OK, this is my second of the Elements of Disaster series. If you were playing in the BETA Elements game, you can repost your character sheet and continue your story with this new addition of the game.
In New York city, there are several teenagers who have extrodinary powers, some of which, do not know them yet. But, there powers, known or not, will be pushed to extremes of such intensity, that it might change thefate of the world. What's pushing them, you ask? A powerful darkness that has begun to consume the Gods, Earth, and everything else. If you would like to stop the darkness, fill out this sheet:
Name: Unknown (for now) Age: (13-17) Power: Must be accepted Sub Power: I put (based on your power) Bio: Inventory: Money: ------------------------------------------------------------ Attacks: I put (based on power and Sub Power)
Specials: I put (based on Power and Sub Power)
Please join, because if you don't, the world will be consumed by darkness.
To thoses that played the BETA, I will configure your old sheet to this new one for the new game.
Name: Angelou Thanatou Age: 13 Power: Umbrakinesis Sub Power: Inbrakinesis Bio: Unknown Inventory: Money: HP: 105/110 XP: 60/155 Level: 2 Power: 3 Control: 2 ------------------------------------------------------------ Attacks: Dark Ball, 10 dmg Light Ball, 10 dmg Dark Shields, 20 dmg Specials: Maelstrom, 30 dmg, make you tired
"I'm Cadius, the Transformer, and were going to enlist some help," he said, turning back to look at the road,"We can't fight this war alone." What do you do?
Name: Angelou Thanatou Age: 13 Power: Umbrakinesis Sub Power: Inbrakinesis Bio: Unknown Inventory: Money: HP: 105/110 XP: 60/155 Level: 2 Power: 3 Control: 2 ------------------------------------------------------------ Attacks: Dark Ball, 10 dmg Light Ball, 10 dmg Dark Shields, 20 dmg Specials: Maelstrom, 30 dmg, make you tired
"Well, I can tell you several things, like that rock monster is the root of our problem, his name is Sycriaxis, he's the first king of Choas, theres about 12 other like him, but not as powerful, and last, but not least, our first recuit will be here in about 3...2...1" Right when he said "1," a large dent appeared in the ceiling of the car, and you see a guy falling off the roof of the car. Cadius gets out. What do you do?
Name: Sev Age: 14 Power: Pyrotechnics Sub Power: Electrotechnics Bio: Born in Brooklyn NY my family disowned me and i have nowhere to go but a diner whose manager took me in Inventory: Money: HP: 100/100 XP: 30/100 Level: 1 Power: 1 Control: 1 ------------------------------------------------------------ Moves: Attacks: Fireball, 10 dmg Bolt, 20 dmg, 25% chance of palarysis EMP Blast, 10 dmg, electronic devices dont work Special: Thunderstorm, 50 dmg, makes you tired You do so, and find yourself in a coffee shop, now what?
i get super confused angry i attempt to leave the shop.
Name: Unknown Age: 16 Gender: Male Power: Teleportation Sub Power: Super Speed Bio: Nothing Location: New York Inventory: N/A Money: $0 HP: 70/110 XP: 10/155 Level: 2 Power: 2 Control: 2 ------------------------------------------------------------ Attacks: Super Speed, raises evasivnes Specials: Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds Teleport, teleports you to any location (slight chance of fail)
Oh no, don't change the topic on me. The topic was the fact that you asked me to do something I had explicitly attempted to do twice in the past, unsuccessfully, just including water (the presence of which I was given no knowledge of). And you know, I'm not supposed to know my surroundings unless the creator lets me know about them. You are our eyes, ears and noses, you decide what's around there, you decide what happens, and you have to make those all clear. Important information is not to be guessed, it is to be given. If you want to make it hard, you by no means omit it; you just give it to the player with other, useless information, so as to confuse them. Not to have them assuming this and assuming that. If this was 'live', if I could get to post right after your last post, then your 'style' of RPG would be viable. But I cannot. And I cannot afford waiting for who knows how many posts to get something done, because for 90% of them I'm guessing. And I still keep falling behind compared to other players because of the time zone. Instead of being helped, I'm being hindered (regardless of how much others are). Isn't that generous?
OK, I just guess there is a large enough body of water around there, because I use the power of guessing. Guessing I could use water to easily destroy the 'mole', I guess I am able to run to the water or teleport to it, and wait there for the mole to come, guessing it would follow me no matter what I did, due to that being my guess. Guessing it shouldn't get it too long to come, I guess its position underground, while it's digging, guessing when it is time for it to emerge, and guess how to create a hurricane, guessing it wouldn't stand a chance. Knowing how to create a hurricane (from guessing) I start doing so as soon as the mole comes out (I know when it does on the grounds of me guessing).
Guess how many "guesses" I used. And don't tell me the mole was not killed. Why? Because I guessed it would be.
(Em, it's not giant, it just looks like the giant you faced, lol)
"Oof, need to work on the landings," said the cactus," Hey, Cactus Kid, how've you been?" said Cadius, helping him up. What do you do?
Name: Unknown Age: 16 Gender: Male Power: Teleportation Sub Power: Super Speed Bio: Nothing Location: New York Inventory: N/A Money: $0 HP: 70/110 XP: 10/155 Level: 2 Power: 2 Control: 2 ------------------------------------------------------------ Attacks: Super Speed, raises evasivnes Specials: Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds Teleport, teleports you to any location (slight chance of fail)
Oh no, don't change the topic on me. The topic was the fact that you asked me to do something I had explicitly attempted to do twice in the past, unsuccessfully, just including water (the presence of which I was given no knowledge of). And you know, I'm not supposed to know my surroundings unless the creator lets me know about them. You are our eyes, ears and noses, you decide what's around there, you decide what happens, and you have to make those all clear. Important information is not to be guessed, it is to be given. If you want to make it hard, you by no means omit it; you just give it to the player with other, useless information, so as to confuse them. Not to have them assuming this and assuming that. If this was 'live', if I could get to post right after your last post, then your 'style' of RPG would be viable. But I cannot. And I cannot afford waiting for who knows how many posts to get something done, because for 90% of them I'm guessing. And I still keep falling behind compared to other players because of the time zone. Instead of being helped, I'm being hindered (regardless of how much others are). Isn't that generous?
OK, I just guess there is a large enough body of water around there, because I use the power of guessing. Guessing I could use water to easily destroy the 'mole', I guess I am able to run to the water or teleport to it, and wait there for the mole to come, guessing it would follow me no matter what I did, due to that being my guess. Guessing it shouldn't get it too long to come, I guess its position underground, while it's digging, guessing when it is time for it to emerge, and guess how to create a hurricane, guessing it wouldn't stand a chance. Knowing how to create a hurricane (from guessing) I start doing so as soon as the mole comes out (I know when it does on the grounds of me guessing).
Guess how many "guesses" I used. And don't tell me the mole was not killed. Why? Because I guessed it would be.
...Is that all? Or are you going to play? Fine, there's a pond nearby.
Name: Sev Age: 14 Power: Pyrotechnics Sub Power: Electrotechnics Bio: Born in Brooklyn NY my family disowned me and i have nowhere to go but a diner whose manager took me in Inventory: Money: HP: 100/100 XP: 30/100 Level: 1 Power: 1 Control: 1 ------------------------------------------------------------ Moves: Attacks: Fireball, 10 dmg Bolt, 20 dmg, 25% chance of palarysis EMP Blast, 10 dmg, electronic devices dont work Special: Thunderstorm, 50 dmg, makes you tired