavi Gerini (Revolver), Axl Gorman (Shotgun), Katie Pertkinson (Shotgun), Ryan McCormick
moral: neutral
--------------------------------------------------
items:
MONEY: 7,200 credits
cargo: none
weapons: 2 shotguns (5 clips), 1 revolver (5 clips), 1 rifle (5 clips)
ship weapons: none
current jobs: none

"Rifle you oughta' give me anyways, dont'cha think?" Tunis says flipping a rusty knife in his hand

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Phelipe Vaz
Ship name: This End Up
---------------
Perks:Gunslinger,Firefly's got a gun
---------------------------------------------------------
Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]), Doctor Shermel.
Moral: neutral
--------------------------------------------------
Items:
Money: 1680 credits
Cargo: Procelain and copper
Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)

"trading commodities, you know, your general riff raff"

DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

Name: Phelipe Vaz
Ship name: This End Up
---------------
Perks:Gunslinger,Firefly's got a gun
---------------------------------------------------------
Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]), Doctor Shermel.
Moral: neutral
--------------------------------------------------
Items:
Money: 1680 credits
Cargo: Procelain and copper
Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)

"you trade metals? What kind of metal are you bringing? How much?" He says

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Phelipe Vaz
Ship name: This End Up
---------------
Perks:Gunslinger,Firefly's got a gun
---------------------------------------------------------
Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]), Doctor Shermel.
Moral: neutral
--------------------------------------------------
Items:
Money: 1680 credits
Cargo: Procelain and copper
Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)

"*insert amount* of copper"

DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

Name: Phelipe Vaz
Ship name: This End Up
---------------
Perks:Gunslinger,Firefly's got a gun
---------------------------------------------------------
Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]), Doctor Shermel.
Moral: neutral
--------------------------------------------------
Items:
Money: 1680 credits
Cargo: Procelain and copper
Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)

"fair enough, do you have any ship weapons, bombs, missiles or EMP detonators on-board the ship?"

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Phelipe Vaz
Ship name: This End Up
---------------
Perks:Gunslinger,Firefly's got a gun
---------------------------------------------------------
Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]), Doctor Shermel.
Moral: neutral
--------------------------------------------------
Items:
Money: 1680 credits
Cargo: Procelain and copper
Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)

"all i have is a basic turret for it"

DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

Name: Phelipe Vaz
Ship name: This End Up
---------------
Perks:Gunslinger,Firefly's got a gun
---------------------------------------------------------
Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]), Doctor Shermel.
Moral: neutral
--------------------------------------------------
Items:
Money: 1680 credits
Cargo: 2000 credit worth of Procelain and half a ton of copper
Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)

"right then" The man says and the screen turns off.

You land at a small port after getting escorted by two shuttles. "Half a ton of copper, a lot of procelain... You here to trade all of this?" An officer that escorts you asks

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Phelipe Vaz
Ship name: This End Up
---------------
Perks:Gunslinger,Firefly's got a gun
---------------------------------------------------------
Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]), Doctor Shermel.
Moral: neutral
--------------------------------------------------
Items:
Money: 1680 credits
Cargo: 2000 credit worth of Procelain and half a ton of copper
Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)

"nope, just the copper unless you had a dire need for porcelain"

pablo4270
offline
pablo4270
1,930 posts
Peasant

name- Stavi Gerini
Ship name - Bad Walrus
--------------
perks:
personal perk: Jack o' all trades
Ship perk: Bullet Proof
---------------------------------------------------------
crew info:
crew: Stavi Gerini (Revolver), Axl Gorman (Shotgun), Katie Pertkinson (Shotgun), Ryan McCormick
moral: neutral
--------------------------------------------------
items:
MONEY: 7,200 credits
cargo: none
weapons: 2 shotguns (5 clips), 1 revolver (5 clips), 1 rifle (5 clips)
ship weapons: none
current jobs: none

"Maybe or you can fight with that knife of yours. How about 950 credits?"

DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

Name: Phelipe Vaz
Ship name: This End Up
---------------
Perks:Gunslinger,Firefly's got a gun
---------------------------------------------------------
Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]), Doctor Shermel.
Moral: neutral
--------------------------------------------------
Items:
Money: 1680 credits
Cargo: 2000 credit worth of Procelain and half a ton of copper
Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)

"not really, no" He says and lets you head off "we could get you a carrier shuttle to get the copper around for 80 credits, also the landing tax is 50 credits"

DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

name- Stavi Gerini
Ship name - Bad Walrus
--------------
perks:
personal perk: Jack o' all trades
Ship perk: Bullet Proof
---------------------------------------------------------
crew info:
crew: Stavi Gerini (Revolver), Axl Gorman (Shotgun), Katie Pertkinson (Shotgun), Ryan McCormick
moral: neutral
--------------------------------------------------
items:
MONEY: 7,200 credits
cargo: none
weapons: 2 shotguns (5 clips), 1 revolver (5 clips), 1 rifle (5 clips)
ship weapons: none
current jobs: none

"deal. Though I hope the knife thing was a joke" He says shaking your hand

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Phelipe Vaz
Ship name: This End Up
---------------
Perks:Gunslinger,Firefly's got a gun
---------------------------------------------------------
Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]), Doctor Shermel.
Moral: neutral
--------------------------------------------------
Items:
Money: 1680 credits
Cargo: 2000 credit worth of Procelain and half a ton of copper
Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)

"sure" pay then sell and check the map for anywhere where porcelain is needed

DeadlyVelociraptor
offline
DeadlyVelociraptor
3,415 posts
Nomad

Name: Phelipe Vaz
Ship name: This End Up
---------------
Perks:Gunslinger,Firefly's got a gun
---------------------------------------------------------
Crew:Phelipe(shotgun[5]), William (SMG[5]), Katie (mechanic), James (pilot), Danivan (merc: SMG[5], magnum pistol [10]), Tunis (Rifle[5], magnum pistol [10]), Doctor Shermel.
Moral: happy
--------------------------------------------------
Items:
Money: 1550 credits
Cargo: 2000 credit worth of Procelain and half a ton of copper
Weapons: Shotgun, Rifle, 2 SMG's, two .44 magnums (10)

Porcelain is a sort of neutral cargo, it goes up a little and down a little in different places... Except on porcelain factory planets...

You find an importer willing to but the copper "1450" He says taking a smoke "thats what I'm willing to give" we bought it for 1000 William whispers

zorsca
offline
zorsca
2,436 posts
Nomad

Name: Vlad Zladivosky
Ship name: Envision
--------------
perks
personal perk:Gunslinger
Ship perk: Firefly's got a gun
---------------------------------------------------------
Crew info: Vlad Zladivosky[Rifle], Revan[Rifle], Katie[Mechanic], Ryan[Pilot], Leeroy[Worker], Dansen[Worker], Marti[Worker], Aclee[Soldier with Shotgun]
Moral:neutral
--------------------------------------------------
Items
MONEY: 4,500 credits
Cargo:None
Weapons:Two Rifles,Shotgun,and a Revolver
Ship weapons: Basic Turret
Current jobs: none

K, start teh game o.o

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