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DarthNerd
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DarthNerd
1,761 posts
Nomad

Every story has the villian, the guy behind the scenes makeing your life horrible, the guy sending monsters to kill your parents and burn your town, the guy you fight in the final show down. The villian always has a reason, be it world domination or he wants revenge apon every season, summoning a demon lord to grant his every wish, or banishing you to your doom. The hero always prevails and he meets his fall, always to come back as a undead monster. Its the same thing every day for a hero, but for the villian? No, thats a different story. In this game, you play as the fantasy villian trying to enslave/destroy/create a new/and all those other motives the world by any means nessisary. You will start out minor, and become more renowened and become a threat. Soon enough, kingdoms attack you and heros attempt to slay you. But this time, the hero's are the ones that die.

Charecter sheet:


Namemake it shound cool and evil, please?)
AgeNothing like "a 10000000 year old demon&quot
Inventoryfill in with what your class says)
Equipeddecide what to equip in your inventory)
Class:
Spells:
Attack:
Defense:
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligenceused for "skill checks" and in conversations)
AgillityUsed for skill checks such as outrunning a gaurd)
StrengthSkill checks like pushing a boulder onto some one)
LuckAll around lucky, less chance of (for example) getting your lair found)
Endurance: (how long you can run, how long you can stay fighting, ECT.)
Charisma: (Used in conversations and convinceing people of things)

Distrubute 10 skill points through that.

So, here are the classes:

Necromancer: A evil wizard who uses the flesh and bone of the slain as his minions, comes with: Bronze dagger(+1 attack), Spell "Raise minion"(turns the dead into a minion, how much health they have and how much damage they do depends on who your raiseing, uses 20 mana), Necromancers robes(+1 intelligence), necromancers hood(+1 intelligence). You also start with 4 defense and 2 attack. Bounus permanate 1 intelligence.


Demon born: A human that has demon in his blood line, and fights with increased strength and fireing "dark blasts", comes with: Iron longsword(+3 attack), Iron armor(+3 defense), Spell "Dark blast"(a dark blast doing 3-4 damage, uses 10 mana). Starts with 3 defense and 3 attack. Bounus permanate 1 strength



Elven trickster: A elf gone rouge, uses his/her sly skills and charisma to gather supporters and take down his/her enemy, comes with: Iron dagger(+2 attack), Leather armor(+1 defense), Spell "charm"(makes people "like" you better, more willing to do what you ask them, lower shop prices, you know, the works. Costs 5 mana), talismin of agillity(+1 agillity). Starts with 2 defense and 4 attack. Bounus 1 point to charisma



King of bugs: A man gone mad, uses natural abillity to control the giant bugs of the land, comes with: Leather mask(+1 defense), Scale armor(+4 defense), Spell "summon bug"(summons a giant bug from the current area to aid you in battle, bugs vary from different areas, different bugs different stats for them, when you use this you control the bug for the fight and the enemy can attack you or the bug, takes 10 mana). Stats with 5 defense and 1 attack. Bounus 1 to endurance.(honestly, this is probley the best class)




True demon: A full on demon traped in the apperance of a man, seeks to destroy earth so he/she may return to his/her realm. Spell "Break bone"(Uses 10 mana, breaks a bone of a oppenet, hurting them(3 damage) and hindering there stats) Spell "freeze" (freezes the oppenet in a block of ice, lasts for 2 turns, does no damage, costs 40 mana) Spell "fire blast"(shoots a blast of fire at the enemy, doing 7 damage, costs 20 mana) Spell "blind"(blinds the enemy for 3 turns, makes their attacks less likely to hit, costs 30 mana). Starts with 3 attack and 3 defense. Has a permanat bounus +1 to luck.



Ice lord: A person from the long lost ice kingdom, shunned from the world for being, well, a person made of ice, seeks to destroy the world. Bounus "ice man" power, being made of ice, you have the benefits of that, and cannot be melted, mind you. Starts with: Bronze longsword(+2 attack), Bronze armor(+2 defense). Spell "Ice beam"(a beam of ice that has a chance to freeze a enemy, and does about 5 damage, costs 35 mana). Permanat +2 to endurance.




Evil man: Simply a evil man out to destroy or enslave the world, nothing special about him, can be a warrior type of guy, archer type of guy, or mage type of guy. Wooden bow(+1 attack, if arrows are used), 10 arrows, Spell "bolt"(a small bolt of light hits your enemy, 3 damage), Bronze longsword(+2 attack), Leather armor(+1 defense). starts with 3 attack and 3 defense.
____________________________________________________________



Leveling up: When you fight and win, you gain Exp, when you gain a certian ammount, you level up. When you level up, you chose to raise ethier your mana or health by 10. You also get to raise ethier attack or defense by 1. Lastly, you chose to raise one of your stats(strength, endurcance, luck, ECT.) by one. Your "class" also "evolves". You will get a new something (uselly a spell) depending on your class when you level up.



Places: This takes place in a fictional world, Their are the kingdoms of: Storn(a nice little human empire, pretty good sized, contains many little towns), Kingdom of Larts(a kingdom of humans, very competitive against storn). Zarveria(a large section of woods filled with monsters, and tiny towns). Demons realm(where all the demons are from, wizards are capable of summoning portals to their). Ice kingdom(also known as The forbidden land, a kingdom deep in the high icey mountians, a race of powerful "ice men" live there, but do not leave as they are hated by the other races). Vorminheim(city of dwarves, underground, and hidden from most everyone, other underground citys of dwarves exist, but are not marked). Yewklus(Elven land, bordered by a forest filled with viscious mythical creatures, once past that, lay beatiful elven citys, only few humans ever see them). Various other unmarked places exist, and most are deemed to dangorus to go to.


I hope to get 3-5 players in this game, if i missed anything, or if your confused, please tell me. Feel free to join at anytime. When you do join, you will be put into a town and a certian sceneario Example: You wake up with a feeling of doom in your heart, and look down the path to see a small human settlement. You also hear large growls the oppisite direction. <---- example.

I hope anyone that joins this game will be satisfied with it.

  • 545 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 10 silver arrows, Silver Bow, vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck, 20 steel arrows(+3 damage), rock.
Equiped:Steel armor(+4 defense),20 Steel Arrows(+3 damage), Amulet of lightning, Steel longsword(+4 attack)
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:10(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None

"you know that wizard... that i freed. i wish i hadn't. you have any ideas on how to get the ******* sealed. because i won't let him harm Eragon."

DarthNerd
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DarthNerd
1,761 posts
Nomad

Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 10 silver arrows, Silver Bow, vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck, 20 steel arrows(+3 damage), rock.
Equiped:Steel armor(+4 defense),20 Steel Arrows(+3 damage), Amulet of lightning, Steel longsword(+4 attack)
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:10(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None




Bandit leader: Wizard? We captured a Prosh! We were going to hand him over to Roach to be drained of power, but he shape shifted into a human wizard so we couldnt just drain his powers now and hand those over. YOU FREED HIM!?!?!?!?! You have any idea how hard it was to capture that THING? I dont know how to seal it, and i dont know how to kill it. But if he escapes the mine then we probley wont ever find him again, and he will eat all of the dragons there is! Thats not ok! I like dragons! I really do! He could be anywhere!

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 10 silver arrows, Silver Bow, vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck, 20 steel arrows(+3 damage), rock.
Equiped:Steel armor(+4 defense),20 Steel Arrows(+3 damage), Amulet of lightning, Steel longsword(+4 attack)
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:10(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None

"right now, he's kinda after my friend, i think... prehaps we can go to the elves and see if they can help deal with the *******?"

bunniecorps
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bunniecorps
467 posts
Nomad

Name:Lord Orochi
Age:25
Inventory: Bronze longsword(+2 attack)
Equiped: Bronze longsword
Class:True demon
Spells:Break bone (10 mana), Freeze (40 mana), Fireblast (20 mana), Blind (30 mana).
Attack:3+2
Defense:3
Level:1
Exp:0
Health:20
Mana:60
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:2
Endurance:1
Charisma:3

I stay up and take watch

Bluydee
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Bluydee
3,426 posts
Nomad

Name: Frostaz
Age: 26
Inventory: Bronze longsword(+2 attack), Bronze armor(+2 defense)
Equipped: Bronze longsword(+2 attack), Bronze armor(+2 defense)
Class: Ice Lord
Spells: "Ice beam"(a beam of ice that has a chance to freeze a enemy, and does about 5 damage, costs 35 mana).
Attack: 2
Defense: 2
Level: 1
Exp: 0
Health: 20
Mana: 65
---------(stats)
Intelligence: 3
Agillity: 2
Strength: 3
Luck: 1
Endurance: 2
Charisma: 1

I start to freeze the entire ground, allowing it to spread around.

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: Frostaz
Age: 26
Inventory: Bronze longsword(+2 attack), Bronze armor(+2 defense)
Equipped: Bronze longsword(+2 attack), Bronze armor(+2 defense)
Class: Ice Lord
Spells: "Ice beam"(a beam of ice that has a chance to freeze a enemy, and does about 5 damage, costs 35 mana).
Attack: 2
Defense: 2
Level: 1
Exp: 0
Health: 20
Mana: 30
---------(stats)
Intelligence: 3
Agillity: 2
Strength: 3
Luck: 1
Endurance: 2
Charisma: 1





YEEEAAAAHHHHHH-no, you can just freeze objects or people.





Name:Lord Orochi
Age:25
Inventory: Bronze longsword(+2 attack)
Equiped: Bronze longsword
Class:True demon
Spells:Break bone (10 mana), Freeze (40 mana), Fireblast (20 mana), Blind (30 mana).
Attack:3+2
Defense:3
Level:1
Exp:0
Health:20
Mana:60
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:2
Endurance:1
Charisma:3




You stay up half the night, and have spoted nothing. You still need your sleep, and your very fatigued.





Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 10 silver arrows, Silver Bow, vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck, 20 steel arrows(+3 damage), rock.
Equiped:Steel armor(+4 defense),20 Steel Arrows(+3 damage), Amulet of lightning, Steel longsword(+4 attack)
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:10(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None



Bandit leader: Elves? How do you expect to get there? Thats 27 days of travel from here! We would all be dead by then! Your the one that let him go, do something!!!

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 10 silver arrows, Silver Bow, vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck, 20 steel arrows(+3 damage), rock.
Equiped:Steel armor(+4 defense),20 Steel Arrows(+3 damage), Amulet of lightning, Steel longsword(+4 attack)
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:10(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None

"Don't blame me, I WAS CLUELESS AT THE TIME I FREED HIM!! besides, Elves sealed him once, can't they seal him again?"

DarthNerd
offline
DarthNerd
1,761 posts
Nomad

Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 10 silver arrows, Silver Bow, vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck, 20 steel arrows(+3 damage), rock.
Equiped:Steel armor(+4 defense),20 Steel Arrows(+3 damage), Amulet of lightning, Steel longsword(+4 attack)
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:10(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None





Bandit leader: Yes, they can, and they have sealed them before. About 4000 years ago. In the Prosh wars. It was a all out every race versus them. You know who won? The Prosh. The only way we won was that the elves were forced to KILL every dragon there was so they couldnt eat anymore, and would starve. This is the "seal" and some 2000 years ago, the elves ressurected most dragons. Some one ressurected this prosh through unknown means. They are practicly unkillable!

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 10 silver arrows, Silver Bow, vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck, 20 steel arrows(+3 damage), rock.
Equiped:Steel armor(+4 defense),20 Steel Arrows(+3 damage), Amulet of lightning, Steel longsword(+4 attack)
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:10(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None

"So basically... i screwed up. big time..."

Denchot
offline
Denchot
2,105 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory:
Equipped:
Class: Necromancer
Spells: Raise minions
Attack:2
Defense:4
Level:1
Exp:0
Health:20
Mana:30
---------(stats)
Intelligence:1
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: undead rat

I guess i w8

DarthNerd
offline
DarthNerd
1,761 posts
Nomad

Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 10 silver arrows, Silver Bow, vault key, 20 moon stones, 1 dead rabit, Steel armor(+4 defense), Steel longsword(+4 attack), Steel Shield(+4 defense, -2 attack), dead buck, 20 steel arrows(+3 damage), rock.
Equiped:Steel armor(+4 defense),20 Steel Arrows(+3 damage), Amulet of lightning, Steel longsword(+4 attack)
Class:Evil Archer
Spells:Bolt(3 damage 10 mana)
Attack:10(4base)
Defense:8(4base)
Level:2
Exp: 175
Health: 13
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: None




Bandit leader: Uhhhhhhh.....maybe? I dont know! Its not like i signed up for this job!





Name: kadiliman ng kaluluwa
Age: 43
Inventory:
Equipped:
Class: Necromancer
Spells: Raise minions
Attack:2
Defense:4
Level:1
Exp:0
Health:20
Mana:30
---------(stats)
Intelligence:1
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: undead rat






Sooooo...lets see what you have done, tried to stab a rat with a blunt stick, killed a rat, revived a rat, and sent the rat running around. And your giveing up? Obviously im not just going to have you suddenly appear out or something because you give up and "wait". Oh, and i dont except "SK8ER" talk...sooo...if you bother to still play this, as it seems you arnt, and you countinue to talk like that, your posts will be ignored.

Denchot
offline
Denchot
2,105 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory:
Equipped:
Class: Necromancer
Spells: Raise minions
Attack:2
Defense:4
Level:1
Exp:0
Health:20
Mana:30
---------(stats)
Intelligence:1
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: undead rat

i examine & nitpick at the walls looking for any faults.

bunniecorps
offline
bunniecorps
467 posts
Nomad

Name:Lord Orochi
Age:25
Inventory: Bronze longsword(+2 attack)
Equiped: Bronze longsword
Class:True demon
Spells:Break bone (10 mana), Freeze (40 mana), Fireblast (20 mana), Blind (30 mana).
Attack:3+2
Defense:3
Level:1
Exp:0
Health:20
Mana:60
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:2
Endurance:1
Charisma:3

I sleep for the rest of the night.

DarthNerd
offline
DarthNerd
1,761 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory:
Equipped:
Class: Necromancer
Spells: Raise minions
Attack:2
Defense:4
Level:1
Exp:0
Health:20
Mana:30
---------(stats)
Intelligence:1
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: undead rat



You collapse a wall into the cell next to yours. There is nothing in this other cell, and collapseing the wall only pretty much gave you a larger cell.



Name:Lord Orochi
Age:25
Inventory: Bronze longsword(+2 attack)
Equiped: Bronze longsword
Class:True demon
Spells:Break bone (10 mana), Freeze (40 mana), Fireblast (20 mana), Blind (30 mana).
Attack:3+2
Defense:3
Level:1
Exp:0
Health:20
Mana:60
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:2
Endurance:1
Charisma:3



You sleep...Morning, and you both eat some roasted duck, wine, and bread. You set off again, and run into 3 goblins. They are all wearing leather armor with bronze daggers.

Goblin: Hand over all of yer' gold!
Goblin: And Yer' food!
Goblin: And Yer'...erm....other stuff!


They engage combat.


Goblin A health: 10
Goblin B health: 10
Goblin C health: 10

Denchot
offline
Denchot
2,105 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory:
Equipped:
Class: Necromancer
Spells: Raise minions
Attack:2
Defense:4
Level:1
Exp:0
Health:20
Mana:30
---------(stats)
Intelligence:1
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: undead rat

i check the door in the other cell to see if its locked

my reasoning is that they would not lock an empty cell....

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