This is basically the same game as the one that has been running for quite a while, but it will be all official material, no house rules or non-rulebook sources of any kind, and I may enforce mandatory characters if things get too far out of hand (TRF has said that things were getting carried away in the other game). I also want chracter and OOC dialouge to be better managed, in other words don't fill this game up with a bunch of meaningless chatter (If all you want to do is talk about something, do it in the other game). New players are always welcome, and in fact encouraged, even if you don't own any of the books or know any of the rules. If any new players want to join, see the other game for rules, give me a race and class, and I will take care of the rest. As soon as at least 4 characters are made, this game will begin. The module I am using is a DCC, known as "The Black Pearl" (and I don't mean the ship from Pirates of the Caribbean)
This unsettling spell enables you to make deadly weapons of your own arteries and veins. Once the spell is cast, your blood takes on a mystical potency that makes it more corrosive than the strongest acid to anyone who draws it from you. From then on, until the spellâs duration has elapsed, anyone who deals slashing or piercing melee damage on you is sprayed with your blood in retribution. The blood deals a cumulative 1d6 points of damage per attack upon your attacker, with no save or spell resistance applicable, up to a maximum of 5d6. Thus, the fi rst time a foe hits you with a slashing or piercing weapon, he instantly takes 1d6 points of damage from the sanguinary backlash. The second time that same foe strikes you, he takes 2d6 points of damage. As soon as any single foe has taken 5d6 points of damage in a single spray from your corrosive blood, the spell ends. Opponents striking you with magical attacks that do not manifest in a slashing or piercing manner, or those striking you with only bludgeoning weapons, do not trigger the retributive blood spray. The arc and direction of the blood spray is magical in nature, and the spray does not splatter adjacent squares or parties, no matter how close together they might be. Each spray strikes only the one responsible for the wound.
Well, that is a spell combo. I was talking about Soul Lance.
It only does ten d8, I do both, infect first then lance and explode, and maybe even try nerotic domination. Harm, and my inflict spells are also awesome.
Well, after a while, the thing turns out to be a Pseudotroll. it morphs. Jessica panics and goes into a stupor at the sight of it. The Werewolves defend her. What now?
Well, after a while, the thing turns out to be a Pseudotroll. it morphs. Jessica panics and goes into a stupor at the sight of it. The Werewolves defend her. What now?
Get in a defensive position in front of her while my reaper keeps trying to turn it into sliced ham.