Hello, and welcome. This RPG is for people who want to build their empire, and become strong enough to unite the fallen lands of Centra! Whoever is mighty enough to bring peace will be crowned emperor!
[/i]PLAYING THE GAME BM You will start with 500 Building Material, or BM as I like to call it. You use this building material for building everything. for example, the list of game buildings show how much BM cost is per building.
Rules: 1. You may make alliances and join them. 2. Whichever alliance reaches a certain collaborated score, that whole alliance will be crowned emperor alliance. 3. You do not need to be in an alliance to be crowned emperor, however being in an alliance helps greatly, because you can send BM and army to people who really need it. 4. If 2 or more alliances reach the designated score to become emperors, hey will have to wage war if they want to become emperors. whichever alliance kills off the other alliance(s) completely, to the point of critical, or to the point of surrender that alliance will be crowned emperor. 5. You may improvise on these rules but if you do please ask me first. you can contact me by using this link: [url=http://armorgames.com/user/bicola1] 6. Most importantly, have fun!!!
Armies Armies are divided into 2 groups, Offence armies and Defense armies. Offence armies are strictly for attacking people, and cannot be used for defense. Defense armies are strictly for defense, and can be used to defend your city from invaders. The more barracks you have, the more of each unit you can have. recruiting does NOT cost anything. however, in order to recruit you need to have space, and in order to have space, you need to build barracks.
Actions If you want to attack someone, send resources to someone, or anything of that sort, just say so. it will arrive instantly, so the pace of this game will be fairly fast.
The things below will be explained as to what they do.
Buildings House - increases the population of your empire by 20. Barracks - give you the ability to recruit more soldiers.(50 per barracks, offence or defense) BM mines - give you more BM per day. Every BM mine gives 100 BM per day. ([i]APPROXIMATELY 1 DAY) Marketplace - gives people the ability to shop, which is a must have for any empire, as it ears you gold, and it makes your population a little happier.(100 gold per day) happiness - how happy your empire is. if happiness is too low, people will work less, and wont give as much money at the marketplace. If happiness is very high, people will give more gold and work harder.(Armies will also fight harder if happiness is high.)
List of all the buildings in the game (This might be improvised): BM mine Barracks Marketplace House
List of all the titles in the game: Sir Squire Earl Duke King Emperor
There is no maxim number of buildings, you can build as much as you want!
Gold Gold is used for buying. you can buy BM, or already finished buildings. I will post what is on sale when, so check in every once in a while, I might have a good deal for you. There is usually a tax, for example:
$1,200 per 1000 BM
That is a regular price for BM. it is 1,200 gold for 1000 BM. If you don't want to wait for tomorrow to get your BM, you can get it instantly by buying it here!
Character Sheet
NameChoose a name. any one works.) Titlestart with sir, i'll rank you up as you evolve.) Allianceif you are not in an alliance, put none.) Population: (start with 20, once you build more houses I will add more.) Building number: (start with one, and then when u add more i will calculate it.) BM: (how much building material.) Happiness of your empire: (happiness. this is the start: |------------ | Goldi'll upgrade your gold per day once you build a MP. start 0)
Guys if you have any questions, comments, ideas, or innovations, feel free to tall me.
Patrick, you have had some bad weather sweep through your empire. snow has caused the roof of 1 barracks collapse. you are now -1 barracks.
Patrick: Name: Patrick2011 Title: Earl Alliance: spartans Population: 20/20 Building number: 14 BM: 0 (800/day) Morale of your empire: 11/15 Gold: 50 (200/day) Score: 390 Army Space: -50 Army: 110 (O), 80 (D)
I will not take away from your army, since that would be harsh, but you will have to build 2 barracks if you want 50 army space next time. and, your empire morale has dropped to 11/15. people do not like it when it's a blizzard.
NEW BUILDING UNLOCKED FOR EVERYONE! a new building, the research center, allows you to research upgrades. for example: I have just researched sharp roofs. this means that when it rains or snows, all of my buildings with a roof, (including the research center), will not collapse!
New research topics are available with every title! here are the topics specifically: Sir: none Squire: Sharp roofs COST50 BM:150 Sticky material (acts like cement to make items made of stone harder to destroy.)COST150 BM:300 Earl: Advanced houses: (makes houses nicer to sleep in, and increases morale. it also makes them a little stronger. once purchased, works with all houses)COST200 BM:500 Advanced mine: (Makes mines make 50 more BM per day COST300 BM:500 Duke: advanced Defense (makes defense stronger)(gold:200 BM: 700) Advanced offence (makes offense stronger)(gold: 250 BM: 700) King: Advanced wall: makes all of your empire stronger, including the buildings, and your armies.) Gold:500 BM:1000 Siegeing weapon: (a weapon that makes it very easy to destroy enemy buildings.) Gold: 500 BM: 1250 Emperor: baron (the ability to take over ones city, if it destroys the defensive army, and add the person's empire to his/her own.) GOLD: 1000 BM: 2500
Name: bicola's evil twin Title: Squire Alliance: Sons of war Population: 40/40 Building number:8 BM: 500 (500) Morale of your empire: 11/15 Gold:100 (100/day) Score:120
Name: bicola's nice twin Title: squire Alliance: Sons of war Population: 40/40 Building number: 9 BM:800 (800/day) Morale of your empire: 10/15 Gold:0 (0/day) Score: 130
A day has passed for both bicola's. You are both now squires!
Bicola's evil twin: I will build 4 barracks, and another house. I will train 50 army (D), and 150 army (O).
New Sheet: Name: bicola's evil twin Title: Earl Alliance: Sons of war Population: 60/60 Building number:13 BM: 0 (500) Morale of your empire: 11/15 Gold:100 (100/day) Score:390 Army space:0 Army:150(O) 50(D)
You have become Earl, Bicola's evil twin!
Bicola's nice twin: I will build a marketplace, 4 barracks, a research center, and a BM mine. i will hire 100 O army ad 100 D army.
New sheet: Name: bicola's nice twin Title: squire Alliance: Sons of war Population: 40/40 Building number: 16 BM:0 (900/day) Morale of your empire: 11/15 Gold:0 (100/day) Score: 400 Army space:0 Army: 100(D) 100(O) Research: none
Everyone be careful because the bicola twins are getting ready for an all out war!