ForumsForum GamesD&D 3.5 Forgotten Realms Setting (Game #2)

16482 851384
DesertHyena
offline
DesertHyena
2,886 posts
Peasant

This is basically the same game as the one that has been running for quite a while, but it will be all official material, no house rules or non-rulebook sources of any kind, and I may enforce mandatory characters if things get too far out of hand (TRF has said that things were getting carried away in the other game). I also want chracter and OOC dialouge to be better managed, in other words don't fill this game up with a bunch of meaningless chatter (If all you want to do is talk about something, do it in the other game). New players are always welcome, and in fact encouraged, even if you don't own any of the books or know any of the rules. If any new players want to join, see the other game for rules, give me a race and class, and I will take care of the rest. As soon as at least 4 characters are made, this game will begin. The module I am using is a DCC, known as "The Black Pearl" (and I don't mean the ship from Pirates of the Caribbean)

  • 16,482 Replies
Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

"If you insist on paying, 5 gp should do."

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

"If you insist on paying, 5 gp should do."

Cassio gives the bartender 15 gold(that's not a typo).
Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

"Well, thank you. Up the stairs, second door on the right."

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

"Well, thank you. Up the stairs, second door on the right."

"You're welcome." Cassio takes the key(I assume there's a key) and goes up to his room.
Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

It is a very nice room with a comfortable bed.
timeskip
It is now morning.
Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Cassio leaves, locking the door to his room behind him, and goes out to explore the town.

Denchot
offline
Denchot
2,105 posts
Nomad

i collect me some spells!

Level 0: 4/day
Detect Magic: Detects spells and magic items within 60 ft.
Mending: Makes minor repairs on an object.
Purify Food and Drink: Purifies 1 cu. ft./level of food or water.
Read Magic: Read scrolls and spellbooks.

Level 1: 5+1/day
Command:One subject obeys selected command for 1 round.
Comprehend Languages: You understand all spoken and written languages.
2 Cure Light Wounds: Cures 1d8 damage +1/level (max +5).
Doom: One subject takes -2 on attack rolls, saves, and checks.
Summon Monster I: Calls extraplanar creature to fight for you.

no material componets needed

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

You see the small stores, the bazaar and the capitol (with the jail hidden behind it).



--------

Never prepare Cure spells.
A good cleric (or a neutral cleric of a good deity) can channel stored spell energy into healing spells that the cleric did not prepare ahead of time. The cleric can "lose" any prepared spell that is not a domain spell in order to cast any cure spell of the same spell level or lower (a cure spell is any spell with "cure" in its name).
Denchot
offline
Denchot
2,105 posts
Nomad

can i change it then?

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Of course. Feel free to.

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

You see the small stores, the bazaar and the capitol (with the jail hidden behind it).

Cassio looks around to see what people are at the capitol and the jail(if he can see it).
Denchot
offline
Denchot
2,105 posts
Nomad

i switch out cure for:
Divine Favor: You gain +1 per three levels on attack and damage rolls.
Doom: One subject takes â"2 on attack rolls, damage rolls, saves, and checks.

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

The capitol doors are closed, but it is obviously occupied.
The jail is a bit off to the side and can't be seen from the front, but if he moves over, it is easy to see.
Denchot
offline
Denchot
2,105 posts
Nomad

i take 20 on my search of my jail cell looking for weaknesses

Dragonblaze052
offline
Dragonblaze052
26,677 posts
Peasant

Is is a very well made cell with no obvious weaknesses.
Showing 1861-1875 of 16482