Mount and Blade RPG The forum RPG based on the game Mount and Blade, including the stand-alone expansions. There is no real objective, do whatever you want. Grow as a notorious criminal or a respected hero, conquer other empires or bring them together, whatever.
Character Sheet Name: (Rank) (First/Middle/Last, Middle is optional) Gender: (Gender GREATLY affects your game) Age: (16-50) Level 1 Experience: 0/50 Health: 100/100 Skill Points: 10 Skills (Removed stat points, removed some skills, added some skills) Iron Flesh: Power Strike: Power Throw: Power Draw: Firearms: Explosives: Shield: Athletics: Horse Riding: Horse Shooting: Horse Fighting: Tracking: Path Finding: Wound Treatment: Engineering: Persuasion: Leadership: Inventory: Bread Loaf (5), 100 coins Hat: Grey Wool Cap Top/Bottom: Brown Leather Shirt, Brown Leather Pants Shoes/Accessories: Leather Sandals Class: (See below) Weapon: (Class) Secondary Weapon: (Class) Defensive: (Class) Mount: None Mount Health: None Mount Armor: None Mount Weapons: None Rank: Peasant Job: Farmer Pay: 10 coins a day Renown: 0 Home Empire: (See below) Enemy Empires: None House: Small Wood Cabin Team: None Team Limit: 10 people
Explaining Skills Iron Flesh - Each point put into it increases maximum health by 5.
Power Strike - Increases damage done by melee weapons.
Power Throw - Increases damage done by thrown melee weapons.
Power Draw - Increases damage done by bows and crossbows.
Firearms - Increases damage done by firearms.
Explosives - Increases damage and blast radius of explosives.
Shield - Increases durability of shield.
Athletics - Increases running speed and jump height.
Horse Riding - Increases speed and maneuverability of horses.
Horse Shooting - Increases accuracy of weapons shot from horses.
Horse Fighting - Increases horse ramming damage and melee weapon damage on horses.
Tracking - Increases rate of finding tracks and information from tracks.
Path Finding - Increases speed of travel when in groups.
Wound Treatment - Increases amount of health recovered and success rate when treating injuries.
Engineering - Increases speed, power and durability of objects built.
Persuasion - Increases chances of successfully persuading other people.
Leadership - Increases maximum amount of people available in team and decreases the weekly team pay.
Empires Each empire has their advantages and disadvantages. Choose which one you want to be in.
Swadia Description: Swadia are excellent in cavalry and horsemen. Their infantry and ranged fighters are decent though. Swadia is located in a deep valley, which the mountains guard them from neighbor enemies.
Rhodoks Description: Rhodok armies usually consist of spear infantry and advanced marksmen and archers. They have little to no cavalry though. Rhodoks Empire is located near the mountains, with an extremely large lake and several rivers located on the very border.
Vaegirs Description: The Vaegirs Empire has possibly the best archers and marksmen in all of Europe. Their infantry and cavalry are decent as well. The Vaegris Empire is located on hilly plains, partially tundra. There many rivers flowing through this land as well.
Nords Description: The Nord Empire is a powerful Empire that has the most advanced infantry. Having no cavalry or ranged fighters, they usually have some disadvantages in fights, though they are usually minor problems because Nord fighters are the toughest in Europe. The Nord Empire is a massive flatland located on the coast of Europe.
Khanate Description: The Khanate Empire is known for their feared cavalry fighters and archers, though they have absolutely no infantry. The Khanate lands have almost no resources, but there are plenty horses around. The terrain is mostly valleys and snowy forests.