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DarthNerd
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DarthNerd
1,761 posts
Nomad

Every story has the villian, the guy behind the scenes makeing your life horrible, the guy sending monsters to kill your parents and burn your town, the guy you fight in the final show down. The villian always has a reason, be it world domination or he wants revenge apon every season, summoning a demon lord to grant his every wish, or banishing you to your doom. The hero always prevails and he meets his fall, always to come back as a undead monster. Its the same thing every day for a hero, but for the villian? No, thats a different story. In this game, you play as the fantasy villian trying to enslave/destroy/create a new/and all those other motives the world by any means nessisary. You will start out minor, and become more renowened and become a threat. Soon enough, kingdoms attack you and heros attempt to slay you. But this time, the hero's are the ones that die.

Charecter sheet:


Namemake it shound cool and evil, please?)
AgeNothing like "a 10000000 year old demon&quot
Inventoryfill in with what your class says)
Equipeddecide what to equip in your inventory)
Class:
Spells:
Attack:
Defense:
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligenceused for "skill checks" and in conversations)
AgillityUsed for skill checks such as outrunning a gaurd)
StrengthSkill checks like pushing a boulder onto some one)
LuckAll around lucky, less chance of (for example) getting your lair found)
Endurance: (how long you can run, how long you can stay fighting, ECT.)
Charisma: (Used in conversations and convinceing people of things)

Distrubute 10 skill points through that.

So, here are the classes:

Necromancer: A evil wizard who uses the flesh and bone of the slain as his minions, comes with: Bronze dagger(+1 attack), Spell "Raise minion"(turns the dead into a minion, how much health they have and how much damage they do depends on who your raiseing, uses 20 mana), Necromancers robes(+1 intelligence), necromancers hood(+1 intelligence). You also start with 4 defense and 2 attack. Bounus permanate 1 intelligence.


Demon born: A human that has demon in his blood line, and fights with increased strength and fireing "dark blasts", comes with: Iron longsword(+3 attack), Iron armor(+3 defense), Spell "Dark blast"(a dark blast doing 3-4 damage, uses 10 mana). Starts with 3 defense and 3 attack. Bounus permanate 1 strength



Elven trickster: A elf gone rouge, uses his/her sly skills and charisma to gather supporters and take down his/her enemy, comes with: Iron dagger(+2 attack), Leather armor(+1 defense), Spell "charm"(makes people "like" you better, more willing to do what you ask them, lower shop prices, you know, the works. Costs 5 mana), talismin of agillity(+1 agillity). Starts with 2 defense and 4 attack. Bounus 1 point to charisma



King of bugs: A man gone mad, uses natural abillity to control the giant bugs of the land, comes with: Leather mask(+1 defense), Scale armor(+4 defense), Spell "summon bug"(summons a giant bug from the current area to aid you in battle, bugs vary from different areas, different bugs different stats for them, when you use this you control the bug for the fight and the enemy can attack you or the bug, takes 10 mana). Stats with 5 defense and 1 attack. Bounus 1 to endurance.(honestly, this is probley the best class)




True demon: A full on demon traped in the apperance of a man, seeks to destroy earth so he/she may return to his/her realm. Spell "Break bone"(Uses 10 mana, breaks a bone of a oppenet, hurting them(3 damage) and hindering there stats) Spell "freeze" (freezes the oppenet in a block of ice, lasts for 2 turns, does no damage, costs 40 mana) Spell "fire blast"(shoots a blast of fire at the enemy, doing 7 damage, costs 20 mana) Spell "blind"(blinds the enemy for 3 turns, makes their attacks less likely to hit, costs 30 mana). Starts with 3 attack and 3 defense. Has a permanat bounus +1 to luck.



Ice lord: A person from the long lost ice kingdom, shunned from the world for being, well, a person made of ice, seeks to destroy the world. Bounus "ice man" power, being made of ice, you have the benefits of that, and cannot be melted, mind you. Starts with: Bronze longsword(+2 attack), Bronze armor(+2 defense). Spell "Ice beam"(a beam of ice that has a chance to freeze a enemy, and does about 5 damage, costs 35 mana). Permanat +2 to endurance.




Evil man: Simply a evil man out to destroy or enslave the world, nothing special about him, can be a warrior type of guy, archer type of guy, or mage type of guy. Wooden bow(+1 attack, if arrows are used), 10 arrows, Spell "bolt"(a small bolt of light hits your enemy, 3 damage), Bronze longsword(+2 attack), Leather armor(+1 defense). starts with 3 attack and 3 defense.
____________________________________________________________



Leveling up: When you fight and win, you gain Exp, when you gain a certian ammount, you level up. When you level up, you chose to raise ethier your mana or health by 10. You also get to raise ethier attack or defense by 1. Lastly, you chose to raise one of your stats(strength, endurcance, luck, ECT.) by one. Your "class" also "evolves". You will get a new something (uselly a spell) depending on your class when you level up.



Places: This takes place in a fictional world, Their are the kingdoms of: Storn(a nice little human empire, pretty good sized, contains many little towns), Kingdom of Larts(a kingdom of humans, very competitive against storn). Zarveria(a large section of woods filled with monsters, and tiny towns). Demons realm(where all the demons are from, wizards are capable of summoning portals to their). Ice kingdom(also known as The forbidden land, a kingdom deep in the high icey mountians, a race of powerful "ice men" live there, but do not leave as they are hated by the other races). Vorminheim(city of dwarves, underground, and hidden from most everyone, other underground citys of dwarves exist, but are not marked). Yewklus(Elven land, bordered by a forest filled with viscious mythical creatures, once past that, lay beatiful elven citys, only few humans ever see them). Various other unmarked places exist, and most are deemed to dangorus to go to.


I hope to get 3-5 players in this game, if i missed anything, or if your confused, please tell me. Feel free to join at anytime. When you do join, you will be put into a town and a certian sceneario Example: You wake up with a feeling of doom in your heart, and look down the path to see a small human settlement. You also hear large growls the oppisite direction. <---- example.

I hope anyone that joins this game will be satisfied with it.

  • 545 Replies
Denchot
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Denchot
2,105 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:2
Defense:4
Level:1
Exp:0
Health:20
Mana:-20
---------(stats)
Intelligence:3
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: none

(i was useing the exploded skele's bones)

"thank you mister i thought i was going to die. what's your name?"

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 1000 gold, 3 dragon eggs.
Equiped:Bronze Sword, Leather armor(+1 defense),1 Arrows.
Class:Evil man
Spells:Bolt(3 damage 10 mana)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp: 75
Health: 20
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: Link

"hey Link, let me borrow the bags. i want to hide these dragon eggs so nobody steals them." (that would be interesting for a lair... but not exactly the best place with 3 dragon hatchlings who will probably need more room when they're older then the manor has at the moment. and i would make a dragon rpg, but while i can make some epic beginnings... writer's block usually takes hold on making continuations to the story... and even for beginnings, it happens randomly when i get a flash of inspiration.)

Denchot
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Denchot
2,105 posts
Nomad

that dragon thing is a good idea. it doesnt suck the balls of normality like most modern culture

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 1000 gold, 3 dragon eggs.
Equiped:Bronze Sword, Leather armor(+1 defense),1 Arrows.
Class:Evil man
Spells:Bolt(3 damage 10 mana)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp: 75
Health: 20
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: Link


Dont worry about the dragon rpg when they grow from being hatchlings, i have longed to make a dragon rpg, but getting the beginings always troubled me, but the future of them, thats easy, i could have written a whole journal of them.


You hide the eggs in the bags, and set out for town, you spot a group of goblins in the tree's waiting to pounce on travelers though. (also, the manor is owned by the towns noble, who is always inside and barely ever comes out, so if you assinated him, you take over it no problem. It also has a large dungeon from the previus owner, so you could hold the dragons there until they reached around full size.



Name: kadiliman ng kaluluwa
Age: 43
Inventory: Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:2
Defense:4
Level:1
Exp:0
Health:20
Mana:-20
---------(stats)
Intelligence:3
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: none



Paladin: My name does not matter, now, may i help you into town, or are you ok on your own? If you can get there without assistance, i shall be off.




------------------------------------------------------



Also sonic, i didnt want to say this, but your guy being 14 "Arnt you a little young to be takeing over the world?", just kidding, you dont need to change your age if you were thinking that.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 1000 gold, 3 dragon eggs.
Equiped:Bronze Sword, Leather armor(+1 defense),1 Arrows.
Class:Evil man
Spells:Bolt(3 damage 10 mana)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp: 75
Health: 20
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: Link

Considering some people make naruto uzumaki take over the world at age EIGHT! in fanfics, i think i'm perfectly fine at the moment. i'll change it if you wnat me to. anyway, i'd prefer for the dragons to have some freedom of flight, but i guess it'll do for now. prehaps later, i can find a cave that's kinda out of the way of being invaded... hell, up on a mountain for all i care.

amorboy
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amorboy
1,255 posts
Shepherd

Namemake it shound cool and evil, please?)
AgeNothing like "a 10000000 year old demon&quot
Inventoryfill in with what your class says)
Equipeddecide what to equip in your inventory)
Class:
Spells:
Attack:
Defense:
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:3
Agillity:1
Strength:1
Luck:2
Endurance:1
Charisma: 2

DarthNerd
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DarthNerd
1,761 posts
Nomad

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 1000 gold, 3 dragon eggs.
Equiped:Bronze Sword, Leather armor(+1 defense),1 Arrows.
Class:Evil man
Spells:Bolt(3 damage 10 mana)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp: 75
Health: 20
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: Link



Alrighty, but what are you going to do about the goblins? They dont know you spoted them, but if you walk down there, they will jump you and attack.

Denchot
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Denchot
2,105 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:2
Defense:4
Level:1
Exp:0
Health:20
Mana:-20
---------(stats)
Intelligence:3
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: none

i think i will stay here a little longer but thank you you are a noble man & may the lord(ew the words taste terrible to my char)bless you further.
------------------------------------------------
have you played that game how to raise a dragon [url=http://armorgames.com/play/4046/how-to-raise-a-dragon] ? were you play as the dragon complete its life then play as the hero?

note: thats my first attempt at a link
you could make it like that.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 1000 gold, 3 dragon eggs.
Equiped:Bronze Sword, Leather armor(+1 defense),1 Arrows.
Class:Evil man
Spells:Bolt(3 damage 10 mana)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp: 75
Health: 20
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: Link

depends, are there any other travelers on the road at the moment that's in site? (again, forgot xp it seems)

DarthNerd
offline
DarthNerd
1,761 posts
Nomad

Name: kadiliman ng kaluluwa
Age: 43
Inventory: Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Equipped: Necromancer robes(+1 to intelligence), Necromancer hood (+1 to intelligence)
Class: Necromancer
Spells: Raise minions
Attack:2
Defense:4
Level:1
Exp:0
Health:20
Mana:-20
---------(stats)
Intelligence:3
Agility:3
Strength:1
Luck:3
Endurance:1
Charisma:2
----------
Minions: none

You disgust me denchot, you think i havent played that game? HA! Dont make me laugh!

The paladin walks off.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 1000 gold, 3 dragon eggs.
Equiped:Bronze Sword(+2 attack), Leather armor(+1 defense),1 Arrows.
Class:Evil man
Spells:Bolt(3 damage 10 mana)
Attack:5(3base)
Defense:4(3base)
Level:1
Exp: 75
Health: 20
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: Link

Derp! 0.o i forgot to change somethings from changing equipment. *Facepaws*

DarthNerd
offline
DarthNerd
1,761 posts
Nomad

Name: Talow Rosine
Age: 14
Inventory: Bronze longsword(+2 attack), Wooden bow(+1 attack, if arrows also equipped), Leather armor(+1 defense), 1 arrow, 1000 gold, 3 dragon eggs.
Equiped:Bronze Sword, Leather armor(+1 defense),1 Arrows.
Class:Evil man
Spells:Bolt(3 damage 10 mana)
Attack:4(3base)
Defense:4(3base)
Level:1
Exp: 75
Health: 20
Mana: 10
---------(stats)
Intelligence:2
Agillity:1
Strength:1
Luck:4
Endurance: 1
Charisma: 1
-----------
Minions: Link


No other travelers, and here, LEVEL UP!(got 100 exp) Your class "evil man" can branch to: Evil Archer(+1 defense, +1 attack, +1 silver bow, +20 silver arrows), Evil warrior(+2 attack, +1 iron longsword, +1 strength talismin), Evil Mage(+spell "light beam", +spell "fire ball", +2 defense)

amorboy
offline
amorboy
1,255 posts
Shepherd

Name:nightfall cracken(good?)
Age:26
Inventory:bronze dagger.Necromancers robes.necromancers hood.
Equiped:bronze dagger . Necromancers robes.necromancers hood.
Class:Necromancer
Spells:Spell "Raise minion.
Attack:2
Defense:4
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:4
Agillity:1
Strength:1
Luck:2
Endurance:1
Charisma: 2

first i am sorry for last post secend i kknow that its a little bit late but can i join

DarthNerd
offline
DarthNerd
1,761 posts
Nomad

Name:nightfall cracken(good?)
Age:26
Inventory:bronze dagger.Necromancers robes.necromancers hood.
Equiped:bronze dagger . Necromancers robes.necromancers hood.
Class:Necromancer
Spells:Spell "Raise minion.
Attack:2
Defense:4
Level:1
Exp:0
Health:20
Mana:100
---------(stats)
Intelligence:4
Agillity:1
Strength:1
Luck:2
Endurance:1
Charisma: 2

No, you cannot join, the game reached max players. Also, i dont really like you, sooooo, considering this is my game, even if a spot opens up, you cant join.

amorboy
offline
amorboy
1,255 posts
Shepherd

ok i wont what ever you could just sed it nice whatever

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