My explanation is what we've been arguing this entire time.
Ah, so:
If a game is a copy of another game, it deserves the exact same rating as it, it's should just be considered an unoriginal waste of money.
Do you know how they got that data? Because one store accidentally sold a few copies before the release and at one point two truckloads of the game was stolen in europe.
That is some poor security they have :/ the truckloads in any case -- the shops are quite. Well, no comment.
Information of other games for example -- it doesn't necessarily stretch to one. This could limit any Activision product or even other ones through fear of poor reviews.
Plus -- the popularity factor. It's like Totalbiscuit who makes a living on his YouTube channel of 500,000 subscribers ripping into Starcraft II all of a sudden...
Incase you don't understand - he casts Starcraft II (generally with dApollo) as a passion job on the side.
People clearly aren't thinking in the same was a the critics.
The smart ones. The smarter ones aren't thinking in the same way as the smart ones either.
Smart ones would recognise there's little innovation.
Smarter ones would target the core problem of the fundamentals being wrong anyway. Why? Because they're... fundamental maybe?
You can't really say these are things most people will do, you obviously aren't getting someone's own opinion if they are doing this.
The last part in bold... what?
And yeah I can -- anyone who is willing to trust a critic like that is vulnerable. Or at all, even.
That's one opinion.
So you really want me to use the "Quality > Quantity" argument? Look at the REASON instead of swinging it aside because oh noes -- it's just me.
That you know of anyways. I'm pretty sure ChillzMaster would back me up on this... not that that should be necessarily.
Once again, this is how you see it. I guess this comes down to a matter of opinion as to what you are looking for in the sequel.
Are you saying that one should be determined on what it is, without any consideration for its position or the state of the game industry?
Why do you think people
DISLIKE BF3'S CAMPAIGN?I already gave a reason -- it could've been more useful AND better with immersion. Instead it had the feature every other game has now:
Linearity.
If you cannot regard the current state of the game industry then you sir are going against most smart business decisions made - they find a whole in the market and then they fill it in.
Not changing or fixing anything isn't a step back, it's just not a step, you're staying right where you just were.
Sequels have the expectancy of having them fixed -- hell, so do the games that gave birth to those mistakes to an extent. You can argue it's not a negative but a lack of a positive but that would be going against what the point of a sequel is and / or should be.
Though on a slightly irrelevant note, I've gotten a bit into the campaign now, it's freaking awesome.
Despite it's foundation being stupid.
It is pretty much the same gameplay as MW2,
Which is BAD. Oh, and "Gee, what a shock".
but MW2's gameplay was amazing.
Despite the horrendous balancing and poor maps?
Not all of them were poor, but you can't deny that some of them were just really... dull.
I was extremely disappointed that MW2's campaign was over so soon
It lost all plausibility when an Ultranationalist killed hundreds of Ultranationalists to start a war between Ultranationalists and Patriots.
I trust the YouTube comment saying that this is "America's Awesome: The Game" than what you're saying right now -- do you have a proper mindset for games? It does not appear so.
Opinions do not matter - the reason and logic behind them is what counts. Do not think that I am arrogant for the quality / quantity argument. Of how many people do you trust to sway you on moral or philosophical levels? Not a lot. And even if you do, there's a probability that they'll be family -- in which case that's more or less bias in most circumstances.
MW3 Is the sequel to MW2, sequel to MW1. MW3 is worse than MW2 because it had many the same a problem, again no balance and the same gameplay - nothing new really came.
Oh, survival mode. Yay >.>
Not that that matters -- because they don't have the fundamentals down so it's like all these game modes and the core gameplay (which is the Multiplayer -- make no mistake) is completely screwed over.
The others have balance issues but aren't necessarily focused on competitive or even balanced play anyway, so it's nowhere near a problem.
- H