ForumsForum GamesElements of Disaster 2: Kingdom of Darkness

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Runescape124
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Runescape124
3,028 posts
Nomad

OK, this is my second of the Elements of Disaster series. If you were playing in the BETA Elements game, you can repost your character sheet and continue your story with this new addition of the game.

In New York city, there are several teenagers who have extrodinary powers, some of which, do not know them yet. But, there powers, known or not, will be pushed to extremes of such intensity, that it might change thefate of the world. What's pushing them, you ask? A powerful darkness that has begun to consume the Gods, Earth, and everything else. If you would like to stop the darkness, fill out this sheet:

Name: Unknown (for now)
Age: (13-17)
Power: Must be accepted
Sub Power: I put (based on your power)
Bio:
Inventory:
Money:
------------------------------------------------------------
Attacks: I put (based on power and Sub Power)

Specials: I put (based on Power and Sub Power)

Please join, because if you don't, the world will be consumed by darkness.

To thoses that played the BETA, I will configure your old sheet to this new one for the new game.

  • 287 Replies
Runescape124
offline
Runescape124
3,028 posts
Nomad

Name: Unknown
Age: 16
Gender: Male
Power: Teleportation
Sub Power: Super Speed
Bio: Nothing
Location: New York
Inventory: Crobar, Lead Pipe
Money: $0
HP: 70/110
XP: 65/155
Level: 2
Power: 2
Control: 2
------------------------------------------------------------
Attacks:
Super Speed, raises evasivnes
Water Spout, dmg depends on foe, can only be done around water
Specials:
Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds
Teleport, teleports you to any location (slight chance of fail)

You do so, and all three hit the ground, unconsious (+30 XP, 10 XP per guy). All that is left of the mecha mole is it's double arm drills, and you don't know what happened to the rest. Now what?

Name: Unknown
Age: 17
Power: Tech Fusion
Sub Power: Electrostatic
Bio: Nothing
Inventory: Heckler & Koch UMP, Semi-automatic shotgun, Ammo for both
Money: $0
HP: 90/110
XP: 0/115
Level: 2
Power: 2
Control: 3
------------------------------------------------------------
Attacks:
Thunderbolt, 20 dmg, launches opponent
Specials:
Tech Fusion, can have metal parts attach to body, making stronger, faster, etc

You do know that swallowing swords isn't real, correct? Those "swords" tat get swallowed are just pierces of candy, or something. NOBODY can swallow a real sword with out killing him/her self.

Bluydee
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Bluydee
3,426 posts
Nomad

Name: Unknown
Age: 17
Power: Tech Fusion
Sub Power: Electrostatic
Bio: Nothing
Inventory: Heckler & Koch UMP, Semi-automatic shotgun, Ammo for both
Money: $0
HP: 90/110
XP: 0/115
Level: 2
Power: 2
Control: 3
------------------------------------------------------------
Attacks:
Thunderbolt, 20 dmg, launches opponent
Specials:
Tech Fusion, can have metal parts attach to body, making stronger, faster, etc


Yes, but I can fuse to metal.

Runescape124
offline
Runescape124
3,028 posts
Nomad

Name: Unknown
Age: 17
Power: Tech Fusion
Sub Power: Electrostatic
Bio: Nothing
Inventory: Heckler & Koch UMP, Semi-automatic shotgun, Ammo for both
Money: $0
HP: 90/110
XP: 0/115
Level: 2
Power: 2
Control: 3
------------------------------------------------------------
Attacks:
Thunderbolt, 20 dmg, launches opponent
Specials:
Tech Fusion, can have metal parts attach to body, making stronger, faster, etc

then why cant you just fuse it to yur arm? could help when the sword is RIGHT there. and "fuse," for now, means "attach," due to u being level 2

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Unknown
Age: 16
Gender: Male
Power: Teleportation
Sub Power: Super Speed
Bio: Nothing
Location: New York
Inventory: Crobar, Lead Pipe
Money: $0
HP: 70/110
XP: 65/155
Level: 2
Power: 2
Control: 2
------------------------------------------------------------
Attacks:
Super Speed, raises evasivnes
Water Spout, dmg depends on foe, can only be done around water
Specials:
Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds
Teleport, teleports you to any location (slight chance of fail)

I wait around for - what else? - the worst case scenario; the mole somehow reviving and being even stronger than before.

Bluydee
offline
Bluydee
3,426 posts
Nomad

Name: Unknown
Age: 17
Power: Tech Fusion
Sub Power: Electrostatic
Bio: Nothing
Inventory: Heckler & Koch UMP, Semi-automatic shotgun, Ammo for both
Money: $0
HP: 90/110
XP: 0/115
Level: 2
Power: 2
Control: 3
------------------------------------------------------------
Attacks:
Thunderbolt, 20 dmg, launches opponent
Specials:
Tech Fusion, can have metal parts attach to body, making stronger, faster, etc

i FUSE TEN SWORDS TO EACH ARM around the wrist.

Runescape124
offline
Runescape124
3,028 posts
Nomad

Name: Unknown
Age: 16
Gender: Male
Power: Teleportation
Sub Power: Super Speed
Bio: Nothing
Location: New York
Inventory: Crobar, Lead Pipe
Money: $0
HP: 70/110
XP: 65/155
Level: 2
Power: 2
Control: 2
------------------------------------------------------------
Attacks:
Super Speed, raises evasivnes
Water Spout, dmg depends on foe, can only be done around water
Specials:
Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds
Teleport, teleports you to any location (slight chance of fail)

Well, for one, you could take the mole arms for later, or leave them, and go do something, your choice, not mine

Name: Unknown
Age: 17
Power: Tech Fusion
Sub Power: Electrostatic
Bio: Nothing
Inventory: Heckler & Koch UMP, Semi-automatic shotgun, Ammo for both
Money: $0
HP: 90/110
XP: 0/115
Level: 2
Power: 2
Control: 3
------------------------------------------------------------
Attacks:
Thunderbolt, 20 dmg, launches opponent
Specials:
Tech Fusion, can have metal parts attach to body, making stronger, faster, etc

You do so (+10 XP) Now what?

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Unknown
Age: 16
Gender: Male
Power: Teleportation
Sub Power: Super Speed
Bio: Nothing
Location: New York
Inventory: Crowbar, Lead Pipe
Money: $0
HP: 70/110
XP: 65/155
Level: 2
Power: 2
Control: 2
------------------------------------------------------------
Attacks:
Super Speed, raises evasivnes
Water Spout, dmg depends on foe, can only be done around water
Specials:
Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds
Teleport, teleports you to any location (slight chance of fail)

Oh, I could carry them? I pictured them quite large... anyway, I pick them up and remember I have forgotten everything about my past. I try to find more information about who I am by teleporting back to where I came from.

Bluydee
offline
Bluydee
3,426 posts
Nomad

Name: Unknown
Age: 17
Power: Tech Fusion
Sub Power: Electrostatic
Bio: Nothing
Inventory: Heckler & Koch UMP, Semi-automatic shotgun, Ammo for both
Money: $0
HP: 90/110
XP: 0/115
Level: 2
Power: 2
Control: 3
------------------------------------------------------------
Attacks:
Thunderbolt, 20 dmg, launches opponent
Specials:
Tech Fusion, can have metal parts attach to body, making stronger, faster, etc


I go and break into a highly guarded government safe.

Runescape124
offline
Runescape124
3,028 posts
Nomad

Name: Unknown
Age: 16
Gender: Male
Power: Teleportation
Sub Power: Super Speed
Bio: Nothing
Location: New York
Inventory: Crowbar, Lead Pipe
Money: $0
HP: 70/110
XP: 65/155
Level: 2
Power: 2
Control: 2
------------------------------------------------------------
Attacks:
Super Speed, raises evasivnes
Water Spout, dmg depends on foe, can only be done around water
Specials:
Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds
Teleport, teleports you to any location (slight chance of fail)

remember I have forgotten everything about my past


Um, how can you remember that you remember nothing of your past when you remember nothing in the first place? Thats very confusing... Anyways, you teleport back to where you came from. When you get there, you see a strange rock monster with a floating rock above it's main body, like a head, jumping into a teleport, holding something. What do you do?

Name: Unknown
Age: 17
Power: Tech Fusion
Sub Power: Electrostatic
Bio: Nothing
Inventory: Heckler & Koch UMP, Semi-automatic shotgun, Ammo for both
Money: $0
HP: 90/110
XP: 0/115
Level: 2
Power: 2
Control: 3
------------------------------------------------------------
Attacks:
Thunderbolt, 20 dmg, launches opponent
Specials:
Tech Fusion, can have metal parts attach to body, making stronger, faster, etc

You REALLY like being a bad guy, don't you?

You run to a federal bank, and break in, but the instant you smash through the window, gun fire is fired upon you. What do you do?
p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Unknown
Age: 16
Gender: Male
Power: Teleportation
Sub Power: Super Speed
Bio: Nothing
Location: New York
Inventory: Crowbar, Lead Pipe, Mechanic Mole Arms
Money: $0
HP: 70/110
XP: 65/155
Level: 2
Power: 2
Control: 2
------------------------------------------------------------
Attacks:
Super Speed, raises evasivnes
Water Spout, dmg depends on foe, can only be done around water
Specials:
Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds
Teleport, teleports you to any location (slight chance of fail)

I try to identify what it's holding by teleporting closer to it.

Um, how can you remember that you remember nothing of your past when you remember nothing in the first place?
My phrasing was a bit unfortunate... I implied I tried to remember what I was doing before I somehow got to wherever I got when this all started, but failed at doing so, meaning I understood I remembered nothing, thus remembered I had forgotten. I also took the liberty of adding the drill-hands, since you didn't do so, to my inventory list.
Bluydee
offline
Bluydee
3,426 posts
Nomad

Name: Unknown
Age: 17
Power: Tech Fusion
Sub Power: Electrostatic
Bio: Nothing
Inventory: Heckler & Koch UMP, Semi-automatic shotgun, Ammo for both
Money: $0
HP: 90/110
XP: 0/115
Level: 2
Power: 2
Control: 3
------------------------------------------------------------
Attacks:
Thunderbolt, 20 dmg, launches opponent
Specials:
Tech Fusion, can have metal parts attach to body, making stronger, faster, etc

Absorb the bullets as they hit me. tHEN i SLASH A GUARD TAKE HIS GUN, THEN FUSE IT TO MY ARM.

Runescape124
offline
Runescape124
3,028 posts
Nomad

Name: Unknown
Age: 16
Gender: Male
Power: Teleportation
Sub Power: Super Speed
Bio: Nothing
Location: New York
Inventory: Crowbar, Lead Pipe, Mechanic Mole Arms
Money: $0
HP: 70/110
XP: 65/155
Level: 2
Power: 2
Control: 2
------------------------------------------------------------
Attacks:
Super Speed, raises evasivnes
Water Spout, dmg depends on foe, can only be done around water
Specials:
Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds
Teleport, teleports you to any location (slight chance of fail)

My phrasing was a bit unfortunate... I implied I tried to remember what I was doing before I somehow got to wherever I got when this all started, but failed at doing so, meaning I understood I remembered nothing, thus remembered I had forgotten. I also took the liberty of adding the drill-hands, since you didn't do so, to my inventory list.


You got me REALLY confused there, anyways, you try to look at what the creature is carrying. It seems to be some sort of object that is rectangular with a point on one end, and it's sparking electricity. When it sees you, it grabs you before you can react, and pulls you through the portal with it. You end up in a strange place: A castle shrouded in black-purple clouds, and strange creatures flying everywhere. The rock creature dissapered. What do you do?
Runescape124
offline
Runescape124
3,028 posts
Nomad

Name: Unknown
Age: 17
Power: Tech Fusion
Sub Power: Electrostatic
Bio: Nothing
Inventory: Heckler & Koch UMP, Semi-automatic shotgun, Ammo for both
Money: $0
HP: 82/110
XP: 10/115
Level: 2
Power: 2
Control: 3
------------------------------------------------------------
Attacks:
Thunderbolt, 20 dmg, launches opponent
Specials:
Tech Fusion, can have metal parts attach to body, making stronger, faster, etc

You do the first one (+10 XP), but the guard dodges, and throws a punch at yur jaw (-8 HP). What do you do?

Bluydee
offline
Bluydee
3,426 posts
Nomad

Name: Unknown
Age: 17
Power: Tech Fusion
Sub Power: Electrostatic
Bio: Nothing
Inventory: Heckler & Koch UMP, Semi-automatic shotgun, Ammo for both
Money: $0
HP: 82/110
XP: 10/115
Level: 2
Power: 2
Control: 3
------------------------------------------------------------
Attacks:
Thunderbolt, 20 dmg, launches opponent
Specials:
Tech Fusion, can have metal parts attach to body, making stronger, faster, etc


I jump and punch my hand into the wall. I then absorb more and more to become bigger and bigger.

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Unknown
Age: 16
Gender: Male
Power: Teleportation
Sub Power: Super Speed
Bio: Nothing
Location: New York
Inventory: Crowbar, Lead Pipe, Mechanic Mole Arms
Money: $0
HP: 70/110
XP: 65/155
Level: 2
Power: 2
Control: 2
------------------------------------------------------------
Attacks:
Super Speed, raises evasivnes
Water Spout, dmg depends on foe, can only be done around water
Specials:
Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds
Teleport, teleports you to any location (slight chance of fail)

I try to figure out where I am, by looking around while taking care that those flying creatures do not get me or anything, by running around every time I feel threatened. Or am I in the castle, safe from it all, in which case I just look around for more information regarding where I am?

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