Story: In the year 2023, Humans discovered that magic does exist through many years of research and excavation. They started training unique soldiers in this new art in order to use for war. However, 7 years later, a worldwide terrorist organization became bent on destroying the world because of an unknown reason. In order to do that, they learned and used a spell which unleashed all monsters of lore and fiction into existence, killing themselves in the process. That was the day when the apocalypse started, and within 2 years, only about 800 million Humans were left on Earth. Now they fight for survival in the hopes that they can someday undo the spell cast 9 years ago.
Gameplay: You are a character in the year of 2032. You must defend your town along with others, and fight monsters of lore such as zombies, goblins, aliens, and golems. During the game you can level up through fights and unique events, which will allow you to upgrade certain skills. Once you have reached level 25, you will complete the game and become an angel. Angels are allowed to do whatever they want to the players, help them, hurt them, give them stuff or even level them up. Good luck on your adventures.
Character Sheet: Name: (1 or 2 words, no more than 20 symbols max) Level: (1) XP: (0/5) Class: (Warrior, Guardian, Gunslinger, Mage, Assassin) Health: (100/100) Mana: (100/100) Hunger: (50/100) Strength: (0, +3 if Warrior) Defense: (0, +3 if Guardian) Evasiveness: (0, +3 if Gunslinger) Intelligence: (0, +3 if Mage) Speed: (0, +3 Assassin) Weapons: (Matters on class) Armor: (None) Inventory: (Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 HP), 100 Gold, Small Rock) Skills: (None)
Classes: Warrior-Warriors use swords, clubs, and maces in order to defeat their enemy with brute force. The Warriorâs starting weapon is a Rusty Sword (+1 ATK). Guardian-Guardians use shields, armor, and long swords in order to defend themselves from their enemy. The Guardians starting weapon is a Wooden Shield (+1 DEF). Gunslinger-Gunslingers are the archers of the modern day, using bows, crossbows, and guns to defeat their enemy from a range. The Gunslingerâs starting weapon is a Small Bow (+1 EVA), with 10 Wooden Arrows. Mage-Mages are unique individuals trained in the arts of magic, using man different skills to win battles. The Mageâs starting weapon is a Small Wand (+1 INT). Assassin-Assassins are masters of stealth, using poisons, daggers, and disguises to surprise the enemy. The Assassinâs starting weapon is a Rusty Knife (+1 SPD).
Attributes: Strength-Strength allows you to fight better without a weapon, along with being able to lift, push, pull, and break heavier and harder objects. Strength allows you to use swords, clubs, maces, hammers, and axes. Defense-Defense gives you better endurance to enemy attacks, along with increasing your health. Defense allows you to use shields, defensive armor, broadswords, and longswords. Evasiveness-Evasiveness allows you to better evade enemy discovery and attacks, along with being able to aim weapons better. Evasiveness allows you to use bows, crossbows, guns, and grenades. Intelligence-Intelligence allows you to use magic and think much better, along with sometimes increasing your mana. Intelligence allows you to use staffs, wands, and technology found in-game. Speed-Speed lets you move and attack much faster, along with being able to jump farther, scan faster, and sneak around better. Speed allows you to use daggers, knifes, throwing knives, halberds, and bo-staffs. Note: Every 5 points an attribute gains, you gain a new skill.
Wow, I can't believe that worked. Anyways, thank you and now I'm starting a game.
Name: Matthew Level: 1 XP: 0/5 Class: Gunslinger Health: 100/100 Mana: 100/100 Hunger: 50/100 Strength: 0 Defense: 0 Evasiveness: 3+1 Intelligence: 0 Speed: 0 Weapons: Small Bow (+1 EVA), Wooden Arrows (x10) Armor: None Inventory: Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 MP), 100 Gold, Small Rock Skills: None
You wake up in a wooden hut, feeling as if you've been drugged. You hear shouting outside, and also notice that you're bow is next to you, with all 10 of your arrows. What do you do?
Name: Kiba Level: 1 XP: 0/5 Class: Guardian Health: 100/100 Mana: 100/100 Hunger: 50/100 Strength: 0 Defense: 3+1 Evasiveness: 0 Intelligence: 0 Speed: 0 Weapons: Wooden Shield (+1 DEF) Armor: None Inventory: Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 MP), 100 Gold, Small Rock Skills: None
You wake up under a tree in the forest during early morning. You remember camping somewhere nearby here the night before after getting lost. You think you see some smoke coming from about 10 feet away, however, you also hear a rustle in the bushes nearby. What do you do?
Name: John Level: 1 XP: 0/5 Class: Assassin Health: 100/100 Mana: 100/100 Hunger: 50/100 Strength: 0 Defense: 0 Evasiveness: 0 Intelligence: 0 Speed: 3+1 Weapons: Rusty Knife (+1 SPD Armor: None Inventory: Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 MP), 100 Gold, Small Rock Skills: None
You wake up in your tent to the sound of screaming and pounding outside, along with the smell of smoke. What do you do?
Name: Kiba Level: 1 XP: 0/5 Class: Guardian Health: 100/100 Mana: 100/100 Hunger: 50/100 Strength: 0 Defense: 3+1 Evasiveness: 0 Intelligence: 0 Speed: 0 Weapons: Wooden Shield (+1 DEF) Armor: None Inventory: Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 MP), 100 Gold, Small Rock Skills: None
You find your encampment, and realize that some of the stuff there had been stolen, including the tent, firewood, and your club which you had found yesterday.
Name: Mr.Stuff Level: 1 XP: 0/5 Class: Guardian Health: 100/100 Mana: 100/100 Hunger: 50/100 Strength: 0 Defense: 3+1 Evasiveness: 0 Intelligence: 0 Speed: 0 Weapons: Wooden Shield (+1 DEF) Armor: None Inventory: Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 MP), 100 Gold, Small Rock Skills: None
I'll try to use the stick to reach the glass. I use the glass to cut me free. I'll grab the rock, and keep all three items (and the rope, if it can be salvaged).