OK i want to make my game again but this time im taking it to 100 posts.game from the popular elder scrolls series.also new and improved version
char. sheet: name: age: hp: magicka: stamina: specializationpick one) lvl:1 exp:0/30 race: main skillspick seven) main attributespick 2) stats: strength: intelligence: endurance: agility: luck: speed: personality: willpower: ---------------- spells: factionpick below if you want one) occupationlook below if you want one) housesyou'll get one in game) bounty:none inventory weapons: armor: magic: misc: equipped:
races * Altmer: (a.k.a. High Elves)they are the best spell casters in the world and are also good at alchemy * Argonian:they are immune to poison and can breathe under water and are good with sneak * Bosmer: (a.k.a. Wood Elves) they are the best marksmen and good at light armor * Breton:great conjurers and are good at restoratn magic * Dunmer: they are good at destruction magic and swords and bows (a.k.a. Dark Elves) * Imperial:they are great merchants and are OK at fighting * Khajiit:they are very agile in nature and can see in the dark * Nord:they are the best swordsmen in the world and are also the best defenders. * Orc:they are great for warriors and heavy armor with blunt and armorers * Redguard:they are warriors in nature with blades
skills,attributes
Attribute Skills Governed by the Attribute Strength Blade Blunt Hand to Hand Endurance Armorer Block Heavy Armor Speed Athletics Acrobatics Light Armor Agility Security Sneak Marksman Personality Mercantile Speechcraft Illusion Intelligence Alchemy Conjuration Mysticism Willpower Alteration Destruction Restoration Luck (Affects all skills a little bit)
Specialization Combat Stealth Magic
factions
joining a guild has both benefits and consequences.you don't need to join a guild.you can always join a guild in game. Major Guilds * Fighters Guild -- An Imperially-chartered guild dedicated to serving the people of Cyrodiil. * Mages Guild -- An Imperially-chartered guild dedicated to the study of magicka. * Thieves Guild -- A secret guild dedicated to thievery. * Dark Brotherhood -- A secret guild dedicated to hired killings. * Arena -- A team competing in the Imperial City deathmatch-style Arena.
Minor Guilds The Blades -- The Emperor's personal bodyguards and operatives Blackwood Company -- Competition for the Fighters Guild. Mythic Dawn -- a cult that worships dark gods Necromancers Cult--a cult of necromancers
or you can pick to not join any faction.in that case just put none.
occupations new feature where you can pick a job for yourself.you dont need one if you dot need one.
merchant:you can be a merchant who stays in the town or city to sell things or you can ravel around selling your wares.your choice.
mercenary:warrior who works for who ever pays him.
researcher:makes spells and study's plants
town guard:guards the town or city from attack.also protects the towns or city's provinces.
priest:works for the church and does priestly things.