ForumsForum GamesZombie Apocalypse {RPG}

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ethekiller
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ethekiller
280 posts
Nomad

The year is 2012, while in the local super market you hear screaming up at the counter. To your immediate horror, you smell the rotten stench of the dead and realize that a zombie apocalypse that so many books and movies had predicted has now occurred. Will you survive? Is it even possible to survive? It is time to put all your skills to the test.... This is a collaboration game for the most part (your working as a team) however there's something else you should know, players who are killed become "Zombies" and must then attempt to kill off alive players, beware for the smart zombies that might be out to get you.

Players can join at any time, follow the rules of RP game, "I Attempt" should always be before just bout anything you say.

Character sheet---------------
Name: (No more then 2 words)
Class: (see below) Pick the character that represents you best

Police Officer: +2 Power +2 Leadership. Special Skill: "Crime Trained" +25% combat bonus when in combat with a smart zombie. Begins with 10 Health

Programmer: +2 Brains +2 Planning. Special Skill: "Quick Thinking" This skill can be used right after A player attempts an event to increase the chance of success by 15%. Begins with 11 Health

Taxi Driver: +2 Navigation +2 Planning. Special Skill: "Direction" When this skill is used, you will immediately begin going towards another target player (No matter how far). Begins with 7 Health

Convict: +3 Power +1 Survival. Special Skill: "Brutal" You may take 3 health damage to gain 1 point in any chosen skill at any time. Begins with 8 health

Doctor: +2 Brain +1 Survival +1 Leadership. Special Skill: "Care" Target any other player in the game, they recover all missing health. This skill requires a medication kit, you begin with 3 medication kits (these are recorded in the misc. section of your sheet). Begins with 5 Health

Soldier: +3 Power +1 Planning. Special Skill: "Military Training" passively gives you a 5% combat and event passing bonus. Begins with 9 Health

Priest: +1 Brain +1 Navigation +2 Leadership. Special Skill: "Holy" passively gives you a 15% event passing bonus. Begins with 6 Health

Mailman: +3 Navigation +1 Power. Special Skill: "Berserk" when down to 1 health, has a 90% chance of passing everything (all other bonuses are not taken account for). Begins with 7 Health

Teenager: +2 Survival +1 Brain +1 Power. Special Skill: "Head Strong" When you have more then 3 health, gives you a 40% event passing bonus. Begins with 4 Health

Professor: +2 Brains +2 Leadership. Special Skill: "Educate" By paying 2 health, you may increase the brain attribute of a chosen player (not you) by 1. Begins with 7 Health

Lawyer: +3 Planning +1 Survival. Special Skill: "The Law" Lawyer gains 1 power point for every 3 "Police" players alive in the game, and 1 brains point for every 3 "Convict" players alive in the game. Begins with 5 health

Hobo: +4 Survival. Special Skill: "Friendly" Pass a 50% chance difficulty event test, if it succeeds, heal a player 5 health, if it fails, Hobo takes 1 damage. Begins with 4 Health

Smart Zombie (Only an option for players who were killed) +2 Power. Special Skill "Dead Army" You are now only threatened by surviving humans and so therefor must kill them. If you die again in this form somehow you are officially eliminated from the game

Sex: (Male or Female)
Title: (See Attributes in depth "Leadership" below)
Level: (Every time you pass a battle or event you gain 1 xp, every 3 xp you level up, allowing you to discharge 2 stat points into your character) You begin at level 1
Health: (Your class info gives you what stats to put here and below)
Power:
Brains:
Plaining:
Survival:
Navigation:
Leadership:
Weapon: (You begin with none, you might find one if you get lucky)
Armor: (You begin with none, you might find some if you get lucky)
Misc: (Other items go here, doctors also use this to keep track of kits)

Simply post all this up and your game will begin, but first.....

Attributes In Depth-------------

Health: When this number reaches 0 you die. 1st time means zombie time, 2nd time means kicked out of the game time

Power: Power is useful for increasing your chances at being successful in battle. For every point spent in Power, your battle percentage goes up by 1, making it more difficult for you to be defeated. In addition players may not wield a weapon until there power is at "2" or more.

Brains: Brains helps you activate different things dependent on the level of this attribute
2= Picklock (You may open locked doors, busting open a door would normally cost health)
4= Light Controls (You may alter the light setting in a room as long as your not outside (might fighting in the dark give you an edge?)
5= Quick Learner (You may wield weapons)
6= Hacking (You may sabotage any computer software, dismantle any bombs or dismantle any security)
7= Weapon Construct (You may build a weapon for you or other players depending on what materials you might have or find around you)
15= ??? ???? (What could this ever be!)

Planning: Planning is useful for increasing your chances at being successful at an event. For every point spent in Planning, your event percentage goes up by 1, making it more difficult for you to be defeated.

Survival: Survival helps you activate different things dependent on the level of this attribute
1= Sleep (If you have lower then 3 health, you may use this move to recover 3 health)
3= Anger (Increases the percentage you have at winning an event or battle passively equal to half of your current health)
6= Assist (Post up a friendly player requesting an event or a battle to occur to help them in battle (so 2 on 1 so to speak)
8= CPR (Brings a dead player back to life with 2 health, does not work on players who have already committed to being a zombie)
10= Armor Construct (You may build armor for you or other players depending on what materials you might have or find around you)

Navigation: Player with navigation are allowed to ask there senses (me) questions that could be super helpful that other players would normally take much longer to get there hands on
1= Whats is the name questions (Hey Senses, What is the name of this grocery store?)
4= Were can we find Med kits? (I will give you closest ones)
5= Were can we find Weapons? (I will give you closest ones)
6= Were can we find Armor? (I will give you closest ones)
7= What would you do in my place? (I will give you best answer)
8= Reveal to me the name of the final Brains skill

Leadership: This stat determines your social rank among the players in this game. In other words your title. Your title is determined completely on your leadership level. Take note, when you reach a new rank your previous rank's stats are discarded
2= Organizer (Plus 1 health point to your stats)
4= In Charge (Plus 3 health points, plus 1 power and planning if your the highest ranked player playing in the game)
6= Leader (Plus 4 health points, Plus 2 power and planning if your the highest ranked player in the game)
9= Savior (Plus 5 Health points, Plus 2 to all stats)

Combat and Events----------------

Combat: Lets say you are faced with 2 zombies, there combines percentage gives you a 65% battle chance and they have 3 combines health, however you have invested points in the power stat (lets say 3) and have a hand riffle (boosting your power by 5) this in total (8) increases your battle chance up to 73%. I will now use a random generator to calculate. Each time you have a 73% chance to deal 1 damage to the zombies, and a 27% chance to take damage.

Events: Events work the exact same was as combat does, however events are no surprise, before attempting something notably dangerous (ak going outside of the supermarket naked) you should ask first for an event of that activity, I will then respond saying "You have a 98% chance of a negative outcome occurring" It is then up to you if your willing to take the chance, this game is all about taking chances at the right time. Make events easier on yourself by upgrading the planning skill

Leveling up: Upon completing 3 events or combats (in any order or fashion) you may level up 2 of your stats (Including max health points), or the same stat twice. You also recover 5 lost health point each time you level.

Final Notes------------------

There is no easy way out in this game, its not going to be easy. And the more you wait the harder it will become. Players who are inactive for too long will be reported missing and considered dead.

Winning the Game-

Way 1 "??? ????"- I will not spoil this ending

Way 2 "End of humanity- All smart zombies win, humans are exterminated

Loosing the Game-

Way 1- of course if the smart zombies kill all the humans then its over

Way 2 "No survivors" if somehow there are no survivors left in the game, (smart zombies and humans alike) then everyone looses

  • 626 Replies
ethekiller
offline
ethekiller
280 posts
Nomad

Name: (Insert Here)
Sex: M
Title: Soldier
Level: 1
Health: 9
Power: 3
Brains: 0
Plaining: 1
Survival: 0
Navigation: 0
Leadership: 0
Weapon: None
Armor: None
Misc: None

You have been hiding in the bathroom now for 3 days after your apartment was overrun by zombies, you have been eating cereal boxed and drinking from the sink, as a soldier you are quite strong, however there was just to many of them at the time. But you feel the urge to explore now

Name:Blake Farbringer
Class:Mailman
Sex:Male
Title:None
Level:2
XP: 2
Health:5/7
Power:2 +2
Brains:0
Plaining:0
Survival:0
Navigation:4 +1
Leadership:1
Weapon:multi-purpose small knife (+1 Power)
Armor:CoRed-Bull Jacket (+1 power +1 navigation)
Misc:None

As you walk down a hallway you hear a small dripping sound, you assume its just pipe leak and ignore it... until of course a drip of blood lands on your nose, you look up and squeal as you see a dead zombie implanted in the ceiling, you hold the scream and move on deeper into the corridor, your scared now out of your mind, and your mind is telling you to turn back, but your body keeps going, deeper and deeper into the hallway, so deep that its literally pitch black. You then run into a wall, you may chose to go right left, or run backwards if your feeling coward like

Gamer6013
offline
Gamer6013
451 posts
Nomad

Name:Stalin
Class:Hobo
Sex: Male
Title:
Level: 4
XP: 1
Health: 4/6
Power:3 +1
Brains:0
Plaining:1
Survival:4 +1
Navigation:0
Leadership:0
Weapon:Fishing pole(1P+S: 10% FBB)
Armor:Fishing suit (survial +1)

I try to jump over them

Unkown
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Unkown
958 posts
Nomad

Name: Jack Stone
Sex: M
Title: Soldier
Level: 1
Health: 9
Power: 3
Brains: 0
Plaining: 1
Survival: 0
Navigation: 0
Leadership: 0
Weapon: None
Armor: None
Misc: None

I attempt to find a way to get out the window, where it would be easier and safer to get out from.

ITheNormalPerson
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ITheNormalPerson
731 posts
Nomad

Name:Blake Farbringer
Class:Mailman
Sex:Male
Title:None
Level:2
XP: 2
Health:5/7
Power:2 +2
Brains:0
Plaining:0
Survival:0
Navigation:4 +1
Leadership:1
Weapon:multi-purpose small knife (+1 Power)
Armor:CoRed-Bull Jacket (+1 power +1 navigation)
Misc:None

First I go back and observe how the zombie was implanted in the ceiling, then I pull out my knife and wait for you to answer me :P

Gamer6013
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Gamer6013
451 posts
Nomad

we gtos anouther new guy i hope HE dsont betray me

ITheNormalPerson
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ITheNormalPerson
731 posts
Nomad

lol, true that, but at least i tried to be helpfull lol. VORON IF I GET MY HANDS ON YOU!!!...

Gamer6013
offline
Gamer6013
451 posts
Nomad

you know you like the anger issues

ITheNormalPerson
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ITheNormalPerson
731 posts
Nomad

actually, no. Because I consider it drama, and I HATE DRAMA lol...

Gamer6013
offline
Gamer6013
451 posts
Nomad

drama?!?!?!?! that aint no drama!!!

ITheNormalPerson
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ITheNormalPerson
731 posts
Nomad

Are you saying this isnt drama? NOT DRAMA!!?!?!?! WHAT ARE YOU TALKING ABOUT?!?!?!? IBREAKUPWITYOU!!!!!!!!!!!!

WolfMan121
offline
WolfMan121
703 posts
Nomad

Name: Talow Kingy
Class: Fire Mage
Gold:125
Inventoryotion, potion, strange gauntlet
Armor: red robes, leather armor(+2)
Weapons: wooden staffW/fire crystel(+3)
Lowest floor found: 5
Last checkpoint:
XP:50
Level:4
Hp:9/9
Attack:8(+4 from crystel)




MUHAHAHHAHAHAHA, ahem, now that im done with that, ill see if theres anything useful up here, if i cant find anything, ill see about getting to another building

xMinato
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xMinato
610 posts
Nomad

.........what? anywho

Name: Udarlaba Minato (AKA Udar)
Class: Programmer
Sex: Male
Title: none
Level: 2
XP: 1
Health: 9/11
Power: 0
Brains: 3
Plaining: 2
Survival: 1
Navigation: 0
Leadership: 0
Weapon: none
Armor: none
Misc: none

I try to go down the chimney in the safest way I can find

ethekiller
offline
ethekiller
280 posts
Nomad

Name: Jack Stone
Sex: M
Title: Soldier
Level: 1
Health: 9
Power: 3
Brains: 0
Plaining: 1
Survival: 0
Navigation: 0
Leadership: 0
Weapon: None
Armor: None
Misc: None

Unfortunately for you, your apartment is in the middle of the building, meaning that there are no windows in which to look out of

Name:Blake Farbringer
Class:Mailman
Sex:Male
Title:None
Level:2
XP: 2
Health:5/7
Power:2 +2
Brains:0
Plaining:0
Survival:0
Navigation:4 +1
Leadership:1
Weapon:multi-purpose small knife (+1 Power)
Armor:CoRed-Bull Jacket (+1 power +1 navigation)
Misc:None

You decide best to head back just a bit to learn about the dead zombie, you suck it up and stare at the hideous thing, by the looks of the way it was implanted up there you begin to believe some huge monster did it, but hell, in times like these anythings possible

Name:Stalin
Class:Hobo
Sex: Male
Title:
Level: 4
XP: 1
Health: 1/6
Power:3 +1
Brains:0
Plaining:1
Survival:4 +1
Navigation:0
Leadership:0
Weapon:Fishing pole(1P+S: 10% FBB)
Armor:Fishing suit (survial +1)

(3 Way Event= 10%,50%, 40%) (You have failed the event "1" a negative outcome has occurred) You leap across the remaining zombies and are clawed at by a few of them, hurting you rather severely, then to top it off, you land on the bottom of the staircase headfirst (-3 health) Once down the zombies climbing up begin going back down to finish what they started, ahead of you are about 20 zombies however they are scattered around and not entirely organized. There's the door were you know humans are hiding not to far, there's also the emergency exit to your left, but that could be dangerous.

Name: Talow Kingy
Class: Fire Mage
Gold:125
Inventoryotion, potion, strange gauntlet
Armor: red robes, leather armor(+2)
Weapons: wooden staffW/fire crystel(+3)
Lowest floor found: 5
Last checkpoint:
XP:50
Level:4
Hp:9/9
Attack:8(+4 from crystel)

Your an idiot, go read the OP to learn how to play before barging in

Name: Udarlaba Minato (AKA Udar)
Class: Programmer
Sex: Male
Title: none
Level: 2
XP: 1
Health: 9/11
Power: 0
Brains: 3
Plaining: 2
Survival: 1
Navigation: 0
Leadership: 0
Weapon: none
Armor: none
Misc: none

I must first warn you, you have about a 3% chance of survival. There always the possibility of waiting for someone to help you guys down, or heading back down to the supermarket, just saying there are safer ways

xMinato
offline
xMinato
610 posts
Nomad

Name: Udarlaba Minato (AKA Udar)
Class: Programmer
Sex: Male
Title: none
Level: 2
XP: 1
Health: 9/11
Power: 0
Brains: 3
Plaining: 2
Survival: 1
Navigation: 0
Leadership: 0
Weapon: none
Armor: none
Misc: none

O.o I thought I would only lose health (like 7, at max)....

What are the chances that If I attempt to go to the 3rd floor Ill reach it?

ethekiller
offline
ethekiller
280 posts
Nomad

Name: Udarlaba Minato (AKA Udar)
Class: Programmer
Sex: Male
Title: none
Level: 2
XP: 1
Health: 9/11
Power: 0
Brains: 3
Plaining: 2
Survival: 1
Navigation: 0
Leadership: 0
Weapon: none
Armor: none
Misc: none

what third floor, all there is is the base floor and the 2nd floor were the base is (was)

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