Civilization --------------------------------------------------- [/b]Game rules simple [/b] (for those who yawn easy) --------------------------------------------------- Your goal is to create a successful thriving civilization, you will need to master the art of war, dedication and strategy if you have any hopes of winning. Each time you post there are 3 basic things you can do, producer resource, build, or attack other empires.
To produce resource simply post your civs sheet and indicate that your using this post to harvest resource. You may then add your RPP (resource per post) to your current resource number. Resource is used as the basis of everything in this game.
There's lots to spend resource on, see below for a full list. You will eventually be able to discover new technology helping you advance in the game. Then, you will also then be producing buildings armies and new cities.
Your army in this game starts at 0, you will need a solid army if you have any hopes of surviving. If you or your enemies go to war, there are two important factors to remember, your armies rank, and the amount of members it consists of. If your 25 warriors (rank 1) pit against 15 chariots (rank 2) you will definitively lose (see complicated rules for details). War loot is quite worth while, so it is important to not ignore warfare. Below there are price explanations for units. (remember that all things in this game cost resource)
Last thing, there is no "space" or a measure of "time" this game, in other words your as far as everyone else from everywhere else, there is no wait time for creating or attacking, it happens as soon as you post. Players who post more could be assumed better off.
And that's it for the simple rules, if your confused, I [b] highly [\\b] recommend your read up the complex rules as it goes into all the detail. To join in the game copy this civilization sheet, your first move should be producing resource. (take note you should be updating your own game sheet as you build or add resource, don't be lazy)