OK, this is my second of the Elements of Disaster series. If you were playing in the BETA Elements game, you can repost your character sheet and continue your story with this new addition of the game.
In New York city, there are several teenagers who have extrodinary powers, some of which, do not know them yet. But, there powers, known or not, will be pushed to extremes of such intensity, that it might change thefate of the world. What's pushing them, you ask? A powerful darkness that has begun to consume the Gods, Earth, and everything else. If you would like to stop the darkness, fill out this sheet:
Name: Unknown (for now) Age: (13-17) Power: Must be accepted Sub Power: I put (based on your power) Bio: Inventory: Money: ------------------------------------------------------------ Attacks: I put (based on power and Sub Power)
Specials: I put (based on Power and Sub Power)
Please join, because if you don't, the world will be consumed by darkness.
To thoses that played the BETA, I will configure your old sheet to this new one for the new game.
Name: Unknown Age: 16 Gender: Male Power: Teleportation Sub Power: Super Speed Bio: Nothing Location: New York Inventory: Crobar, Lead Pipe Money: $0 HP: 70/110 XP: 65/155 Level: 2 Power: 2 Control: 2 ------------------------------------------------------------ Attacks: Super Speed, raises evasivnes Water Spout, dmg depends on foe, can only be done around water Specials: Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds Teleport, teleports you to any location (slight chance of fail)
You do so, and all three hit the ground, unconsious (+30 XP, 10 XP per guy). All that is left of the mecha mole is it's double arm drills, and you don't know what happened to the rest. Now what?
Name: Unknown Age: 17 Power: Tech Fusion Sub Power: Electrostatic Bio: Nothing Inventory: Heckler & Koch UMP, Semi-automatic shotgun, Ammo for both Money: $0 HP: 90/110 XP: 0/115 Level: 2 Power: 2 Control: 3 ------------------------------------------------------------ Attacks: Thunderbolt, 20 dmg, launches opponent Specials: Tech Fusion, can have metal parts attach to body, making stronger, faster, etc
You do know that swallowing swords isn't real, correct? Those "swords" tat get swallowed are just pierces of candy, or something. NOBODY can swallow a real sword with out killing him/her self.
Name: Unknown Age: 16 Gender: Male Power: Teleportation Sub Power: Super Speed Bio: Nothing Location: New York Inventory: Crobar, Lead Pipe Money: $0 HP: 70/110 XP: 65/155 Level: 2 Power: 2 Control: 2 ------------------------------------------------------------ Attacks: Super Speed, raises evasivnes Water Spout, dmg depends on foe, can only be done around water Specials: Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds Teleport, teleports you to any location (slight chance of fail)
I wait around for - what else? - the worst case scenario; the mole somehow reviving and being even stronger than before.
Name: Unknown Age: 16 Gender: Male Power: Teleportation Sub Power: Super Speed Bio: Nothing Location: New York Inventory: Crobar, Lead Pipe Money: $0 HP: 70/110 XP: 65/155 Level: 2 Power: 2 Control: 2 ------------------------------------------------------------ Attacks: Super Speed, raises evasivnes Water Spout, dmg depends on foe, can only be done around water Specials: Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds Teleport, teleports you to any location (slight chance of fail)
Well, for one, you could take the mole arms for later, or leave them, and go do something, your choice, not mine
Name: Unknown Age: 17 Power: Tech Fusion Sub Power: Electrostatic Bio: Nothing Inventory: Heckler & Koch UMP, Semi-automatic shotgun, Ammo for both Money: $0 HP: 90/110 XP: 0/115 Level: 2 Power: 2 Control: 3 ------------------------------------------------------------ Attacks: Thunderbolt, 20 dmg, launches opponent Specials: Tech Fusion, can have metal parts attach to body, making stronger, faster, etc
Name: Unknown Age: 16 Gender: Male Power: Teleportation Sub Power: Super Speed Bio: Nothing Location: New York Inventory: Crowbar, Lead Pipe Money: $0 HP: 70/110 XP: 65/155 Level: 2 Power: 2 Control: 2 ------------------------------------------------------------ Attacks: Super Speed, raises evasivnes Water Spout, dmg depends on foe, can only be done around water Specials: Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds Teleport, teleports you to any location (slight chance of fail)
Oh, I could carry them? I pictured them quite large... anyway, I pick them up and remember I have forgotten everything about my past. I try to find more information about who I am by teleporting back to where I came from.
Name: Unknown Age: 16 Gender: Male Power: Teleportation Sub Power: Super Speed Bio: Nothing Location: New York Inventory: Crowbar, Lead Pipe Money: $0 HP: 70/110 XP: 65/155 Level: 2 Power: 2 Control: 2 ------------------------------------------------------------ Attacks: Super Speed, raises evasivnes Water Spout, dmg depends on foe, can only be done around water Specials: Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds Teleport, teleports you to any location (slight chance of fail)
remember I have forgotten everything about my past
Um, how can you remember that you remember nothing of your past when you remember nothing in the first place? Thats very confusing... Anyways, you teleport back to where you came from. When you get there, you see a strange rock monster with a floating rock above it's main body, like a head, jumping into a teleport, holding something. What do you do?
Name: Unknown Age: 17 Power: Tech Fusion Sub Power: Electrostatic Bio: Nothing Inventory: Heckler & Koch UMP, Semi-automatic shotgun, Ammo for both Money: $0 HP: 90/110 XP: 0/115 Level: 2 Power: 2 Control: 3 ------------------------------------------------------------ Attacks: Thunderbolt, 20 dmg, launches opponent Specials: Tech Fusion, can have metal parts attach to body, making stronger, faster, etc
You REALLY like being a bad guy, don't you?
You run to a federal bank, and break in, but the instant you smash through the window, gun fire is fired upon you. What do you do?
Name: Unknown Age: 16 Gender: Male Power: Teleportation Sub Power: Super Speed Bio: Nothing Location: New York Inventory: Crowbar, Lead Pipe, Mechanic Mole Arms Money: $0 HP: 70/110 XP: 65/155 Level: 2 Power: 2 Control: 2 ------------------------------------------------------------ Attacks: Super Speed, raises evasivnes Water Spout, dmg depends on foe, can only be done around water Specials: Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds Teleport, teleports you to any location (slight chance of fail)
I try to identify what it's holding by teleporting closer to it.
Um, how can you remember that you remember nothing of your past when you remember nothing in the first place?
My phrasing was a bit unfortunate... I implied I tried to remember what I was doing before I somehow got to wherever I got when this all started, but failed at doing so, meaning I understood I remembered nothing, thus remembered I had forgotten. I also took the liberty of adding the drill-hands, since you didn't do so, to my inventory list.
Name: Unknown Age: 16 Gender: Male Power: Teleportation Sub Power: Super Speed Bio: Nothing Location: New York Inventory: Crowbar, Lead Pipe, Mechanic Mole Arms Money: $0 HP: 70/110 XP: 65/155 Level: 2 Power: 2 Control: 2 ------------------------------------------------------------ Attacks: Super Speed, raises evasivnes Water Spout, dmg depends on foe, can only be done around water Specials: Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds Teleport, teleports you to any location (slight chance of fail)
My phrasing was a bit unfortunate... I implied I tried to remember what I was doing before I somehow got to wherever I got when this all started, but failed at doing so, meaning I understood I remembered nothing, thus remembered I had forgotten. I also took the liberty of adding the drill-hands, since you didn't do so, to my inventory list.
You got me REALLY confused there, anyways, you try to look at what the creature is carrying. It seems to be some sort of object that is rectangular with a point on one end, and it's sparking electricity. When it sees you, it grabs you before you can react, and pulls you through the portal with it. You end up in a strange place: A castle shrouded in black-purple clouds, and strange creatures flying everywhere. The rock creature dissapered. What do you do?
Name: Unknown Age: 16 Gender: Male Power: Teleportation Sub Power: Super Speed Bio: Nothing Location: New York Inventory: Crowbar, Lead Pipe, Mechanic Mole Arms Money: $0 HP: 70/110 XP: 65/155 Level: 2 Power: 2 Control: 2 ------------------------------------------------------------ Attacks: Super Speed, raises evasivnes Water Spout, dmg depends on foe, can only be done around water Specials: Twister, 30 dmg, make you tired, create a tornado by running around in a circle at high speeds Teleport, teleports you to any location (slight chance of fail)
I try to figure out where I am, by looking around while taking care that those flying creatures do not get me or anything, by running around every time I feel threatened. Or am I in the castle, safe from it all, in which case I just look around for more information regarding where I am?