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Patrick2011
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Patrick2011
12,319 posts
Templar

DRPG stands for Dice RPG. In this game, there are 6 worlds and you start in one of them. This is what your character sheet looks like:

Name: (put whatever you want)
Class: (Fighter, Ranger, Tank, or Mage)
Level: 1
Experience: 0/10
HP: (This depends on variable factors, so leave it blank for now)
Damage: (This depends on variable factors, so leave it blank for now)
---------------------------------------------------------------------
Strength:
Dexterity:
Constitution:
Intelligence:

On your character sheet, choose a name and class, then put 1 for Level and 0/10 for Experience. Leave everything else blank and I will roll your stats. I will make 4 rolls of 2d6 (2 dice resulting in 2-12) with the order of placement based on class:

Fighter:

Strength
Constitution
Dexterity
Intelligence

Ranger:

Dexterity
Strength
Constitution
Intelligence

Tank:

Constitution
Strength
Intelligence
Dexterity

Mage:

Intelligence
Dexterity
Strength
Constitution

Once you post your character sheet, I will roll stats as described above, but I will also roll your world. These are the possible worlds:

Desert
Tundra
Grassland
Forest
Hills
Beach

Depending on which world I roll for you, I will give the appropriate scenario to start.

The maximum is 5 players, but you can join at any time. If someone quits, that slot is opened. Also, when doing an action, dice can affect its outcome.

  • 152 Replies
thebluerabbit
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thebluerabbit
5,340 posts
Farmer

Name: blue wings
Class: Mage
Level: 3
Experience: 40/80
HP: 86/86
MP: 15/43
Damage: 4-13
---------------------------------------------------------------------
Strength: 8
Dexterity: 11
Constitution: 4
Intelligence: 11
---------------------------------------------------------------------
Skills:
Ice Bolt: Deals 1-10 damage and reduces the target's Dexterity by 3 until after your next attack. Cost is 10 MP.
Lesser Heal: Heals you for 3-18 HP. Cost is 10 MP.

*whisper: do you think we should fight? if he is weak we might be able to take him out before he calls back up...*

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Class: Fighter
Level: 3
Experience: 42/80
HP: 80/113
MP: 13/19
Damage: 4-17 (+1-4 from sword)
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3
---------------------------------------------------------------------
Skills:
Bash: Attacks and deals an extra 1-10 damage. Cost is 6 MP.
Defensive Strike: Attacks and adds 3 to your Dexterity until after your next attack. Cost is 6 MP.

*whisper: seems like a good idea.*

thebluerabbit
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thebluerabbit
5,340 posts
Farmer

Name: blue wings
Class: Mage
Level: 3
Experience: 40/80
HP: 86/86
MP: 15/43
Damage: 4-13
---------------------------------------------------------------------
Strength: 8
Dexterity: 11
Constitution: 4
Intelligence: 11
---------------------------------------------------------------------
Skills:
Ice Bolt: Deals 1-10 damage and reduces the target's Dexterity by 3 until after your next attack. Cost is 10 MP.
Lesser Heal: Heals you for 3-18 HP. Cost is 10 MP.

ok then lets fight

Patrick2011
online
Patrick2011
12,319 posts
Templar

Name: Talow Rosine
Class: Fighter
Level: 3
Experience: 42/80
HP: 80/113
MP: 16/19
Damage: 4-17 (+1-4 from sword)
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3
---------------------------------------------------------------------
Skills:
Bash: Attacks and deals an extra 1-10 damage. Cost is 6 MP.
Defensive Strike: Attacks and adds 3 to your Dexterity until after your next attack. Cost is 6 MP.

Name: blue wings
Class: Mage
Level: 3
Experience: 40/80
HP: 86/86
MP: 18/43
Damage: 4-13
---------------------------------------------------------------------
Strength: 8
Dexterity: 11
Constitution: 4
Intelligence: 11
---------------------------------------------------------------------
Skills:
Ice Bolt: Deals 1-10 damage and reduces the target's Dexterity by 3 until after your next attack. Cost is 10 MP.
Lesser Heal: Heals you for 3-18 HP. Cost is 10 MP.

Last Roll: 4
Roll Purpose: Attempting to resist arrest.
Result: Failure and combat denied. See below for next scenario.

No, you may not fight. You have been arrested and will be taken to jail.

---------------------------------------------------------------------

Name: Tegael
Class: Mage
Level: 1
Experience: 0/10
HP: 65/65
Damage: 2-14 (+1-6 from hammer)
---------------------------------------------------------------------
Strength: 4
Dexterity: 8
Constitution: 3
Intelligence: 10

You are now in the arena. Once you get there, you see a dog.

Person 1: "The arena consists of a series of fights which will give you experience. Your first fight is against a dog."

Since you have no skills, I will go ahead and run the fight. Here are the stats:

Tegael: 8 Dexterity, 2-14 damage, 65 HP
Dog: 5 Dexterity, 1-6 damage, 25 HP

Round 1:

Tegael: 65/65
Dog: 25/25

Tegael attacks Dog and deals 9 damage.
Dog attacks Tegael and misses.

Round 2:

Tegael: 65/65
Dog: 16/25

Tegael attacks Dog and deals 11 damage.
Dog attacks Tegael and misses.

Round 3:

Tegael: 65/65
Dog: 5/25

Tegael attacks Dog and deals 6 damage.

Combat is over. You gain 5 experience. Here is your new character sheet:

Name: Tegael
Class: Mage
Level: 1
Experience: 5/10
HP: 65/65
Damage: 2-14 (+1-6 from hammer)
---------------------------------------------------------------------
Strength: 4
Dexterity: 8
Constitution: 3
Intelligence: 10

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Class: Fighter
Level: 3
Experience: 42/80
HP: 80/113
MP: 16/19
Damage: 4-17 (+1-4 from sword)
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3
---------------------------------------------------------------------
Skills:
Bash: Attacks and deals an extra 1-10 damage. Cost is 6 MP.
Defensive Strike: Attacks and adds 3 to your Dexterity until after your next attack. Cost is 6 MP.

"hey, whoever the hell you are(techically i don't know the name), think you can freeze the bars?"

thebluerabbit
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thebluerabbit
5,340 posts
Farmer

Name: blue wings
Class: Mage
Level: 3
Experience: 40/80
HP: 86/86
MP: 18/43
Damage: 4-13
---------------------------------------------------------------------
Strength: 8
Dexterity: 11
Constitution: 4
Intelligence: 11
---------------------------------------------------------------------
Skills:
Ice Bolt: Deals 1-10 damage and reduces the target's Dexterity by 3 until after your next attack. Cost is 10 MP.
Lesser Heal: Heals you for 3-18 HP. Cost is 10 MP.

"i can try. also... i told you my name already..."

Patrick2011
online
Patrick2011
12,319 posts
Templar

Name: Talow Rosine
Class: Fighter
Level: 3
Experience: 42/80
HP: 80/113
MP: 19/19
Damage: 4-17 (+1-4 from sword)
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3
---------------------------------------------------------------------
Skills:
Bash: Attacks and deals an extra 1-10 damage. Cost is 6 MP.
Defensive Strike: Attacks and adds 3 to your Dexterity until after your next attack. Cost is 6 MP.

Name: blue wings
Class: Mage
Level: 3
Experience: 40/80
HP: 86/86
MP: 11/43
Damage: 4-13
---------------------------------------------------------------------
Strength: 8
Dexterity: 11
Constitution: 4
Intelligence: 11
---------------------------------------------------------------------
Skills:
Ice Bolt: Deals 1-10 damage and reduces the target's Dexterity by 3 until after your next attack. Cost is 10 MP.
Lesser Heal: Heals you for 3-18 HP. Cost is 10 MP.

Attempting to freeze the bar is a use of the Ice Bolt skill. Anyway:

Last Roll: 5
Roll Purpose: Attempting to freeze the bar.
Result: Success. See below for next scenario.

The bar is now frozen. What do you do?

thebluerabbit
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thebluerabbit
5,340 posts
Farmer

Name: blue wings
Class: Mage
Level: 3
Experience: 40/80
HP: 86/86
MP: 11/43
Damage: 4-13
---------------------------------------------------------------------
Strength: 8
Dexterity: 11
Constitution: 4
Intelligence: 11
---------------------------------------------------------------------
Skills:
Ice Bolt: Deals 1-10 damage and reduces the target's Dexterity by 3 until after your next attack. Cost is 10 MP.
Lesser Heal: Heals you for 3-18 HP. Cost is 10 MP.

"your much stronger... could you break it now?"

p1a2r3i4s5
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p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Class: Mage
Level: 1
Experience: 5/10
HP: 65/65
Damage: 2-14 (+1-6 from hammer)
---------------------------------------------------------------------
Strength: 4
Dexterity: 8
Constitution: 3
Intelligence: 10

I say "OK, what's next?".

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow Rosine
Class: Fighter
Level: 3
Experience: 42/80
HP: 80/113
MP: 19/19
Damage: 4-17 (+1-4 from sword)
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3
---------------------------------------------------------------------
Skills:
Bash: Attacks and deals an extra 1-10 damage. Cost is 6 MP.
Defensive Strike: Attacks and adds 3 to your Dexterity until after your next attack. Cost is 6 MP.

"that's what i'm gonna try" i use a bash attack on the bars.

Patrick2011
online
Patrick2011
12,319 posts
Templar

Name: Talow Rosine
Class: Fighter
Level: 3
Experience: 42/80
HP: 80/113
MP: 16/19
Damage: 4-17 (+1-4 from sword)
---------------------------------------------------------------------
Strength: 7
Dexterity: 4
Constitution: 7
Intelligence: 3
---------------------------------------------------------------------
Skills:
Bash: Attacks and deals an extra 1-10 damage. Cost is 6 MP.
Defensive Strike: Attacks and adds 3 to your Dexterity until after your next attack. Cost is 6 MP.

Name: blue wings
Class: Mage
Level: 3
Experience: 40/80
HP: 86/86
MP: 14/43
Damage: 4-13
---------------------------------------------------------------------
Strength: 8
Dexterity: 11
Constitution: 4
Intelligence: 11
---------------------------------------------------------------------
Skills:
Ice Bolt: Deals 1-10 damage and reduces the target's Dexterity by 3 until after your next attack. Cost is 10 MP.
Lesser Heal: Heals you for 3-18 HP. Cost is 10 MP.

The bars are still there.

---------------------------------------------------------------------

Name: Tegael
Class: Mage
Level: 1
Experience: 5/10
HP: 65/65
Damage: 2-14 (+1-6 from hammer)
---------------------------------------------------------------------
Strength: 4
Dexterity: 8
Constitution: 3
Intelligence: 10

Person 2: "Your next fight is against 2 dogs."

Stats:

Tegael: 8 Dexterity, 2-14 damage, 65 HP
Dog 1: 5 Dexterity, 1-6 damage, 25 HP
Dog 2: 5 Dexterity, 1-6 damage, 25 HP

Round 1:

Tegael: 65/65
Dog 1: 25/25
Dog 2: 25/25

Tegael attacks Dog 1 and deals 10 damage.
Dog 1 attacks Tegael and misses.
Dog 2 attacks Tegael and misses.

Round 2:

Tegael: 65/65
Dog 1: 15/25
Dog 2: 25/25

Tegael attacks Dog 1 and deals 7 damage.
Dog 1 attacks Tegael and deals 4 damage.
Dog 2 attacks Tegael and misses.

Round 3:

Tegael: 61/65
Dog 1: 8/25
Dog 2: 25/25

Tegael attacks Dog 1 and misses.
Dog 1 attacks Tegael and deals 1 damage.
Dog 2 attacks Tegael and misses.

Round 4:

Tegael: 60/65
Dog 1: 8/25
Dog 2: 25/25

Tegael attacks Dog 1 and deals 6 damage.
Dog 1 attacks Tegael and misses.
Dog 2 attacks Tegael and misses.

Quick Finish:

Stats coming into round 5:

Tegael: 60/65
Dog 1: 2/25
Dog 2: 25/25

You win the fight and gain 10 experience. You have also gained a level.

Available Skills:

Ice Bolt: Deals 1-10 damage and reduces the target's Dexterity by 3 until after your next attack. Cost is 10 MP.
Fire Bolt: Deals 2-20 damage. Cost is 10 MP.
Lesser Heal: Heals you for 3-18 HP. Cost is 10 MP.

Here's your new character sheet:

Name: Tegael
Class: Mage
Level: 2
Experience: 15/30
HP: 71/71
MP: 30/30
Damage: 2-14 (+1-6 from hammer)
---------------------------------------------------------------------
Strength: 4
Dexterity: 8
Constitution: 3
Intelligence: 10
---------------------------------------------------------------------
Skills:

Choose one of the available skills and the next combat will begin.

p1a2r3i4s5
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p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Class: Mage
Level: 2
Experience: 15/30
HP: 71/71
MP: 30/30
Damage: 2-14 (+1-6 from hammer)
---------------------------------------------------------------------
Strength: 4
Dexterity: 8
Constitution: 3
Intelligence: 10
---------------------------------------------------------------------
Skills:
Fire Bolt: Deals 2-20 damage. Cost is 10 MP.

Patrick2011
online
Patrick2011
12,319 posts
Templar

Name: Tegael
Class: Mage
Level: 2
Experience: 15/30
HP: 71/71
MP: 30/30
Damage: 2-14 (+1-6 from hammer)
---------------------------------------------------------------------
Strength: 4
Dexterity: 8
Constitution: 3
Intelligence: 10
---------------------------------------------------------------------
Skills:
Fire Bolt: Deals 2-20 damage. Cost is 10 MP.

The next combat is against a Test Bot. Here are the stats:

Tegael: 8 Dexterity, 2-14 damage, 71 HP
Test Bot: 6 Dexterity, 1-10 damage, 40 HP

Post 5 rounds of combat actions and I will resolve combat.

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Class: Mage
Level: 2
Experience: 15/30
HP: 71/71
MP: 30/30
Damage: 2-14 (+1-6 from hammer)
---------------------------------------------------------------------
Strength: 4
Dexterity: 8
Constitution: 3
Intelligence: 10
---------------------------------------------------------------------
Skills:
Fire Bolt: Deals 2-20 damage. Cost is 10 MP.

Attack, Fire Bolt, Attack, Fire Bolt, Attack.

Patrick2011
online
Patrick2011
12,319 posts
Templar

Name: Tegael
Class: Mage
Level: 2
Experience: 15/30
HP: 71/71
MP: 30/30
Damage: 2-14 (+1-6 from hammer)
---------------------------------------------------------------------
Strength: 4
Dexterity: 8
Constitution: 3
Intelligence: 10
---------------------------------------------------------------------
Skills:
Fire Bolt: Deals 2-20 damage. Cost is 10 MP.

Stats:

Tegael: 8 Dexterity, 2-14 damage, 71 HP
Test Bot: 6 Dexterity, 1-10 damage, 40 HP

Round 1:

Tegael: 71/71
Test Bot: 40/40

Tegael attacks Test bot and misses.
Test Bot attacks Tegael and misses.

Round 2:

Tegael: 71/71
Test Bot: 40/40

Tegael uses Fire Bolt on Test Bot and deals 11 damage.
Test Bot attacks Tegael and misses.

Round 3:

Tegael: 71/71
Test Bot: 29/40

Tegael attacks Test Bot and deals 3 damage.
Test Bot attacks Tegael and deals 5 damage.

Round 4:

Tegael: 66/71
Test Bot: 26/40

Tegael uses Fire Bolt on Test Bot and deals 11 damage.
Test Bot attacks Tegael and misses.

Quick Finish:

Stats coming into Round 5:

Tegael: 66/71
Test Bot: 15/40

You win the combat and gain 8 experience. Here's your new character sheet:

Name: Tegael
Class: Mage
Level: 2
Experience: 23/30
HP: 63/71
MP: 10/30
Damage: 2-14 (+1-6 from hammer)
---------------------------------------------------------------------
Strength: 4
Dexterity: 8
Constitution: 3
Intelligence: 10
---------------------------------------------------------------------
Skills:
Fire Bolt: Deals 2-20 damage. Cost is 10 MP.

Person 1: "I see you have taken some damage without gaining a level. Fortunately, we can heal you for the next combat."

Here's your new character sheet after what was said there:

Name: Tegael
Class: Mage
Level: 2
Experience: 23/30
HP: 71/71
MP: 30/30
Damage: 2-14 (+1-6 from hammer)
---------------------------------------------------------------------
Strength: 4
Dexterity: 8
Constitution: 3
Intelligence: 10
---------------------------------------------------------------------
Skills:
Fire Bolt: Deals 2-20 damage. Cost is 10 MP.

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