ForumsForum GamesD&D 3.5 Forgotten Realms Setting (Game #2)

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DesertHyena
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DesertHyena
2,886 posts
Peasant

This is basically the same game as the one that has been running for quite a while, but it will be all official material, no house rules or non-rulebook sources of any kind, and I may enforce mandatory characters if things get too far out of hand (TRF has said that things were getting carried away in the other game). I also want chracter and OOC dialouge to be better managed, in other words don't fill this game up with a bunch of meaningless chatter (If all you want to do is talk about something, do it in the other game). New players are always welcome, and in fact encouraged, even if you don't own any of the books or know any of the rules. If any new players want to join, see the other game for rules, give me a race and class, and I will take care of the rest. As soon as at least 4 characters are made, this game will begin. The module I am using is a DCC, known as "The Black Pearl" (and I don't mean the ship from Pirates of the Caribbean)

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loco5
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loco5
16,287 posts
Peasant

what's my scenario?

Also, watch this. You'll thank me later.


lol that was too funny
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Noobs, you said something about a linebreaker roll?

Loco, what do you want?

loco5
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loco5
16,287 posts
Peasant

what dibs said, infiltrate and destroy a town

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Noobs, you said something about a linebreaker roll?


Shock trooper, charge through a line/formation to break them apart and scatter.

Also, role, not roll.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Noobs, 124 HP.

Loco, you (as in you, not Grun) aren't all that good at talking a character into something.

loco5
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loco5
16,287 posts
Peasant

Loco, you (as in you, not Grun) aren't all that good at talking a character into something.



what?
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

what?

You should also learn that making people sick isn't quite as effective a combat tactic as charring people until they're well-done and crispy or disintegrating them into piles of dust.
loco5
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loco5
16,287 posts
Peasant

You should also learn that making people sick isn't quite as effective a combat tactic as charring people until they're well-done and crispy or disintegrating them into piles of dust.


ok i'll do that can i get on with it
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Loco, do you really think you can talk your way into a village and slowly turn them into zombies one by one?

loco5
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loco5
16,287 posts
Peasant

Loco, do you really think you can talk your way into a village and slowly turn them into zombies one by one?


no but it sounds fun
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Noobs, 124 HP.


:O I are Beast.

So the tie-in, now?
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Loco..... failing the mission means death..... choose something you can do.....

Tie in?

loco5
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loco5
16,287 posts
Peasant

Loco..... failing the mission means death..... choose something you can do.....


but i don't know what i can't do
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Tie in?


Well one doesn't just spontaneously appear on a battlefield with an omniscient understanding already....
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

It is a assignment that your trainer gives you, same as everybody else.

Loco, keep making suggestions.

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