ForumsForum GamesVillian RPG(fantasy)

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DarthNerd
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DarthNerd
1,761 posts
Nomad

Every story has the villian, the guy behind the scenes makeing your life horrible, the guy sending monsters to kill your parents and burn your town, the guy you fight in the final show down. The villian always has a reason, be it world domination or he wants revenge apon every season, summoning a demon lord to grant his every wish, or banishing you to your doom. The hero always prevails and he meets his fall, always to come back as a undead monster. Its the same thing every day for a hero, but for the villian? No, thats a different story. In this game, you play as the fantasy villian trying to enslave/destroy/create a new/and all those other motives the world by any means nessisary. You will start out minor, and become more renowened and become a threat. Soon enough, kingdoms attack you and heros attempt to slay you. But this time, the hero's are the ones that die.

Charecter sheet:


Namemake it shound cool and evil, please?)
AgeNothing like "a 10000000 year old demon&quot
Inventoryfill in with what your class says)
Equipeddecide what to equip in your inventory)
Class:
Spells:
Attack:
Defense:
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligenceused for "skill checks" and in conversations)
AgillityUsed for skill checks such as outrunning a gaurd)
StrengthSkill checks like pushing a boulder onto some one)
LuckAll around lucky, less chance of (for example) getting your lair found)
Endurance: (how long you can run, how long you can stay fighting, ECT.)
Charisma: (Used in conversations and convinceing people of things)

Distrubute 10 skill points through that.

So, here are the classes:

Necromancer: A evil wizard who uses the flesh and bone of the slain as his minions, comes with: Bronze dagger(+1 attack), Spell "Raise minion"(turns the dead into a minion, how much health they have and how much damage they do depends on who your raiseing, uses 20 mana), Necromancers robes(+1 intelligence), necromancers hood(+1 intelligence). You also start with 4 defense and 2 attack. Bounus permanate 1 intelligence.


Demon born: A human that has demon in his blood line, and fights with increased strength and fireing "dark blasts", comes with: Iron longsword(+3 attack), Iron armor(+3 defense), Spell "Dark blast"(a dark blast doing 3-4 damage, uses 10 mana). Starts with 3 defense and 3 attack. Bounus permanate 1 strength



Elven trickster: A elf gone rouge, uses his/her sly skills and charisma to gather supporters and take down his/her enemy, comes with: Iron dagger(+2 attack), Leather armor(+1 defense), Spell "charm"(makes people "like" you better, more willing to do what you ask them, lower shop prices, you know, the works. Costs 5 mana), talismin of agillity(+1 agillity). Starts with 2 defense and 4 attack. Bounus 1 point to charisma



King of bugs: A man gone mad, uses natural abillity to control the giant bugs of the land, comes with: Leather mask(+1 defense), Scale armor(+4 defense), Spell "summon bug"(summons a giant bug from the current area to aid you in battle, bugs vary from different areas, different bugs different stats for them, when you use this you control the bug for the fight and the enemy can attack you or the bug, takes 10 mana). Stats with 5 defense and 1 attack. Bounus 1 to endurance.(honestly, this is probley the best class)




True demon: A full on demon traped in the apperance of a man, seeks to destroy earth so he/she may return to his/her realm. Spell "Break bone"(Uses 10 mana, breaks a bone of a oppenet, hurting them(3 damage) and hindering there stats) Spell "freeze" (freezes the oppenet in a block of ice, lasts for 2 turns, does no damage, costs 40 mana) Spell "fire blast"(shoots a blast of fire at the enemy, doing 7 damage, costs 20 mana) Spell "blind"(blinds the enemy for 3 turns, makes their attacks less likely to hit, costs 30 mana). Starts with 3 attack and 3 defense. Has a permanat bounus +1 to luck.



Ice lord: A person from the long lost ice kingdom, shunned from the world for being, well, a person made of ice, seeks to destroy the world. Bounus "ice man" power, being made of ice, you have the benefits of that, and cannot be melted, mind you. Starts with: Bronze longsword(+2 attack), Bronze armor(+2 defense). Spell "Ice beam"(a beam of ice that has a chance to freeze a enemy, and does about 5 damage, costs 35 mana). Permanat +2 to endurance.




Evil man: Simply a evil man out to destroy or enslave the world, nothing special about him, can be a warrior type of guy, archer type of guy, or mage type of guy. Wooden bow(+1 attack, if arrows are used), 10 arrows, Spell "bolt"(a small bolt of light hits your enemy, 3 damage), Bronze longsword(+2 attack), Leather armor(+1 defense). starts with 3 attack and 3 defense.
____________________________________________________________



Leveling up: When you fight and win, you gain Exp, when you gain a certian ammount, you level up. When you level up, you chose to raise ethier your mana or health by 10. You also get to raise ethier attack or defense by 1. Lastly, you chose to raise one of your stats(strength, endurcance, luck, ECT.) by one. Your "class" also "evolves". You will get a new something (uselly a spell) depending on your class when you level up.



Places: This takes place in a fictional world, Their are the kingdoms of: Storn(a nice little human empire, pretty good sized, contains many little towns), Kingdom of Larts(a kingdom of humans, very competitive against storn). Zarveria(a large section of woods filled with monsters, and tiny towns). Demons realm(where all the demons are from, wizards are capable of summoning portals to their). Ice kingdom(also known as The forbidden land, a kingdom deep in the high icey mountians, a race of powerful "ice men" live there, but do not leave as they are hated by the other races). Vorminheim(city of dwarves, underground, and hidden from most everyone, other underground citys of dwarves exist, but are not marked). Yewklus(Elven land, bordered by a forest filled with viscious mythical creatures, once past that, lay beatiful elven citys, only few humans ever see them). Various other unmarked places exist, and most are deemed to dangorus to go to.


I hope to get 3-5 players in this game, if i missed anything, or if your confused, please tell me. Feel free to join at anytime. When you do join, you will be put into a town and a certian sceneario Example: You wake up with a feeling of doom in your heart, and look down the path to see a small human settlement. You also hear large growls the oppisite direction. <---- example.

I hope anyone that joins this game will be satisfied with it.

  • 545 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 1300 gold, 3 dragon eggs, 10 silver arrows, Silver Bow, Noble Finary(+1 charisma), vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack).
Equiped:Silver bow(+3 attack), Steel armor(+1 defense),10 Silver Arrows(+2 damage to whatever bow your useing does, abillity to harm werewolves).
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:9(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None

0.0. also, i try to only kill what me and ... lets see it's a boy... i'll call him Eragon!(since you made the reference in my game) need to live. (like say... a deer so i can eat)

... let's go hunting, then go into town.

domecraft
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domecraft
333 posts
Nomad

Nameark Horizon
Age: 120
Inventory: iron dagger, leather armor
Equiped:iron dagger, leather armor, talisman of agility
Class:evil trickster
Spells:charm
Attack:6
Defense:3
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:2
Agillity:2+1
Strength:2
Luck:1
Endurance:1
Charisma:2

domecraft
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domecraft
333 posts
Nomad

Nameark Horizon
Age: 120
Inventory: iron dagger, leather armor
Equiped:iron dagger, leather armor, talisman of agility
Class:evil trickster
Spells:charm
Attack:6
Defense:3
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:2
Agillity:2+1
Strength:2
Luck:1
Endurance:1
Charisma:2

i look for a better weapon

DarthNerd
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DarthNerd
1,761 posts
Nomad

Nameark Horizon
Age: 120
Inventory: iron dagger, leather armor
Equiped:iron dagger, leather armor, talisman of agility
Class:evil trickster
Spells:charm
Attack:6
Defense:3
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:2
Agillity:2+1
Strength:2
Luck:1
Endurance:1
Charisma:2



??? I never gave you a scenerio, and yet your trying to find a better weapon? The games full dude.

domecraft
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domecraft
333 posts
Nomad

then can you give me a scenario

DarthNerd
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DarthNerd
1,761 posts
Nomad

@domecraft, your an idiot, i already said the games full...that means YOU CANT JOIN.


Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 1300 gold, 10 silver arrows, Silver Bow, Noble Finary(+1 charisma), vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck.
Equiped:Silver bow(+3 attack), Steel armor(+1 defense),10 Silver Arrows(+2 damage to whatever bow your useing does, abillity to harm werewolves).
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:9(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None



You spend 7 arrows, but manage to bag a buck. Thats all.


You walk into the small town. It has an inn(your very tired from 3 days travel), a small market of koisks, and a small gaurd tower. Thats all.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 1300 gold, 10 silver arrows, Silver Bow, Noble Finary(+1 charisma), vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck.
Equiped:Silver bow(+3 attack), Steel armor(+1 defense),10 Silver Arrows(+2 damage to whatever bow your useing does, abillity to harm werewolves).
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:9(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None



let's go stay at the inn, then see what the shop has... especially in arrows.

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 1150 gold, 10 silver arrows, Silver Bow, Noble Finary(+1 charisma), vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck.
Equiped:Silver bow(+3 attack), Steel armor(+1 defense),10 Silver Arrows(+2 damage to whatever bow your useing does, abillity to harm werewolves).
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:9(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None


You spend 150 gold for purchaseing 1 day of a full inn experiance. You will get breakfest, lunch, and dinner, along with the nicest room.


You go to the market and find 3 salesmen. One is selling amulets, one is selling scrolls, the other weapons. GOing to the weapons they have...



Swords:
Iron sword(50 gold)
Steel sword(80 gold)
Obsidian sword(300 gold)
Cursed blade(1000 gold)
Bows:
Bow of light(500 gold)
Bow of shadows(500 gold)
Oak long bow(60 gold)
Elm long bow(80 gold)
Maple long bow(100 gold)
Oak short bow(120 gold)
Elm short bow(140 gold)
Maple short bow(160 gold)
Arrows:
Bronze arrows(10 gold each)
Iron arrows(20 gold each)
Steel arrows(30 gold each)
Obsidian arrows(50 gold each)
Cursed arrows(100 gold each)
Light arrows(600 gold each)


If you want to know what the other 2 shops have, just ask.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 1150 gold, 10 silver arrows, Silver Bow, Noble Finary(+1 charisma), vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck.
Equiped:Silver bow(+3 attack), Steel armor(+1 defense),10 Silver Arrows(+2 damage to whatever bow your useing does, abillity to harm werewolves).
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:9(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None

let's go with 20X steel arrows for 600 gold. and see what the amulet and scroll shops has.

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 450 gold, 10 silver arrows, Silver Bow, Noble Finary(+1 charisma), vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck, 20 steel arrows(+3 damage)
Equiped:Silver bow(+3 attack), Steel armor(+1 defense),10 Silver Arrows(+2 damage to whatever bow your useing does, abillity to harm werewolves).
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:9(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None


Amulet shop:


Amulet of fire(protection against fire attacks)
Amulet of lightning(same as fire, different element)
Amulet of ice(same)
Amulet of water(same)
Amulet of poison(resitance to being poisoned)
----------------
Amulet of shadows(ability to fade into the shadows completely for 10 minutes)
Amulet of light(dispells any dark magic on you, can only be worn by those deemed holy)
Amulet of power(+1 attack)
Amulet of protection(+1 defense)
Amulet of endurance(+6 endurance, -2 of every other stat)
Skorves's soul prison(a amulet of bone, with a eyeball for a gem, said to be able to trap peoples souls within, leaveing you their husks to command)


Scroll shop:


Fire scroll(fire ball attack)
Raise undead scroll(revives the dead to skeleton minions)
Freeze scroll(Freezes some one)
Poison scroll(poisons some one)
Deasiese scroll(infects some one with a deadly virus)
-out of stock of the rest-

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 450 gold, 10 silver arrows, Silver Bow, Noble Finary(+1 charisma), vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck, 20 steel arrows(+3 damage)
Equiped:Silver bow(+3 attack), Steel armor(+1 defense),20 Steel Arrows(+3 damage)
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:10(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None

amulet of lightningi get the feeling i may need this alot and how much does noble finery sells for?also, 'holy' depends on point of view, so how many gods are there in this game.

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 200 gold, 10 silver arrows, Silver Bow, Noble Finary(+1 charisma), vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck, 20 steel arrows(+3 damage)
Equiped:Silver bow(+3 attack), Steel armor(+1 defense),20 Steel Arrows(+3 damage)
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:10(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None


The light amulet is enchanted by the united paladins. Those deemed holy, are really just the ones that believe in the god of light.

Main gods:

Tercos, said to have created the world and humans. Believed to be a god of pure light and goodness.


Serveyeticus, said to have corrupted the world and humans. Also said to have created all the evil races. Believed to be a god of pure darkness and evil.



Vorheim, god of the elves. Believed neutral in the ever going conflict between the gods of light and darkness. Believed to have created the elves and all nature.



There are also countless minor gods.


*AHEM*back to the game...why do you feel you will be needing that amulet of lightning? Anyways, you buy it for a haggled price of 250 gold. The noble finery will sell for 100 gold.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 200 gold, 10 silver arrows, Silver Bow, Noble Finary(+1 charisma), vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck, 20 steel arrows(+3 damage)
Equiped:Silver bow(+3 attack), Steel armor(+1 defense),20 Steel Arrows(+3 damage)
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:10(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None

... ok, abit much for my tastes... i'll just sell the noble finery and get some supplies for the trip.

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 10 silver arrows, Silver Bow, vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck, 20 steel arrows(+3 damage)
Equiped:Silver bow(+3 attack), Steel armor(+1 defense),20 Steel Arrows(+3 damage), Amulet of lightning.
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:10(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None



You buy 10 days worth of food, and 3 canteens of water to last 10 days. You spend all your money on it, and still have a couple hours before your supper and then to sleep at the inn(as you still have the room for the night).

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 10 silver arrows, Silver Bow, vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck, 20 steel arrows(+3 damage)
Equiped:Silver bow(+3 attack), Steel armor(+1 defense),20 Steel Arrows(+3 damage), Amulet of lightning.
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:10(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None

... guess see if there's an odd job available. also, give Eragon the dead rabbit if he wants it.

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